About ten years after the Second World War, a group of juvenile offenders are sent to the Shounan Special Reform School, a kind of juvenile detention center, to deal with the atrocities and injustices they experienced in the war.
Honda Goro the son of a famous baseball player loves nothing more than baseball itself. His biggest dream is to show his father that he can become the best pitcher in the world despite all the hardships he had to endure he keeps on running towards his goal at full speed.
The Social Welfare Agency saves the lives of terminal patients using cybernetic implants. Then it teaches them to kill. After surviving the slaughter of her family, young Henrietta awakens to her new life at the Agency with a rebuilt body and no memory. Teamed with Jose, who is responsible for turning her into the perfect assassin, Henrietta’s been given a second chance—but at what cost?
Set in a fictional hospital, this mockumentary follows the lives of porters, hospital radio DJs, chaplains and managers asking who exactly are all these people, and should any of them be remotely near a hospital?
After waking up, Mo Fan suddenly finds himself in a world where schools teach magic and monsters eat humans. However, his own situation hasn’t really changed that much. Labelled the loser of his school, he wants to afford a better life for his physical disabled sister, who is in a wheelchair, and his father. To make it possible, he took on the goal to become the best magician and to show everyone that one’s status in society is not important to achieve this.
Born into a world 1000 years in our future, Saki and her friends live in utopia. Not only is their idyllic community overflowing with resources, but technology is obsolete, thanks to a magical power that grants the ability to materialize anything. However, when Saki discovers a lost artifact, the facade is shattered! Faced with a startling truth about their town, Saki and her companions face dangers they never knew existed, and their choices may change the fate of everyone.
Makoto 'Smile' Tsukimoto and his friend Yutaka 'Peco' Hoshino have been playing table tennis together since they were kids, but as they enter high school, they find that the game, and how they see it, has changed. Peco, brimming with confidence and energy, wants to be the best in the world, but the reserved Smile has little fighting spirit and doesn't want to sacrifice others' happiness just to win, despite his innate talent. As the two grow, and experience the ups and downs of the sport – and life – they try to figure out exactly who they really are and what drives them to play.
The Gryphon, a dark power from another world, is a threat to Mark and all he loves. Mark must accept his heavy family legacy and go into battle to save our world from the Gryphon’s clutches.
Nana Osaki is a guarded and ambitious young woman with a strong will and a rough past. She is the vocalist for a punk band called Black Stones and she desires fame and recognition more than anything else. Nana Komatsu is an outgoing and flighty young woman with a weak will and a stable past. Her life revolves around her desire to find love and marriage. The two meet for the first time while traveling to Tokyo - in pursuit of their respective dreams - and they later decide to be roommates. Although drastically different people, the two become very close and together they find out if their biggest dreams have room for their best friend.
Sotobamura is a small village with around 1300 residents; so small the village isn't even connected to a single highway. An isolated village in which old customs, such as the burial of the dead, are still practiced. One day, the bodies of three people are found dead. Although Ozaki Toshio, the village's lone doctor, feels uncertain, he treats the deaths as a normal occurrence. However, in the days following, the villagers start to die one after the other.
Spurred by the flame raging in his heart, the Black Swordsman Guts continues his seemingly endless quest for revenge. Standing in his path are heinous outlaws, delusional evil spirits, and a devout child of god. Even as it chips away at his life, Guts continues to fight his enemies, who wield repulsive and inhumane power, with nary but his body and sword—his strength as a human.
Unable to hear, speak, or wield a sword, Prince Bojji doesn’t seem like a typical heir to the throne—and his kingdom agrees. But his fateful encounter with Kage, a shadow on the ground, gives him his first true friend. The two set off on a grand adventure and, together, form a bond that can overcome any obstacle...even being king.
Although there are still traces of the brief period he became a vampire, third-year high school student Koyomi Araragi is human again. He happens upon others with their own supernatural problems and finds that he can empathize. Koyomi becomes involved in their lives, seeking to help them and occasionally asking for advice from Meme Oshino, the homeless man who helped him become human again.
Asakura Yoh is a shaman, a person who communicates with ghosts. He enters the Shaman Fight, for whoever wins the tournament gets to commune with the Great Spirit, God... that and his fiance Anna wants to be the wife of the Shaman King. Helping him are his friends Manta, Horo Horo, Ryu, and his samurai ghost partner, Amidamaru.
With his two friends, a video-game-obsessed young man finds himself in a strange version of Tokyo where they must compete in dangerous games to win.
Kousei Arima was a genius pianist until his mother's sudden death took away his ability to play. Each day was dull for Kousei. But, then he meets a violinist named Kaori Miyazono who has an eccentric playing style. Can the heartfelt sounds of the girl's violin lead the boy to play the piano again?
The story is set in the distant future. The land is ruined, and humanity establishes the mobile fort city Plantation. Pilots produced inside Plantation live in Mistilteinn, also know as the "birdcage." Children live there knowing nothing of the outside world or the freedom of the sky. Their lives consist of battling to carry out missions. Their enemies are mysterious giant lifeforms known as Kyouryuu, and the children pilot robots called Franxx to face off against them. For the children, riding the Franxx proves their existence. A boy named Hiro is called Code:016, and he was once known as a prodigy. However, he has fallen behind, and his existence seems unnecessary. Not piloting a Franxx is the same as ceasing to exist. One day, a mysterious girl known as "Zero Two" appears before him. Two horns grow out of her head.
Mark leads a team of office workers whose memories have been surgically divided between their work and personal lives. When a mysterious colleague appears outside of work, it begins a journey to discover the truth about their jobs.
Mark Grayson is a normal teenager except for the fact that his father is the most powerful superhero on the planet. Shortly after his seventeenth birthday, Mark begins to develop powers of his own and enters into his father’s tutelage.
Many years ago, the last remnants of humanity were forced to retreat behind the towering walls of a fortified city to escape the massive, man-eating Titans that roamed the land outside their fortress. Only the heroic members of the Scouting Legion dared to stray beyond the safety of the walls – but even those brave warriors seldom returned alive. Those within the city clung to the illusion of a peaceful existence until the day that dream was shattered, and their slim chance at survival was reduced to one horrifying choice: kill – or be devoured!
Kinoshita Kazuya is a 20-year-old failure of a college student. He managed to kiss his girlfriend once, but was dumped after a month. Completely spiteful, Kazuya uses a certain method to date a girl. He goes to their meeting place and a beautiful girl brushing her long, black hair behind her ear was there, smiling at him. Her name was Mizuhara Chizuru. Something real is born after just a single rental! A reckless rom-com filled with love and excitement is about to begin!