A psychopathic criminal with a mother complex makes a daring break from prison and then leads his old gang in a chemical plant payroll heist. After the heist, events take a crazy turn.
The gang flies off to Africa for a video animal safari titled 'So Goodi!,' only to learn that - zoinks! - the creatures are actually shape-shifting jungle demons! In Homeward Hound, a "fiercely fanged" cat creature petrifies the competing pooches at a dog show, including the visiting Scooby-Doo! Finally, a giant Wakumi bird is stealing sculptures that are scheduled to be housed in a museum in New Mexico, Old Monster. There's never a dull moment when Scooby-Doo enters the scene!
Seen-it-all New York detective Frank Keller is unsettled - he has done twenty years on the force and could retire, and he hasn't come to terms with his wife leaving him for a colleague. Joining up with an officer from another part of town to investigate a series of murders linked by the lonely hearts columns he finds he is getting seriously and possibly dangerously involved with Helen, one of the main suspects.
Shrek and his friends enjoy themselves with some Karaoke partying.
Research chemist Barnaby Fulton works on a fountain of youth pill for a chemical company. One of the labs chimps gets loose in the laboratory and mixes chemicals, but then pours the mix into the water cooler. When trying one of his own samples, washed down with water from the cooler, Fulton begins to act just like a twenty-year-old and believes his potion is working. Soon his wife and boss are also behaving like children.
On the South Pacific island of Bora Bora, a young couple's love is threatened when the tribal chief declares the girl a sacred virgin.
Angélique is in a North African Muslim kingdom where she is now part of the Sultan's harem. She refuses to be bedded as her captors try to beat sense into her. She finally decides to escape with the help of two Christian prisoners.
Scooby and the gang experience outdoor fun as they go back to Fred's old summer camp. As summer goes on, it becomes increasingly clear that the spooky camp stories told by the fireplace, are more real than they've though and soon, it's up to the gang to try and solve the mystery of camp scare.
School is out for the summer and Charlie Brown, Linus, Schroeder and Pig Pen are planning to spend it reading every comic book, watching television, practicing ballplay, and classical music, and having clean thoughts. However, Lucy tells them that she signed them up for camp. The girls are eager to go, but the boys hate the idea.(Linus adding that its like finding out that he was drafted.) The boys shove each other to get on the bus, while the girls line up in order. At camp, Charlie Brown is chosen captain of the boys camp. The boys and girls have a swim race which the girls win easily. Then they have a softball game, which the boys lose with only one run. Other competitions are just as lopsided. Afterwards, the boys sit around the campfire and reflect on how miserable they are. In one scene, the colors of the shirts of Schroder and Linus are mixed up during this scene.
A cargo aircraft crashes in a sandstorm in the Sahara with less than a dozen men on board. One of the passengers is an airplane designer who comes up with the idea of ripping off the undamaged wing and using it as the basis for a replacement aircraft they need to build before their food and water run out.
Summoned from an ashram in Tibet, Ace finds himself on a perilous journey into the jungles of Africa to find Shikaka, the missing sacred animal of the friendly Wachati tribe. He must accomplish this before the wedding of the Wachati's Princess to the prince of the warrior Wachootoos. If Ace fails, the result will be a vicious tribal war.
Harvey, the arrogant and spoiled son of an indulgent absentee-father, falls overboard from a transatlantic steamship and is rescued by a fishing vessel on the Grand Banks. Harvey fails to persuade them to take him ashore, nor convince the crew of his wealth. The captain offers him a low-paid job, until they return to port, as part of the crew that turns him into a mature, considerate young man.
U.S Marshal Mike Donovan has dark memories of the death of his first love. He keeps peace between the Americans and the natives who had temporarily adopted and taken care of him. The evil actions of a white sorcerer lead him to confront the villain in the Sacred Mountains, and, through shamanic rituals conquer his fears and uncover a suppressed memory he would much rather deny.
A team from the intergalactic fast food chain Crumb's Crunchy Delights descends on Earth, planning to make human flesh the newest taste sensation. After they wipe out the New Zealand town Kaihoro, the country’s Astro-Investigation and Defense Service (AIaDS) is called in to deal with the problem. Things are complicated due to Giles, an aid worker who comes to Kaihoro the same day to collect change from the residents. He is captured by the aliens, and AIaDS stages a rescue mission that quickly becomes an all-out assault on the aliens’ headquarters.
Dolls takes puppeteering as its overriding motif, which relates thematically to the action provided by the live characters. Chief among those tales is the story of Matsumoto and Sawako, a young couple whose relationship is about to be broken apart by the former's parents, who have insisted their son take part in an arranged marriage to his boss' daughter.
A small town pickpocket whose friends have moved on to higher trades finds himself bitter and unable to adapt.
A high school student is haunted by thoughts of "The Matrix" and a person named "Neo".
Kaji is sent to the Japanese army labeled Red and is mistreated by the vets. Along his assignment, Kaji witnesses cruelties in the army and revolts against the abusive treatment against the recruit Obara. He also sees his friend Shinjô Ittôhei defecting to the Russian border, and he ends in the front to fight a lost battle against the Russian tanks division.
Four prison inmates have been hatching a plan to literally dig out of jail when another prisoner, Claude Gaspard, is moved into their cell. They take a risk and share their plan with the newcomer. Over the course of three days, the prisoners and friends break through the concrete floor using a bed post and begin to make their way through the sewer system -- yet their escape is anything but assured.