Kingdom Come: Deliverance is a unique single-player RPG set in the realistic world of medieval Europe. The path to its release was a long and complicated one: the game was rejected by publishers as too risky and its development was only possible thanks to the support of thousands of backers on Kickstarter. Even then, the developers still faced a whole range of obstacles due to the game's unconventional ideas and mechanisms. This documentary charts the more than six-year long, tortuous journey from the foundation of Warhorse Studios to the final release of the game.
When car dealer Charlie Babbitt learns that his estranged father has died, he returns home to Cincinnati, where he discovers that he has a savant older brother named Raymond and that his father's $3 million fortune is being left to the mental institution in which Raymond lives. Motivated by his father's money, Charlie checks Raymond out of the facility in order to return with him to Los Angeles. The brothers' cross-country trip ends up changing both their lives.
It’s 2041 and the gaps in social and economic inequality have left the world on the brink. A breakthrough in science has given humanity the ability to bring victims of a violent crime back to life by backing up their brain every 2 days. This allows an ambitious, young detective the opportunity to solve a case of a murdered couple when the restoration team is able to bring one of them back.
All unemployed, Ki-taek's family takes peculiar interest in the wealthy and glamorous Parks for their livelihood until they get entangled in an unexpected incident.
Imprisoned in the 1940s for the double murder of his wife and her lover, upstanding banker Andy Dufresne begins a new life at the Shawshank prison, where he puts his accounting skills to work for an amoral warden. During his long stretch in prison, Dufresne comes to be admired by the other inmates -- including an older prisoner named Red -- for his integrity and unquenchable sense of hope.
The adventures of a group of explorers who make use of a newly discovered wormhole to surpass the limitations on human space travel and conquer the vast distances involved in an interstellar voyage.
In his second year of fighting crime, Batman uncovers corruption in Gotham City that connects to his own family while facing a serial killer known as the Riddler.
Batman raises the stakes in his war on crime. With the help of Lt. Jim Gordon and District Attorney Harvey Dent, Batman sets out to dismantle the remaining criminal organizations that plague the streets. The partnership proves to be effective, but they soon find themselves prey to a reign of chaos unleashed by a rising criminal mastermind known to the terrified citizens of Gotham as the Joker.
While working underground to fix a water main, Brooklyn plumbers—and brothers—Mario and Luigi are transported down a mysterious pipe and wander into a magical new world. But when the brothers are separated, Mario embarks on an epic quest to find Luigi.
When renowned crime novelist Harlan Thrombey is found dead at his estate just after his 85th birthday, the inquisitive and debonair Detective Benoit Blanc is mysteriously enlisted to investigate. From Harlan's dysfunctional family to his devoted staff, Blanc sifts through a web of red herrings and self-serving lies to uncover the truth behind Harlan's untimely death.
As the world falls, young Furiosa is snatched from the Green Place of Many Mothers into the hands of a great biker horde led by the warlord Dementus. Sweeping through the wasteland, they encounter the citadel presided over by Immortan Joe. The two tyrants wage war for dominance, and Furiosa must survive many trials as she puts together the means to find her way home.
A ticking-time-bomb insomniac and a slippery soap salesman channel primal male aggression into a shocking new form of therapy. Their concept catches on, with underground "fight clubs" forming in every town, until an eccentric gets in the way and ignites an out-of-control spiral toward oblivion.
101-year-old Rose DeWitt Bukater tells the story of her life aboard the Titanic, 84 years later. A young Rose boards the ship with her mother and fiancé. Meanwhile, Jack Dawson and Fabrizio De Rossi win third-class tickets aboard the ship. Rose tells the whole story from Titanic's departure through to its death—on its first and last voyage—on April 15, 1912.
Teenager Riley's mind headquarters is undergoing a sudden demolition to make room for something entirely unexpected: new Emotions! Joy, Sadness, Anger, Fear and Disgust, who’ve long been running a successful operation by all accounts, aren’t sure how to feel when Anxiety shows up. And it looks like she’s not alone.
Blonde Betty Elms has only just arrived in Hollywood to become a movie star when she meets an enigmatic brunette with amnesia. Meanwhile, as the two set off to solve the second woman's identity, filmmaker Adam Kesher runs into ominous trouble while casting his latest project.
Spanning the years 1945 to 1955, a chronicle of the fictional Italian-American Corleone crime family. When organized crime family patriarch, Vito Corleone barely survives an attempt on his life, his youngest son, Michael steps in to take care of the would-be killers, launching a campaign of bloody revenge.
The story of J. Robert Oppenheimer's role in the development of the atomic bomb during World War II.
Chris and his girlfriend Rose go upstate to visit her parents for the weekend. At first, Chris reads the family's overly accommodating behavior as nervous attempts to deal with their daughter's interracial relationship, but as the weekend progresses, a series of increasingly disturbing discoveries lead him to a truth that he never could have imagined.
A listless Wade Wilson toils away in civilian life with his days as the morally flexible mercenary, Deadpool, behind him. But when his homeworld faces an existential threat, Wade must reluctantly suit-up again with an even more reluctant Wolverine.
World War II soldier-turned-U.S. Marshal Teddy Daniels investigates the disappearance of a patient from a hospital for the criminally insane, but his efforts are compromised by troubling visions and a mysterious doctor.
This feature length documentary explores the queer side of gaming culture and the game industry's LGBTQ presence. The GaymerX convention that took place in 2013 was a huge step forward for the queer geek community being recognized on a worldwide industry scale. In the same year, more popular mainstream and indie games featured a greater amount of gay and lesbian characters than ever before, helping with visibility and acceptance. The video games universe will only continue to improve and diversify both in its community and industry if we elevate the conversation about inclusion and respecting one another - not in spite of our gay geekiness, but because of it!
THE SITUATION facing the pinball designers at Williams Electronic Games in 1998: come up with something new, or see the world's largest pinball manufacturer be shut down forever. And Williams' designers did come up with something amazing: a brand new kind of pinball machine—"Pinball 2000"—that fused video with classic pinball gameplay, preserving what was great about pinball yet opening up all-ne
In this hilarious arcade showdown, a humble novice goes head-to-head against the reigning Donkey Kong champ in a confrontation that rocks the gaming world to its processors! For over 20 years, Billy Mitchell has owned the throne of the Donkey Kong world. No one could beat his top score until now. Newcomer Steve Wiebe claims to have beaten the unbeatable, but Mitchell isn't ready to relinquish his crown without a fight. Go behind the barrels as the two battle it out in a vicious war to earn the title of the true King of Kong.
A feature-length documentary on local video game stores and the final days of physical media.
Exploited, abused and sometimes abandoned most gamers fail to reach the top, but like all sports heroes exist. FRAG is the true story of professional video gaming outlining the evolution of the 1980’s arcade game competitions to the elite tournaments of today for millions of dollars around the globe.
Go behind-the-scenes to explore the themes of love and loss and how The Last of Us: Left Behind single player story chapter was created.
From executive producer Zach Braff and director Jeremy Snead, "Video Games: The Movie" is an epic feature length documentary chronicling the meteoric rise of video games from nerd niche to multi-billion dollar industry. Narrated by Sean Astin and featuring in-depth interviews with the godfathers who started it all, the icons of game design, and the geek gurus who are leading us into the future, "Video Games: The Movie" is a celebration of gaming from Atari to Xbox and an eye-opening look at what lies ahead.
Second Skin takes an intimate look at three sets of computer gamers whose lives have been transformed by online virtual worlds. An emerging genre of computer software called Massively Multiplayer Online games, or MMOs, allows millions of users to interact simultaneously in virtual spaces. Of the 50 million players worldwide, 50 percent consider themselves addicted.
A light-hearted look at the worldwide phenomenon of video games, and how they have revolutionized technology and forever changed popular culture.
Over 133 years in the making, from humble beginnings manufacturing 'Hanufuda' cards came one of the world's most recognized videogame companies, from the birth of Mario and Luigi to Donkey Kong and Zelda... to beating its competition and presenting itself as a platform for quality games and strong values. This is the story of Nintendo.
The rise and fall of Commodore computers in the 70s and 80s as described by the people who created the companies and technologies.
The PlayStation Revolution is an independent documentary feature film that uncovers the incredible story behind the creation of the Sony PlayStation. It is an essential watch for anyone interested in video games and the history of the biggest entertainment industry on earth. The film investigates why Sony decided to enter the video games business, when it was already dominated by both Nintendo and Sega, who not only produced their own hardware but made and published fantastic games. To compete, Sony would not only have to design and build a new piece of hardware, but they would have to find a way to persuade the game development industry to take a chance and develop games for it long before it even came out!
Charlie Brooker sets his caustic sights on video games. Expect acerbic comment as he looks at the various genres, how they have changed since their early conception and how the media represents games and gamers. Features interviews with Dara O Briain, sitcom scribe Graham Linehan and Rab and Ryan from Consolevania.
The untold story of the personal battles that gave rise to the $100 billion video game industry and a 50-year-long, multi-generation epic featuring corporate coups, industrial espionage, secret burial grounds and the promise of unimaginable riches being just one cartridge away. The only constant through the saga is this: When you think you've won, you're actually at your most vulnerable.
This documentary is an exclusive collection of interviews and footage charting Sonic's life from inception through to becoming one of the most iconic characters in video game history.
Homer's Odyssey meets King of Kong as two über geeks try to collect all 678 officially licensed Nintendo Entertainment System game cartridges in 30 days, WITHOUT the aid of online purchasing.
Über Goober focuses on the often-misunderstood, sometimes-controversial, and always-kind-of-geeky world of Gamers. Director Steve Metze examines several different groups including historical miniature gamers, role-players, and those known simply as "LARPers." The film also explores opposition from religious groups, negative media portrayals, and some of the meanest 'man-on-the-street' interviews ever committed to video. Meet the Gamers, learn their exotic language, see their bizarre rituals, gasp at their semi-authentic costumes, and thrill to the painting techniques on their miniatures!
In the late 70s and early 80s, ET phoned home on Atari 2600 and became the video game that New Media magazine later described as having toppled a billion dollar industry. We know the industry rose again as a pale, commercial version of its old self, but… did you ever wonder what it was like back in the wild days when the titans of gaming clashed, not on Wall Street, but inside the minds of designers? Want to learn first hand how the barren valley south of The Bay gave birth to cult celebrity that died as quickly as it was born? Take the ride with the folks who made it happen. Walk on walls, smoke the evil weed, and plunge head first into the uncharted (undocumented) world that was game production back in the bad old days.
Follow three professional video game players as they overcome personal adversity, family pressures, and the realities of life to compete in a $1,000,000 tournament that could change their lives forever.
Before Google, Yahoo and even Apple, before the Silicon Valley cliché of informal dress code, skateboards running the corridors and wild creativity became commonplace, one company embodied the digital economy lifestyle and business style: the one firm coming out of the Age of Aquarius was Atari. The story of Atari is two-thirds the story of Nolan Bushnell, founder and visionary, and one-third the first and probably biggest boom and bust of the new economy some 20 years before the new economy even existed. Atari was showing that technology is cool, way before the personal computer revolution took place and they were reaching out to an ever-growing audience with something that is still cool today: video games. Atari literally introduced the digital world to the mass consciousness.