First part of the Trilogy of the Island in which Poli Marichal expresses and vents the anger and frustration caused by the colonial situation.
First part of the Trilogy of the Island in which Poli Marichal expresses and vents the anger and frustration caused by the colonial situation.
1983-01-02
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Norman McLaren made Scherzo early after his arrival in North America in 1939, but the film was subsequently lost. In 1984 the original materials were found and the hand-drawn images and sound were reconstituted. Picture and sound dance triple-quick in this animated version of a musical scherzo. A film without words.
The final 17 years of American singer and musician Karen Carpenter, performed almost entirely by modified Barbie dolls.
In a city inhabited by drawn beings, an indigenous boy witnesses a holographic appearance. It is the arrival of an entity of unknown materiality. With a mysterious presence and exotic allegories, it starts to enchant the residents, awakening their most insane senses.
La Maison en Petits Cubes tells the story of a grandfather's memories as he adds more blocks to his house to stem the flooding waters.
Toroid is an experimental audio-reactive animation work that demonstrates the possibilities of harnessing digital waveforms of electronic origin into a continual source of power. By making the invisible visible, the work bears similarity and inspiration from the extensive quantum energy research at CERN which seeks to uncover and control the particles in and around us. In this era of over-production and over-algorithmic data illusion of choices, Toroid inserts itself in the digital narrative as a power source simulation showing a possibility for ensuring a positive flow of eternal (renewable) energy working in parallel with the natural order.
On planet Sigma, enormous creatures are trapped inside the ice. And then, all of a sudden explosions erupt from subterranean volcanoes. The ice begins to melt; a global warming concludes the giants’ deep slumber and new life begins. The creatures crawl forth, out of the ice.
A space occupies it, awaiting to be unlocked by a freeing action or notion. What lies ahead is its determination.
Both a scientific and dreamlike documentary at once, Ghost Cell is a stereoscopic plunge into the guts of an organic Paris seen as a cell through a virtual microscope.
A meek office worker finds himself flung into a fantasy world as a naked muscleman. An early version of the Den character, known from the comic magazine Heavy Metal and the movie by the same name.
In this child's game, a live-action boy and girl draw characters and compete who is better. The girl draws a flower and the boy draws a car that runs it over. Then a drawn lion chases a drawn girl, until it all becomes frightfully serious.
It is well known that the disposition of the images drawn by Escher are neither for animation nor for pre-animation; actually, quite the opposite. His images appear to be the carrying out of metamorphic dissolves. A bird gives way to the recognition of a house, which turns into fish, which turns into birds, and so on. Not a single flapping of wings takes place; everything is reiterated and fixed, becoming immersed in and re-emerging from a static continuum. All of Escher is an homage to one of the major animating forces of the cinema: the cross-dissolve. Precisely there, I found cinematic attitudes: in the house which turns into fish and in everything that transforms into something else. I gradually managed to figure out various types of non-existent sequences and then finally found myself dissolved, crossing over metamorphically. —P.G.
Sistiaga painted directly on 70mm film a circular (planetary?) form, around which dance shifting colours in a psychedelic acceleration matched by the soundtrack’s deep-space roar and howl. - Cinema Scope
Life drums the playfulness out of a boy as he grows up.