Energy cannot be created or destroyed. When we die, where does our energy go? Inspired by Vauhini Vara's essay "Ghosts", in which she prompted Al to help her write about her sister's passing, "GHOSTS" takes us on the emotional journey of grief. We see a ghost figure trying to get through to her sister, who is still alive, and let her know she's still around somehow. There are two poems in this piece, one is a poem written by GPT 3, and the next is the director's (Oriana Mejer) response to it. This film uses spoken word poetry, TouchDesigner motion graphics, and is originally scored by French musician Taime.
Energy cannot be created or destroyed. When we die, where does our energy go? Inspired by Vauhini Vara's essay "Ghosts", in which she prompted Al to help her write about her sister's passing, "GHOSTS" takes us on the emotional journey of grief. We see a ghost figure trying to get through to her sister, who is still alive, and let her know she's still around somehow. There are two poems in this piece, one is a poem written by GPT 3, and the next is the director's (Oriana Mejer) response to it. This film uses spoken word poetry, TouchDesigner motion graphics, and is originally scored by French musician Taime.
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When we die, where do we go?
This animated short is a play on motion set against a background of multi-hued sky. Spheres of translucent pearl float weightlessly in the unlimited panorama of the sky, grouping, regrouping or colliding like the stylized burst of some atomic chain reaction. The dance is set to the musical cadences of Bach, played by pianist Glenn Gould.
A meditation on isolation through paint textures, video collage and sound
A woman meditates on her life in an 80-minute unbroken zoom shot.
Animator Ryan Larkin does a visual improvisation to music performed by a popular group presented as sidewalk entertainers. His take-off point is the music, but his own beat is more boisterous than that of the musicians. The illustrations range from convoluted abstractions to caricatures of familiar rituals. Without words.
During his visit to a graveyard, a young man is suddenly projected into a dream-like realm. Empty and removed from time, the familiar landscape forces him to confront certain pains when blood suddenly effuses from his hands.
A short film shot on 16mm about memory, grieving, and siblinghood.
Losing her lover, mother, and hope for tomorrow, Gisele, the daughter of a crime syndicate, is forced to confront its oppressive leader – her father.
After committing a gruesome act of violence, the fallen angel September reflects on their relationship with Rowan, the human who came to their aid.
Three unlikely individuals attempt to escape the dark prison known as "The Void."
A short experimental film shot on Super 8, inspired by the music of Richard Wagner.
A half-hour experimental film that shows Fukui moving towards cyberpunk imagery in a manner similar to Tsukamoto, featuring industrial locations, a malfunctioning cyborg/android and a hulking metallic ‘caterpillar’ that stalks characters.
Samantha is an 18-year-old girl who, in the middle of a move, experiences a flashback of memories and is reunited with her imaginary childhood friend, Flux. Between waves and cardboard boxes, she passes the farewell with herself, with what surrounds her and with the tide.
An experimental fairy tale about life, death, and spreading your wings. After Cecilia witnesses a bird smashing into her window, she begins to notice her body transforming. Her skin starts to peel and little feathers start to grow out of her back. Will she fly away or end up like that poor little bird?
A young, wannabe streetwear influencer dying to make an impact on the world gets a lot more than he bargained for when a shy but obsessive fan decides to help him become a star for his own gain at the expense of everyone else involved. Macabre Metrics is an almost feature-length, visually experimental exploration into the world of image culture set in Seoul. Shot entirely on iPhone with animated sequences.
An adaptation of the play "4.48 Psychosis" written by Sarah Kane. The movie consists of scenes that work as a fragmenteded voyage through the mind of a person on a deeply depressive state. Everything is shown in a raw and experimental manner to bring the feelings and emotions in the most pure form to screen.
On a sleepy summer night in 2004, eyes peer into the world-wide-web: traveling between conspiracy sites, malware, porn, and mp3 databases in an attempt to lose (find) themselves. Passing through blog graveyards, broken hyperlinks, and digital spirits, they begin to realize the Internet is so much more. Lost websites, anon forums, and inexplicable pixels singing to a prepubescent soul. An ode to the 2000s webpage and flash game culture.
In a dimly lit room, two boys engage in an intense chess match. As tension rises and strategies unfold, the game becomes a battleground of wits and wills, leading to an unexpected climax that goes beyond the boundaries of the board.
A young man sits at a local restaurant with his friend: but he isn't paying attention to her as she speaks. This film visualizes his chaotic state of mind and how he uses mindfulness practice to tune back into the conversation. Mindfulness is being able to sit with and observe your thoughts. Being mindful improves focus and mental health. FLES is SELF spelt backwards.