1985-01-01
4
Once, Maria's husband went to the city to work and did not return. She stayed with two children. For some time she was waiting and hoping for his return. Hope helped to transfer a heavy collective farm life. Twenty years passed and Ivan appeared in the village. But neither the wife nor the children who grew up without him recognized him as a native person.
1989: 64th and last year of the Showa era. A girl is kidnapped and killed. The unsolved case is called Case 64 ('rokuyon'). 2002: Yoshinobu Mikami, who was the detective in charge of the Case 64, moves as a Public Relations Officer in the Police Affairs Department. His relation with the reporters is conflicted and his own daughter is missing. The statute of limitations for the Case 64 will expire in one year. Then a kidnapping case, similar to the Case 64, takes place. The rift between the criminal investigation department and police administration department deepens. Mikami challenges the case as a public relations secretary.
When Max (Eric Stoltz), urged on by "Risk Management," a self-help book for the hapless, decides to approach his fellow ferry-commuter Rory (Susanna Thompson), he hopes simply saying hello might change his life for the better. But Rory only accepts contact by contract. Max finds he can play along. As the two negotiate a whirlwind relationship on paper, Rory slowly lets down her guard; but when her unresolved personal life intervenes in the form of Donald (Kevin Tighe), Max must manage a little more risk than he bargained on.
After an unthinkable tragedy, a man's reality is shattered by a seemingly haunted flaslight.
On April 19, 1993, in Waco, Texas, after several attempts at talks and negotiations, the American authorities stormed Mount Carmel, the religious campus of the prophet David Koresh at the head of the Davidian sect.
Hello explores changes in two people’s working lives: a Mexican trash picker who separates and collects recyclable materials from landfills to sell by the kilo, and a German freelance computer-animation designer working for the advertising industry in Berlin. The double interview is controlled and manipulated by a computer-generated severed hand which Maria describes as an object once discovered in the trash while working in the violent northern town of Mexicali. This CGI hand was in turn produced by Max, who was born with no arms, and sought refuge in computer-imaging as a means to operate and manipulate a digital reality.
Anatomy of a Drum Solo presents newly recorded, in-studio footage of Neil discussing his approach to soloing. Using a solo recorded in September of 2004 in Frankfurt, Germany as a framework, Neil talks about each segment of this nine-minute tour de force that is a feature of every Rush performance. He describes the inspiration and the conceptual thinking behind each part of the solo and discusses, and often demonstrates, the technique necessary for playing that segment.
“A ‘baroque’ summary of film’s historic internal conflicts, chiefly those between narrative and metric/plastic montage; and between illusionist and graphic space.” – HF
The main story of the movie is about two step brothers Saikumar and Sampath Raj. They are two big shots in a village and both of them are rivals. Karthika Nair and Milana Nagaraj are cousins from the Saikumar and Sampath Raj families. Karthika Nair stays in village, but Milana Nagaraj relocates to the city for her studies. Darshan lives in the same city. In an incident, Darshan helps Milana Nagaraj and they both become friends & finally fall in love. Meanwhile, Karthika Nair 's marriage is settled with some goonda whom she does not want to marry. So, she asks the help of Milana Nagaraj. Milana Nagaraj tells the whole story to Darshan and asks his help. Darshan enters into the village with the intention to stop the marriage using some clever tricks. While doing that, he fixes many issues in the village and finally he makes both Saikumar and Sampath Raj to stop their rivalry and they all join together at the end.
Twelve-year old Kosta, a little boy of an overactive imagination, makes friends with equally sensitive eleven-year old Blanka. Fantasy leads the two children to the forgotten attic in the house of Blanka's parents. For them, this is the forbidden "thirteenth chamber," and to Kosta, an old glass vase becomes a magic ball with the help of which he can play his favorite play "on fate". The children observe the adults and unconsciously sense that something has gone wrong in Blanka's family. Her dad is a physician and her mother is not happy with him, still recollecting her former wooer Petr who left for India upon his graduation.
In hustle and bustle of urban life, we sometimes don't know our neighbors next door. And in the village, everyone knows each other and lives with the joys, troubles, and worries of a neighbor, like one big family. That's why a person is pulled to their small homeland, to their roots. The one who forgets their roots experiences a burdensome emptiness and dissatisfaction with their achievements in life.