Sakura Kinomoto, an elementary school student who discovers that she possesses magical powers after accidentally freeing a set of magical cards from the book they had been sealed in for years. She is then tasked with retrieving those cards in order to avoid an unknown catastrophe from befalling the world.
Ranma Saotome, a teenage martial artist, and his father Genma travel to the 'cursed training ground' of Jusenkyo in China. There, despite the warnings of the Chinese guard, they fall into the cursed springs. From now on, whenever Ranma is doused in cold water, he turns into a girl and a cute, well-built redhead at that. Hot water changes him back into a man again, but only until the next time. To make matters worse, his father engages him to Akane Tendo, a girl who hates boys.
Thirty years before the events of Magi, a brave and handsome young man named Sinbad set sail and started his adventure. The future High King of Seven Seas gradually matured through various encounters and farewells, taking him towards kingship step by step.
Light Yagami is an ace student with great prospects—and he’s bored out of his mind. But all that changes when he finds the Death Note, a notebook dropped by a rogue Shinigami death god. Any human whose name is written in the notebook dies, and Light has vowed to use the power of the Death Note to rid the world of evil. But will Light succeed in his noble goal, or will the Death Note turn him into the very thing he fights against?
¡Mucha Lucha! is an American-Canadian animated television series created by Eddie Mort and Lili Chin. The show is set in a town centered around lucha libre and follows the adventures of three children, Rikochet, The Flea and Buena Girl, as they struggle through the Foremost World-Renowned International School of Lucha, where they study.
The bizarre misadventures of a cowardly dog named Courage and his elderly owners in a farmhouse in Nowhere, Kansas.
When a marriage-phobic woman hires a seductress to test how faithful her eager-to-wed boyfriend is, her plan takes an unexpected turn.
A family hiding a shocking secret starts over in Madrid, where new relationships complicate their plans and the past begins to catch up with them.
This is Gameindustri. Beings called Goddesses rule the countries of this unreal world. The four goddesses govern four states: Planeptune, Lastation, Lowee and Leanbox. For many long years these countries fought each other over the Share, the source of the Goddesses' power. However, fearful that the conflict would pointlessly erode their strength, the goddesses signed a Friendship Treaty forbidding them from taking the Share by force. Under the treaty, the Goddesses and their younger sisters took a step forward to a new stage in their relations. It is the dawn of a new, dynamic era marked occasionally by shared laughter, disputes as well as cooperation. But what does the future hold in store for Gameindustri...?
One rainy day, salaryman Amakusa Ryo is saved by a high school girl he doesn't know at the station. He later finds out that the girl is Arima Ichika. Ryo is somewhat of a womanizer and to repay her for saving him, he suggests giving her a kiss or going out on a date with her, in which Ichika tells him he's creepy. This, however, opens a new door for Ryo and he falls madly in love with her. Ever since then, Ryo tries to overly express his feelings to Ichika. Ichika just keeps insulting him and says he's being creepy, but he just seems to take it as her way of showing affection towards him...
Sakaki Makio, also known as "Tornado" is a tough 27-year-old high school drop-out. By academic standards, he's pretty dumb. His father decides to force Makio to return to high school to receive his diploma and he asks an old friend who happens to be the principal of a nearby school to admit Makio. If Makio doesn't graduate, the position of boss will be given to his younger brother, Mikio. Furthermore, he must pose as a 17-year-old during school hours and in the presence of any classmates or teachers outside of school. If his cover is blown, it would be the end of his high school career as well as his hopes to become boss. Things start out rough and tough as Makio's violent temper is tested. As the lessons and days go by he learns there is much more to school than just tests and studying.
On the Earth, a catastrophe triggered the variation of all kinds of species. The superior survived and the inferior were extinct. Under this circumstance, Luo Feng inherited from the owner of Yunmo Star and became one of the three strongest people on the Earth. He lost his flesh during the fight against giant swallowed monster but then he took the flesh of the monster. In the flesh, he developed a human body. Later, he stepped out of the Earth and headed to the universe.
The Quick Draw McGraw Show is the third cartoon television production created by Hanna-Barbera, starring an anthropomorphic cartoon horse named Quick Draw McGraw
200 years after Bartz and his friends saved two worlds from Exdeath, a threat arises and seeks to take the Crystals for itself. Linaly, a descendant of Bartz, and her friend/protector Prettz journey to the Temple of Wind to seek the source of this new danger.
Nicknamed "Sadako" for her spooky appearance, high schooler Sawako begins to break out of her shell when she befriends popular boy Kazehaya.
It is the year 20XX. Earth was assaulted by monsters that would come to be known as "the Enemy of Humanity." In order to deal with this threat, special schools composed of teenagers with extraordinary abilities were formed. These people, who came to be known as "the Talented," had abilities that could defy the rules of reality. Among these people with supernatural powers was an outlier, an individual who was sent to one of these schools despite having no innate special abilities whatsoever. This is the story of our protagonist, who attempts to defeat the Enemies of Humanity through the use of intelligence and manipulation alone.
When nearby construction disturbs a spiritual resting place, its disgruntled denizens do what any supernatural beings would do after a rude awakening: they terrorize the local school. And that means it’s up to a scruffy band of young ghostbusters to expel their satanic schoolmates before everyone gets sent to permanent detention! So join Satsuki, her crybaby brother, the resident class stud, the school nerd and "physical researcher," a born-again beauty, and a resentful, demon-possessed cat in the funniest, scariest school you’ve ever enrolled in.
Eco-villains beware: Captain Planet is here to save the day! With the guidance of Gaia, five Planeteers - representing Earth, Fire, Water, Wind and Heart - come together to defend our planet from environmental destruction. With their powers combined, the team becomes the solution to pollution!
Once bullied for her looks, Jugyeong transforms herself using the art of makeup. When she joins a new school with a True Beauty goddess competition, offering winners the chance of recruitment by entertainment agencies, she instantly becomes a top candidate! But her new identity is at stake when heartthrob Suho Lee accidentally sees her bare face. Will her elite status be short-lived?
Hot Wheels Battle Force 5 is an American/Canadian 3D CGI television series created by Mattel, Nelvana, and Nerd Corps Entertainment. A two-episode preview aired on the Cartoon Network in the United States on August 24, 2009. In Cartoon Network India it is starting from April 30, 2010 and in Cartoon Network Philippines on July 3, 2010. The series made its official debut on August 29. According to a HotWheels.com page as of July 14, 2010 describing "BATTLE FORCE 5 Battle Action Assortment" toys, Vehicles combine forces to create even more powerful combat machines. The second season began airing September 18, 2010. The first trailer for the series was released on the official Hot Wheels Battle Force 5 website on June 25, 2009. The first two episodes aired on Monday, August 24. This is the fourth production by Nerd Corps Entertainment, following Storm Hawks, League of Super Evil, and Dragon Booster.