The Teenager
A young teenager, who sleeps irregularly and has no sense of time and no one to communicate to except his dog, who lives in his own created world losing touch with reality. As one day he takes his dog on walk he feels a bit strange but he nudges it off and continues his walk with his dog and later occurs a tragedy which awakens him to reality.
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6.1A lonely teenage horror-movie fan discovers a mysterious computer game that uses hypnosis to custom-tailor the game into the most terrifying experience imaginable. When he emerges from the hypnotic trance he is horrified to find evidence that the brutal murder depicted in the game actually happened -- and he's the killer.
5.5A man who has a body almost completely covered in tattoos is searching for the woman who cursed him with the "skin illustrations". Each tattoo reveals a bizarre story, which is experienced by staring at the scene depicted. When the illustrated man meets a fellow tramp on the road a strange voyage begins.
8.4Cobb, a skilled thief who commits corporate espionage by infiltrating the subconscious of his targets is offered a chance to regain his old life as payment for a task considered to be impossible: "inception", the implantation of another person's idea into a target's subconscious.
6.0Teppei and Kamiya, two average joes working in the electronic services industry, stumble upon the intergalactic bounty-hunter Ilia, and her partner, the artificial intelligence named Bob. Both men are accidentally transported to the Zone, a virtual reality in which Bob has trapped Ilia's latest prey, a biological weapon named Zeram. The Earth natives must both survive the experience and help Ilia capture Zeram before the Zone disappears around them.
2.5A narcissistic playboy entrepreneur with a dark past plays a new virtual reality game where he gets to be a serial killer. His genius brother discovers the dangerous truth behind the game and his creators.
7.0In Los Angeles, a wealthy man, known as Mr. Fuller, discovers a shocking secret about the world he lives in. Fearing for his life, he leaves a desperate message for a friend of his in the most unexpected place.
6.6When brilliant video game maker Flynn hacks the mainframe of his ex-employer, he is beamed inside an astonishing digital world and becomes part of the very game he is designing. In his mission through cyberspace, Flynn matches wits with a maniacal Master Control Program and teams up with Tron, a security measure created to bring balance to the digital environment.
6.5Mankind can no longer reproduce because of gene manipulation aimed at making life longer. The clones ruling the bottomless underworld may have become fertile. Parton is selected to go on a mission through a subterranean labyrinth crawling with monsters to secure humanity's future.
5.3A frustrated teenage girl creates her perfect man in a virtual reality machine and in a freak accident, gives him life.
5.5An identical twin restores an old mental asylum, where he takes it upon himself to mystically train the patients as warriors for humanity and justice.
3.3After being rescued from the ruins of Virtual Space Industries, Jobe is rebuilt and reconnected to virtual reality by corporate mogul Jonathan Walker. Years later, teenage hacker Peter Parkette helps Jobe locate Benjamin Trace, the original creator of virtual reality, only to uncover Jobe’s plan to launch a new world order using Walker’s tech. Now, Peter, Trace, Cori, and a band of runaways must stop Jobe and Walker before they enslave humanity through cyberspace.
6.2Two brilliant research scientists have invented a device capable of recording and playing back sensory experiences only to have devastating results when one of them records their own death.
Teenage Mila begins to lose her grip on reality as a globally popular augmented reality video game starts glitching feverishly with increasingly dangerous real-world consequences.
5.9Set in a near-future, militarized world marked by closed borders, virtual labor and a global digital network that joins minds and experiences, three strangers risk their lives to connect with each other and break the barriers of technology.
4.8Four stories including: "My Robot Baby," in which a couple must care for a robot baby before adopting a human child; "The Robot Fixer," in which a mother tries to connect with her dying son; "Machine Love," in which an office worker android learns that he, too, needs love; and "Clay," in which an old sculptor must choose between natural death and digital immortality.
5.6A simple man is turned into a genius through the application of computer science.
5.5The Law Enforcement Technology Advancement Centre (LETAC) has developed SID version 6.7: a Sadistic, Intelligent, and Dangerous virtual reality entity which is synthesized from the personalities of more than 150 serial killers, and only one man can stop him.
6.0The career of a disillusioned producer, who is desperate for a hit, is endangered when his star walks off the film set. Forced to think fast, the producer decides to digitally create an actress "Simone" to sub for the star — the first totally believable synthetic actress.
9.0Desperate to escape her reality, a young woman discovers a program that immerses her in her own subconscious through a myriad of virtual personas.
6.3A psychotherapist journeys inside a comatose serial killer in the hopes of saving his latest victim.