Scooby and the gang experience outdoor fun as they go back to Fred's old summer camp. As summer goes on, it becomes increasingly clear that the spooky camp stories told by the fireplace, are more real than they've though and soon, it's up to the gang to try and solve the mystery of camp scare.
A relaxing spa getaway evolves into a prehistoric panic when Scooby-Doo and the gang uncover the horrible Phantosaur, an ancient legend come to life to protect hidden treasures buried in secret desert caves. But this scare-a-saurus doesn’t stand a chance with Shaggy around, after he finds his inner hero with the help of new-age hypnosis. Like, it makes him more brave and less hungry!
The Mega Mondo Pop Cartoon-a-Con in sunny California marks the spot for mystery in this all-new original Scooby-Doo adventure! The Mystery Inc. pals -- Fred, Daphne, Velma, Shaggy and Scooby -- head to the annual convention, but they're not there to crack their next case. They want to meet their favorite comic book characters and see a megabucks movie premiere, an explosive big-screen remake of the classic cartoon The Adventures of Blue Falcon, featuring Shaggy and Scooby's favorite superheroes: caped avenger Blue Falcon and his trusty but bumbling robo-pup, Dynomutt.
When the Scooby gang visits a dude ranch, they discover that it and the nearby town have been haunted by a ghostly cowboy, Dapper Jack, who fires real fire from his fire irons. The mystery only deepens when it’s discovered that the ghost is also the long lost relative of Shaggy Rogers!
Despite repeated warnings about humans from their father, the Abominable Snowman, two Abominable Snowkids find themselves in a sleepy Colorado mountain town after being chased out of their hideaway by a scientist determined to capture them.
Danny and older sister Eleanor fall into the adventure of a lifetime when Danny accidentally unleashes a centuries old curse involving mummies, pharaohs and nefarious villains! When their archaeologist parents go on an expedition to an ancient pharaoh's last resting place, Danny sneaks into the tomb and finds a sacred amulet, which he takes home. When he accidentally breaks the amulet, all sorts of chaos follows,starting with his parents turning into mummies! Eleanor and Danny frantically look for clues to solve this nightmare but the police, and evil assistance, and a mysterious visitor from the past are suddenly getting too close for comfort.
For a job, Alina has to accept longer working hours and long business trips. The single mother has to reorganize her everyday life with her daughter Lilia and asks her ex-boyfriend Jarek to teach her the violin lessons. While Lilia finds it difficult to come to terms with the new situation, Jarek soon finds pleasure in contacting violin teacher Clara and her sons - much to the dismay of Clara's husband. When Lilia gets the chance to change to another teacher as a master student, the contact with Clara breaks off. Until Jarek and Clara meet again by chance a few months later.
The gang goes on a trip to check on Velma's younger sister, Madelyn. She's been studying stage magic at the Whirlen Merlin Magic Academy, where apparently there have been sightings of a giant griffin. The gang decides to investigate.
The gang's vacation to Paris takes a wrong turn when Scooby and Shaggy miss their flight and end up on a skydiving expedition in the Himalayas. To make matters worse, upon arrival they must outrun the Abominable Snowmonster.
A DVD compilation of 3 zombie-themed episodes from What's New, Scooby-Doo?. Smile and say "ciao"! The phantom-busters travel to Italy in Pompeii and Circumstance. With a colossal mystery to solve, will our friends be ghoulish gladiator goners, or will their love for Italian art and Scooby Snax save them? Then it's off to the City by the Bay for the Grind Games in The San Franpsycho, where a seaweed-sprouting ghoul from Alcatraz prison cares competing skateboarders to the core. If they don't find the creep behind the Legend of the Creepy Keeper, it'll be lights out in Fright House of a Lighthouse. Who's scared of zombies? Not Scooby-Doo!
Splash into action with seafaring sleuths Scooby-Doo and the Mystery, Inc. gang as they collide with a mystery ship and try to uncover clues from a vanished crew in Hassle in the Castle! Shaggy and Scooby-Doo are then captured by Redbeard the Pirate in Go Away Ghost Ship. Zoinks! If the case isn’t solved soon, somebody’s going to walk the plank! And when Scooby and friends get lost in a swamp, they meet up with the Harlem Globetrotters and Redbeard the Pirate – again! – for a swashbuckling adventure worth a treasure chest full of Scooby Snax!
Velma discovers she's inherited her great-great-uncles' cursed castle in Transylvania, Pennsylvania. The team decide to go there on a spooky adventure.
Scooby-Doo and the gang are on the case when a mysterious lake monster starts scaring the guests at a summer resort in Erie Point, where Fred, Daphne, Velma and Shaggy have taken on seasonal jobs to pay for a barn they accidentally burned down. But in addition to sneaking suspicions, there's some romance in the air.
When Scooby and the gang hear of a werewolf plaguing a traveling circus, they go undercover as circus performers to get to the bottom.
When Scooby and the gang get trapped in a video game created for the gang, they must fight against the 'Phantom Virus.' To escape the game they must go level by level and defeat the game once and for all.
DVD compilation of three werewolf-themed episodes from various Scooby-Doo series; Scooby-Doo, Where Are You!: Who's Afraid of the Big Bad Werewolf, Scooby-Doo and Scrappy-Doo: Where's the Werewolf, and A Pup Named Scooby-Doo: The Were-Doo of Doo Manor.
A global scientific summit debates and fails on a plan to stop a massive asteroid heading straight for Earth, with all countries blaming each other for the impeding disaster. With communications tense, the daughter of a tech billionaire assembles her own team of specialists to try to destroy the asteroid before it is too late.
Scooby and the gang have their first musical mystery in “Scooby Doo: Music of the Vampire.” It begins when they take a sing-a-long road trip into bayou country to attend the “Vampire-Palooza Festival” – an outdoor fair dedicated to all things Draculian. At first it looks as if they’re in for some fun and lots of Southern snacks, but events soon turn scary when a real live vampire comes to life, bursts from his coffin and threatens all the townsfolk. On top of that, this baritone blood sucker seems intent on taking Daphne as his vampire bride! Could the vampire be a descendant of a famous vampire hunter who is trying to sell his book? Or perhaps he’s the local politician, who has been trying to make his name in the press by attacking the vampires as downright unwholesome. The answers are to be found in a final song-filled showdown in the swamp in which our heroes unmask one of their most macabre monsters yet.
Monster High: Ghouls Rule unearths an old conflict between "Normies" and monsters - and things are about to get scary! For years, students at Monster High were warned that Halloween was a night to stay inside and avoid conflict at all costs. But Frankie and her friends discover that ghouls and "Normies" once loved to spend the holiday together! The ghouls decide to turn back the clock and use the night to celebrate their individuality and show that it's okay to "Be Yourself. Be Unique. Be a Monster!"
A cosmic case of flying saucers, intergalactic intrigue and out-of-this-world romance launches Scooby-Doo! and the Mystery Inc., Gang into their most unearthly adventure ever.
Shaggy is turned into a werewolf, and it's up to Scooby, Scrappy and Shaggy's girlfriend to help him win a race against other monsters, and become human again.
In 1978, two rival groups at Camp Nightwing must band together to solve a terrifying mystery when horrors from their towns' history come alive.
Humbert Humbert is a middle-aged British novelist who is both appalled by and attracted to the vulgarity of American culture. When he comes to stay at the boarding house run by Charlotte Haze, he soon becomes obsessed with Lolita, the woman's teenaged daughter.
Hallie Parker and Annie James are identical twins separated at a young age because of their parents' divorce. Unknowingly to their parents, the girls are sent to the same summer camp where they meet, discover the truth about themselves, and then plot with each other to switch places.
The setting is Camp Firewood, the year 1981. It's the last day before everyone goes back to the real world, but there's still a summer's worth of unfinished business to resolve. At the center of the action is camp director Beth, who struggles to keep order while she falls in love with the local astrophysics professor. He is busy trying to save the camp from a deadly piece of NASA's Skylab which is hurtling toward earth. All that, plus: a dangerous waterfall rescue, love triangles, misfits, cool kids, and talking vegetable cans. The questions will all be resolved, of course, at the big talent show at the end of the day.
In this East German teen musical, a group of girls are planning to take their summer vacation together on the Baltic coast. When a loud and obnoxious group of boys intrudes on their holiday, the girls are horrified to learn that the boys have the same vacations plans as them. The two groups quarrel with each other and compete over a number of things, but gradually an attraction starts to form.
"Howdy" Nelson believes there is no such think as real love and that romance can be cooked up between any eligible persons (of the opposite sex.) He is so imbued with the idea that he has established a summer camp for that reason,and has written a play on the subject. The Yacht Club Boys visit the camp, misrepresenting themselves as Broadway producers, and the talented guest of the camp put on Nelson's play...which all ends up with a lot of marriage mating; Judy and Skipper, Betty Jane and Stanley and...Gwen and "Howdy,' the guy who was positive there was no such thing as true love.
Elvira goes to summer camp and is scared to death of not making any friends. Mysterious things also start to happen, things that can't be explained… unless you believe in ghosts.
María and Susana, two rebellious teenagers, spend the summer in a catholic camp. While they are grounded during a weekend, the most unexpected arrival in the most unexpected way will change their feelings about life, love and freedom.
When the long awaited departure day arrives, le Petit Bougnat, a child coal merchant eager to go to summer camp, realizes that his mother forgot to register his name with the rest of the group. Desperate to join them, the young coal merchant tries to find a way to integrate himself with the other campers. On the opposite end of the spectrum is Rose (Isabelle Adjani), who refuses to join the kids and goes so far as to run away from the bus. While the coal merchant is busy avoiding authorities who want to remove him from the rest of the group, Rose continues to sulk and search for a way back home. Despite her initial doubtfulness, Rose eventually comes to see the charms of the camp, and walks away from an offer to leave.
Trolls have a fun time pulling pranks on unsuspecting humans near a campsite, and they compete to see who can pull off the best prank.
In a world where most of the population is gay, children who exhibit 'straight' tendencies are sent to camps in order to convert them back to a natural homosexual lifestyle. Camp Sohomo will convert your child in record time.
The first chapter of the Refrain Blue series, tells about the recollection of Yoshihiro's past about various events of summer school, of the fate where encounter and separation are interwoven with each other, as Yoshiro and Matsunaga will pass the Toyo Gakuen and will arrive at summer school at seashore. A mysterious girl smiles as she watches Yoshiro who stands still at the seashore dusk.
The second chapter in the Refrain Blue series focuses on Nao Morisawa and the events that happened at the summer camp last year, with her and Yoshihiro Matsunaga both unable to let go of feelings of the past.
In the last chapter of the Refrain Blue series, the bond between Yoshihiro Matsunaga and Nao Morisawa grows stronger, while Yoshihiro finally finds out the identify of the mysterious girl from the first chapter.
Misfits in their lives back home, a group of young people live it up at musical-theater camp. While the sports counselor is completely ignored, the kids' spend all their time in rehearsal for a grueling schedule that involves a new show every two weeks. Several personal stories come to the fore.
Two 15-year-old girls from different sides of the tracks compete to see who will be first to lose their virginity while at camp.
Two identical twin sisters, separated at birth by their parents' divorce, are reunited years later at a summer camp, where they scheme to bring their parents back together. The girls, one of whom has been living with their mother and the other with their father, switch places after camp and go to work on their plan, the first objective being to scare off a gold-digger pursuing their father.
This animated adventure goes back in time to the Care Bears' first-ever Caring Mission, when True Heart Bear and Noble Heart Horse touch down on Earth to boost the spirits of some unhappy kids at summer camp. But the evil Dark Heart has other plans, and convinces one of the campers to help him capture the Care Bears. Will our lovable heroes' Care Stare be enough to vanquish the villain -- and convince his apprentice that good's the way to go?