Feature length documentary about the infamous video game franchise 'Postal' by Running with Scissors. Exploring the company's history and possible imprint violent video games bring to the real world.
Self
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Crotchety retired doctor Isak Borg travels from Stockholm to Lund, Sweden, with his pregnant and unhappy daughter-in-law, Marianne, in order to receive an honorary degree from his alma mater. Along the way, they encounter a series of hitchhikers, each of whom causes the elderly doctor to muse upon the pleasures and failures of his own life. These include the vivacious young Sara, a dead ringer for the doctor's own first love.
Riggs and Murtaugh pursue a former officer who uses his knowledge of police procedure and policies to steal and sell confiscated guns and ammunition to local street gangs.
The mega corporation Omni Consumer Products is still bent on creating their pet project, Delta City, to replace the rotting city of Detroit. Unfortunately, the inhabitants of the area have no intention of abandoning their homes simply for desires of the company. To this end, OCP have decided to force them to leave by employing a ruthless mercenary army to attack and harass them. An underground resistance begins and in this fight, RoboCop must decide where his loyalties lie.
Marion is a woman who has learned to shield herself from her emotions. She rents an apartment to work undisturbed on her new book, but by some acoustic anomaly she can hear all that is said in the next apartment in which a psychiatrist holds his office. When she hears a young woman tell that she finds it harder and harder to bear her life, Marion starts to reflect on her own life. After a series of events she comes to understand how her unemotional attitude towards the people around her affected them and herself.
When Dr. Anthony Edwardes arrives at a Vermont mental hospital to replace the outgoing hospital director, Dr. Constance Peterson, a psychoanalyst, discovers Edwardes is actually an impostor. The man confesses that the real Dr. Edwardes is dead and fears he may have killed him, but cannot recall anything. Dr. Peterson, however is convinced his impostor is innocent of the man's murder, and joins him on a quest to unravel his amnesia through psychoanalysis.
Though she can spin wild tales of passionate romance, novelist Joan Wilder has no life of her own. Then one day adventure comes her way in the form of a mysterious package. It turns out that the parcel is the ransom she'll need to free her abducted sister, so Joan flies to South America to hand it over. But she gets on the wrong bus and winds up hopelessly stranded in the jungle.
Following the deadly climax of "Green Street Hooligans," several members of the West Ham firm and numerous members of Millwall end up in jail. The GSE quickly discover the brutality of life on the inside, as they are constant targets of the superior numbers and better-financed Millwall crew.
In czarist Russia, a neurotic soldier and his distant cousin formulate a plot to assassinate Napoleon.
Remy Germain is a doctor in a French town who becomes the focus of a vicious smear campaign, as letters accusing him of having an affair and performing unlawful abortions are mailed to village leaders. The mysterious writer, who signs each letter as "Le Corbeau" (The Raven) soon targets the whole town, exposing everyone's dark secrets.
Dignity. Poise. Mystery. We expect nothing less from the great turn-of-the-century magician, Presto. But when Presto neglects to feed his rabbit one too many times, the magician finds he isn't the only one with a few tricks up his sleeve!
Profane, vulgar and obscenely funny, Louis C.K. insists on telling the truth, whether you like it or not! Join the Emmy Award-winning stand-up comic and TV star (Lucky Louie) as he shares his thoughts on the stuff everyone thinks about -- male bodily fluids, the joys of being white, the difference between women and girls -- but never has the nerve to say. It's Louis C.K. at his risk-taking best: fearless, honest and totally outrageous! Nominated for the 2009 Emmy for Outstanding Writing for a Variety, Music or Comedy Special
Rex and Saskia, a young couple in love, are on vacation. They stop at a busy service station and Saskia is abducted. After three years and no sign of Saskia, Rex begins receiving letters from the abductor.
Disney's Aladdin: A Musical Spectacular is a musical show that plays at Disney's California Adventure. Based on the Disney film by the same name, the show plays inside Hyperion Theater Hollywood Pictures Backlot. The show is located right next to the Twilight Zone Tower of Terror.
Charley Partanna is a hitman who works for the Prizzis, one of the richest crime families in the US. When he sees Irene Walker, it's love at first sight. But he soon finds that she, too, is a killer for hire. Charley can overlook his suspicions, but he can't turn off his heart. And the couple must remember that even if they love each other, the Prizzis love only money.
Mute Hee-Jin is working as a clerk in a fishing resort in the Korean wilderness; selling baits, food and occasionally her body to the fishing tourists. One day she falls in love with Hyun-Shik, who is on the run from the police, and rescues him with a fish hook when he tries to commit suicide.
Attorney Anthony Keane agrees to represent Londonite Mrs. Paradine, who has been fingered in her husband's murder. From the start, the married lawyer is drawn to the enigmatic beauty, and he begins to cast about for a way to exonerate his client. Keane puts the Paradine household servant on the stand, suggesting he is the killer. But Keane soon loses his way in the courtroom, and his half-baked plan sets off a stunning chain of events.
Professional driver, and former Special Forces officer, Frank Martin is living in Miami, where he is temporarily filling in for a friend as the chauffeur for a government narcotics control policy director and his family. The young boy in the family is targeted for kidnapping, and Frank immediately becomes involved in protecting the child and exposing the kidnappers.
After another deadly shark attack, Ellen Brody decides she has had enough of New England's Amity Island and moves to the Caribbean to join her son, Michael, and his family. But a great white shark has followed her there, hungry for more lives.
In medieval Japan, a woman and her children journey to find the family's patriarch, who was exiled years earlier.
The dawn of the 21st Century has found much of modern society obsessed with occult mysteries, sadistic violence, and evil. Everything from cartoons and video games to recorded music and major theatrical films are being designed and promote to "satisfy" the public's insatiable lust for the macabre. Most disturbing is the rise in the practice of Satanism. Law enforcement agencies are unable to keep up with the increasing numbers of heinous, Satanically inspired crimes. Basically a remake of Devil Worship: The Rise of Satanism (1989) using the same footage.
Charlie Brooker sets his caustic sights on video games. Expect acerbic comment as he looks at the various genres, how they have changed since their early conception and how the media represents games and gamers. Features interviews with Dara O Briain, sitcom scribe Graham Linehan and Rab and Ryan from Consolevania.
The golden age of arcades may have been in the 80s, but decades later arcades are back and bigger than ever in the arcade bar. Arcade bars have been spreading across the globe; transporting old school gamers back to their childhood while bringing in a new generation of players. It's Cheers for nerds, a place where every body knows your game. "Token Taverns" is a documentary exploring the growth of arcade bars and what this growing trend is all about. "Token Taverns" centers on 3 arcade bars and their owners over 2 years as they try to thrive and survive through a global pandemic.
American teenagers connect on the early internet to crusade for their favorite videogame of all time, pitting their fan site against a corporate goliath and their own looming adulthoods.
The tragic story of a guest and his perspective of the war between the society, and the enemy bacon soldiers.
The Sunsoft games that excited our hearts in the 80's is coming back to life... One DVD and one 50-page book are included in one box. It includes game introductions, interviews with developers, a chronology of the history of each manufacturer, AD challenges to popular software, and complete coverage of all game data for each manufacturer.
In 1995, former KGB Major General Oleg Kalugin and ex-CIA Director William Colby collaborated in an unexpected way. They made a video game. The Great Game traces how both men rose to the tops of their fields following World War II, before falling out of favor with their respectives agencies — on opposite sides of the Iron Curtain. For Kalugin, a growing discontent with the KGB’s treatment of Russians radicalized him against the institution. Meanwhile William Colby, an OSS operative and the CIA’s man on the ground in Vietnam, was fired by President Ford after testifying before Congress about controversial CIA programs like MKULTRA and CoIntelPro. After the fall of the Berlin Wall, both living on American soil, Colby and Kalugin played themselves in Spycraft, a multi-million dollar game that was among the most advanced of its time — and is now almost entirely forgotten.
Discover how Sony entered the video game market and created a console that took the world by storm, forever transforming the gaming landscape.
Two brains in jars exist exclusively in a game of PONG, oblivious to the world falling apart outside of their computer.
Angela Su’s fictional artist Rosie Leavers is the last remaining person to upload her consciousness to a video game. Contemplating during a pandemic year which also saw people’s resistance movements in many parts of the world, the work pinpoints the uncanny affinities between gaming and warfare strategies. They have mutually informed the infrastructure of both worlds since time immemorial when diplomatic conflicts played out on the battlefield of the 64 squares of a chess board to flight simulation technologies which were adapted to shape gaming experiences as we know it now. When the conflict is between the state and its people, she speculates that gaming strategies empower civilians in resistance movements to counter imperialism through its own operative logic. But once we upload our consciousness, are we able to return to the sensibilities and political motivation that inspired the revolution to begin with?
Jaleco, the company that developed popular games like "Ninja JaJaMaru-kun" and the "Moero! Pro Baseball" series. Even today, they continue to challenge new endeavors, such as soliciting game character names and designs from the general public, and remain a game maker with many fans. This feature thoroughly explores Jaleco, including development secrets of their nostalgic hit software and a game catalog!
This is a series of special episodes of the Japanese TV show "GameCenter CX" that focuses on Namco (now Bandai Namco Games), the company that created many popular classic games. The episodes are packed with in-depth content, including a re-challenge of "Kai no Bouken" (The Adventure of Kai), a game that the show's host, Shinya Arino, had previously failed to clear.
An anti-western propaganda film about the influences of American visual and consumption culture on the rest of the world, as told from a North Korean perspective.
Follow Alex, Janae, and Katie as they investigate the hidden threats inside online worlds designed for children. After Katie is harassed by a predator on Roblox, the trio uncovers a disturbing network of extremists, predators, and illicit content. As their investigation gains traction, real-world tragedies — including a kidnapping and a mass shooting — underscore the devastating consequences of a system failing to protect its most vulnerable users. Through expert interviews and gripping verité storytelling, the film exposes the gaps in platform regulations and the dangers that continue to slip through the cracks. Blending investigative journalism with compelling visuals, Dangerous Games delivers a wake-up call on the urgent need for accountability in the evolving digital world.
The story of the gaming phenomenon that is Street Fighter II, exploring its origins and its impact on the lives of kids and teenagers worldwide.
Games You Can’t Win explores “empathy” gaming, a new video game movement in which developers are sharing some of their most intimate or traumatic personal experiences through artful, documentary-style video games. Using a combination of intimate verité footage and video capture from the games, the short film tells the stories of three developer and the personal experiences that inspired their game.
A fan-first celebration of the future of video games, featuring world premiere new game announcements and first looks at the latest games from the world's biggest video game developers.
Over 133 years in the making, from humble beginnings manufacturing 'Hanufuda' cards came one of the world's most recognized videogame companies, from the birth of Mario and Luigi to Donkey Kong and Zelda... to beating its competition and presenting itself as a platform for quality games and strong values. This is the story of Nintendo.