
The relationship between the human body and the perception of space in the field of today's use of technology is questioned by showing parts of the ancient Qi Gong dragon form.
2024-04-12
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0.0Arrancar los ojos is a project that proposes a constellation of works around the gaze and its political dimension. A reflection on the concepts of institutional violence, repression and collective trauma, focusing on the pattern of eye attacks by state security forces.
0.0In the midst of the frenzy night a man finds himself lost in the crevasse of time. It was not the grotesque beings nor the monsters, but it was he who “was here, but wasn't here”. He was the phantom. Buried under memories full of inhibition and promises that never kept – words washed up on the shore – time keeps him at a distance from the “place”. And he hears poems coming on the waves from the other side rhyming and lapping against the shore. A 360° scope video Installation commissioned by Nagano Art Museum.
6.5CREMASTER 3 (2002) is set in New York City and narrates the construction of the Chrysler Building, which is in itself a character - host to inner, antagonistic forces at play for access to the process of (spiritual) transcendence. These factions find form in the struggle between Hiram Abiff or the Architect ...
0.02 Small Channel Video Installation, featuring a monologue excerpted from an untitled novel by Alissa Bennett
0.0A multi-channel video installation about movement and bodies.
0.0The chasm through which light bleeds , bleeds out of proportion with bright spectral flickers flaming the trees abrading out the tissues with excruciating vigour gaining momentum
0.0In this video work Bruce Nauman explores violence, gender and behaviour. Set around a simple middle class dining table, the scene quickly escalates into a slapstick fight between a man and a woman. Their actions become increasingly more erratic and aggressive yet also ridiculous and cartoon-like as the video progresses. Nauman explores the ways in which anger can be provoked by others and questions the way we can react to them. Much like many of his other artworks, he employs the use of humour and exaggeration to explore serious and even dangerous topics - he produced this work as a result of his frustration with futile acts of violence in ordinary life. He explains, “The viewer is presented with a hypnotic repetition of pointlessly cruel and destructive violence which is both seductive and alienating.”
One Universe, One God, One Nation seeks to evoke a sense of closure and despair in the face of the inescapable cycles of history, through the juxtaposition of images taken in outer space with images of war and submission to power.
0.0A film as part of the Spellbound installation at the Hayward Gallery in 1996 by Peter Greenaway.
0.0"Three Women, is an ambitious work designed to be shown on multiple screens in a movie theater. Moving a step forward from the use of multiple screens as an expansion of cinema as exemplified by Abel Gance’s Napoléon (1927), it presents what is literally a conceptual expansion of cinema in the form of a filmic work experienced in a theater in which the 15-channel, surround-sound audio constructed by Araki Masamitsu and Ito’s visuals organically intertwine."
0.0In "Mitzukos Dream" you watch sleeping people, each filmed for one night with a willdlife camera that reacts to movement. So only the active parts of sleep were captured on film - the moments when we dream?
0.0An experimental media installation of three windows exploring fragments of liminality. Three unique re-constructions of experiential instances volumising the cataclysms of thresholds. Experience the absence of definition, the absence of boundaries set and the absence of rationale. A myth is not to be understood, a myth is passed on, like a game of Chinese whispers, it takes its course and ages with time, suiting the demography and tale, it warps and distorts
0.0An exploration of how the U.S. military employs video game technology to train troops for war. Three Dead depicts a military exercise within a mock Iraqi town built on the outskirts of Twentynine Palms, California, blurring the line between computer simulation and reality.
6.0Videoinstallation with methacrylate / no sound / 2018. Underwater Images recorded in Baja California Sur (México)
0.0Each pixel is separated like an exploded screen, set in a chaotic way into the space. The video has a whole movement in the room, as one three dimensional image. The experience resembles the brain, working with electromagnetic waves and low voltage information.
0.0superposition is a project about the way we understand the reality of nature on an atomic scale and is inspired by the mathematical notions of quantum mechanics. Performers will appear in Ikeda’s work for the first time, performing as operator/conductor/observer/examiners. All the components on stage will be in a state of superposition; sound, visuals, physical phenomena, mathematical concepts, human behaviour and randomness – these will be constantly orchestrated and de-orchestrated simultaneously in a single performance piece.
0.0A short film essay on Blue Velvet (1986) and The Man Who Fell to Earth (1976). The fact that Blue Velvet was almost shot in black and white is explored in comparison with the original scenes, as the choices of different directors (within a ten-year interval) when choosing Roy Orbison's music for their films.
0.0An exploration of how the U.S. military employs video game technology to train troops for war. In Immersion, Farocki presents footage of a role-playing exercise in which military psychologists demonstrate how to use the PTSD program on their colleagues, who describe traumatic wartime experiences. On a second channel, their descriptions play out as virtual renderings.