As one of the thousands of Japanese students afflicted with "chunibyo," a state where they're so desperate to stand out that they've convinced themselves that they have secret knowledge and hidden powers, Yuta spent most of his middle school years living in a complete fantasy world. He's finally managing to overcome his delusions but his chunibyo have attracted the attentions of another sufferer, and she's decided that this makes him her soul mate.
Oreki Houtarou is a minimalistic high school boy. One day, he joins the Classic Literature Club at his elder sister's request. There he meets Chitanda Eru, Fukube Satoshi, and Ibara Mayaka. Chitanda is a calm beautiful girl but she turns into an embodiment of curiosity once she says, "I'm curious." Fukube is a smiling boy with a fantastic memory who calls himself a database. Ibara is a short girl and is strict with others and herself. They begin to investigate a case that occurred 45 years ago. Hints of the mystery are buried in an old collection of works of the former members of Classics Club. The collection is titled "Hyouka."
The dark fantasy follows a high school sophomore named Akihito Kanbara. Although the boy appears human, he is half Youmu and invulnerable to wounds because he can heal quickly. One day, Akihito meets freshman Mirai Kuriyama when it seems she is about to jump from the school rooftop. Mirai is isolated because of her ability to manipulate blood, which is considered heresy among members of the spirit world. Disturbing events begin to unfold after Akihito saves Mirai.
Kodaka Hasegawa has just transferred to St. Chronica's Academy and he's having a hard time making friends. With his naturally blond hair and fierce looking eyes, people constantly mistake him for a delinquent. One day, he runs into his bad-tempered loner of a classmate, Yozora, while she's talking to her imaginary friend, Tomo. Since neither of them have any friends, they decide to form a club and start recruiting some. Little by little, lonely classmates join their club to learn how to build friendships through cooking together, playing games, and other group activities. But, with so many misfits, will the club members really be able to get along?
Fifteen-year-old Yuna prefers staying home and obsessively playing her favorite VRMMO to doing anything else, including going to school. When a strange new update gives her a one-of-a-kind bear outfit that comes with overpowered abilities, Yuna is torn: the outfit is unbearably cute, but too embarrassing to wear in-game. But then she suddenly finds herself transported into the world of the game, facing down monsters and magic for real, and the bear suit becomes the best weapon she has!
Yuu has always loved shoujo manga and awaits the day she gets a love confession that sends her heart aflutter with bubbles and hearts, and yet when a junior high classmate confesses his feelings to her…she feels nothing. Disappointed and confused, Yuu enters high school still unsure how to respond. That’s when Yuu sees the beautiful student council president Nanami turn down a suitor with such maturity that she’s inspired to ask her for help. But when the next person to confess to Yuu is Nanami herself, has her shoujo romance finally begun?
Shinichi Kanou's father writes novels and his mother illustrates erotic video games, so it's not unsurprising that he'd turn out a fan of comics and science fiction. However, rather than channeling his efforts into creating like his parents, he has instead become one of the world's foremost experts on "moe," with an encyclopedic knowledge of all things cute and adorable in every conceivable form of animation and media. This sort of explains Shinichi's recruitment as an ambassador for moe to the Holy Erudanto Kingdom, a parallel world where things that previously only existed in anime actually exist! How will a hot blooded young otaku react when dropped into a world with actual cute and adorable elf maids and dragons? More importantly, how will they react to this drooling devotee with diplomatic credentials? And even more to the point, exactly why does the Japanese government feel that sending someone to represent Japan's moe interests is a good idea in the first place?
Aoba lives on Midorijima, a small island to the southwest of the main islands of Japan. He lives with his grandmother Tae while working part time at a junk shop. The popular pastimes on the island are the ongoing turf war called "Libstease" and an online game set in the virtual world of "Rhyme." Aoba isn't involved in either, preferring to live peacefully, until one day he is forced into a Rhyme battle.
First year high schooler Junta Shiraishi is a mob character who goes unnoticed even when he's standing right next to you. But his classmate, "heroine-level beauty" Kubo, always notices him and is there to tease him. Anyone can become special to someone, but it might be a little too early to call these feelings "love." Perhaps this story is still two-steps from being a romantic comedy--let's call it a sweet comedy where a background character becomes visible!
In the Wild West in the 1860s and 1870s, Sarah and John have founded New Babylon, a city of outcasts of all backgrounds. Haunted by the murder of his family eight years earlier, Django is still looking for his daughter, believing she may have survived the killing. When Django shockingly finds her in Babylon, about to marry John, Sarah - now a grown woman - wants Django to leave fearing he'll put Babylon in jeopardy. But Django, believing the city is in danger, is adamant that he will not lose his daughter twice.
Shōwa Monogatari is a 2011 Japanese anime film and television series about the Yamazaki family, who live in Tokyo during Shōwa 39, the same year Tokyo hosts the 1964 Summer Olympics. The film, directed by Tadahiro Murakami, was released in Japan on January 29, 2011. Hiroshi Kugimiya directed the 13-episode television series, which had its broadcast run between April and July 2011
Kōjiro Shindō is a highly-skilled negotiator working for the Ministry of Foreign Affairs. As his plane at Haneda airport prepares to take off, a huge mysterious cube appears from the sky. 'It' expands rapidly, and absorbs the passenger plane and its 252 passengers. The cube's name is "Kado". A strange being called Yaha-kui zaShunina appears from within Kado and tries to make contact with humanity. Shindō, who was been absorbed by Kado, ends up taking on the role of mediator between Yaha-kui zaShunina and humanity. The Japanese government sends its own negotiator, Saraka Tsukai.
Shin-chan, the boy next door, is a walking disaster, creating chaos wherever he goes. With the body of a child and the mind of an adult, Shinchan is wreaking more havoc than any child before. Shin-chan is carefree, optimistic and gets excited about everything. This 5 year-old likes to do things his way.
The Sakuragoaka Girls' Academy curriculum traditionally focuses on the three "R"s of reading, writing and arithmetic, but Ritsu Tainaka wants to add two more "R"s: Rock and Roll! To do that, however, Ritsu has to save the Light Music Club from being shut down due to little problems like not having any other members or a faculty advisor. After strong-arming her best friend Mio into joining and convincing Tsumugi Kotobuki to make it a trio, Ritsu's would-be rockers are soon only one talented guitarist short of the quartet they need for school approval. What they get, unfortunately, is Yui Hirasawa, who's never held a guitar in her life, but she's determined to learn! Will the school halls come alive with the sound of music?
A short, overweight student uses the Neuro Link, an evolution of the Nerve Gear, to escape himself from the reality. But his skills in the virtual world brings him to the attention of Kuroyukihime, a popular student who introduces him to the Brain Burst.
Scenery that we have never seen. Sounds that we have never heard. Scent that we have never smelled. Food that we have never tasted. And the surge of emotion that we have never experienced. This is the expedition of recollecting the pieces torn apart and sensation left alone. When we reach that place, what will we think? Howling, 40 degree angle. Raging, 50 degree angle. Shouting, 60 degree angle. A wilderness beyond the heavy sea. The furthest south, far from civilization. At the top of the Earth. We will find lights through the girls' eyes to live tomorrow.
Humans live in the world of Assiah, demons in Gehenna. The two dimensions are not meant to interfere with each other, but demons still possess creatures in Assiah in spite of this. The humans who can fight these demons are known as exorcists. Rin Okumura is a boy who bears the curse of being Satan's illegitimate son. His foster father sacrificed himself to save him from demons. To avenge his foster father's death as well as to prove himself, Rin decides to follow the path of an exorcist and defeat his own father, Satan. To hone his raw skills, Rin enters True Cross Academy to train with other exorcist candidates.
Kimimaro works two jobs to make ends meet. He could go from pauper to prince in a parallel world called the Financial District—if he’ll invest his future as collateral in a dangerous game. Winning gets you more wealth, but losing could erase you from existence. When the destructive forces at play compel Kimimaro to confront the most powerful player, can he save the real world from total collapse?
The story is set in the distant future. The land is ruined, and humanity establishes the mobile fort city Plantation. Pilots produced inside Plantation live in Mistilteinn, also know as the "birdcage." Children live there knowing nothing of the outside world or the freedom of the sky. Their lives consist of battling to carry out missions. Their enemies are mysterious giant lifeforms known as Kyouryuu, and the children pilot robots called Franxx to face off against them. For the children, riding the Franxx proves their existence. A boy named Hiro is called Code:016, and he was once known as a prodigy. However, he has fallen behind, and his existence seems unnecessary. Not piloting a Franxx is the same as ceasing to exist. One day, a mysterious girl known as "Zero Two" appears before him. Two horns grow out of her head.
Set in a world where witches run havoc, the military decides to shift from using sword to utilizing guns to neutralize magical threats. The Anti-Magic Academy is an institution that specializes in training witch hunters. Takeru Kusunagi, who can’t use guns and continues to fight with a sword, is relegated to the 35th Test Platoon, a motley group who can’t cooperate. One day, Ouka Ohtori, an elite pistol master who was forced into demotion, joins the platoon. Will they be able to gather their strengths and work together?