
Martin
6.3A psychotherapist journeys inside a comatose serial killer in the hopes of saving his latest victim.
6.8A priest discovers an ancient canister containing a strange liquid in an abandoned church. When a group of graduate students and scientists are tasked with studying it, they unknowingly unleash an evil force waiting to destroy all of humanity.
6.5Jimi, a computer game designer, finds that his latest product has been infected by a virus which has given consciousness to the main character of the game, Solo. Tormented by the memory of his fled girlfriend Lisa and begged by Solo to end its useless "life", Jimi begins a search for people who can help him both to discover what happened to Lisa and to delete his game before it is released.
6.4Fisher, an ex-detective, decides to take one final case when a mysterious serial killer claims the lives of several young girls. Fisher, unable to find the culprit, turns to Osbourne, a writer who was once respected for his contributions to the field of criminology. Fisher begins to use Osbourne's technique, which involves empathizing with serial killers; however, as the detective becomes increasingly engrossed in this method, things take a disturbing turn.
Lav is an underground private investigator with the psychic prowess allowing her to read the minds of the living and the recently dead. After a series of seemingly random murders Lav stumbles into a mystery involving a far more omniscient and maleficent force. A force she tries to stop while also battling her own crumbling mental health.
7.0Former policeman Lenny Nero has moved into a more lucrative trade: the illegal sale of virtual reality-like recordings that allow users to experience the emotions and past experiences of others. While they typically contain tawdry incidents, Nero is shocked when he receives one showing a murder.
7.3Teenagers in a small town are dropping like flies, apparently in the grip of mass hysteria causing their suicides. A cop's daughter, Nancy Thompson, traces the cause to child molester Fred Krueger, who was burned alive by angry parents many years before. Krueger has now come back in the dreams of his killers' children, claiming their lives as his revenge. Nancy and her boyfriend, Glen, must devise a plan to lure the monster out of the realm of nightmares and into the real world...
7.0In Los Angeles, a wealthy man, known as Mr. Fuller, discovers a shocking secret about the world he lives in. Fearing for his life, he leaves a desperate message for a friend of his in the most unexpected place.
7.2A scientist in a surrealist society kidnaps children to steal their dreams, hoping that they slow his aging process.
7.8When a machine that allows therapists to enter their patient's dreams is stolen, all hell breaks loose. Only a young female therapist can stop it and recover it before damage is done: Paprika.
6.8An undercover cop in a not-too-distant future becomes involved with a dangerous new drug and begins to lose his own identity as a result.
5.4The life of a successful radiologist spirals out of control when she sees the spitting image of herself driving down a London street. While attempting to uncover who the imposter could be, she stumbles into a terrifying mystery that her family and closest friends are somehow involved in, leaving her with no one to trust.
4.8Dracula kills another innocent victim and Dr. Seward decides it's time to wipe him off the face of the earth. Armed with a hammer and a wooden stake, he arrives at Castle Dracula and duly dispatches the vampire Count. Next day, however, Dr. Frankenstein arrives with his assistant, Morpho, and a large crate containing the monster. Using the blood of a pub singer who has been abducted by his creation, the doctor brings Dracula back to life and uses him for his own ends. The Count and a female vampire continue to terrorise the town, so Dr Seward once again sets out for Castle Dracula. Unfortunately, he is attacked by the Frankenstein monster and left for dead. Amira, a gypsy, rescues him and summons up a werewolf to do battle with the forces of evil...
6.5Dr. Frankenstein and her assistant, Dr. Yanco, are going to bring one of their experiments to life in Santo Vs. Frankenstein's Daughter. She intends to use a monster named Ursus to do her evil bidding. Using a youth serum to retain their vitality, the doctors set their sights upon none other than El Santo. They need his super human blood to regenerate a stronger youth serum. They kidnap Santo's goddaughter, Norma and lure him into Dr. Frankenstein's lab where he is captured and enslaved. Will Santo make it out alive?
6.2Texan Charles Farmer left the Air Force as a young man to save the family ranch when his dad died. Like most American ranchers, he owes his bank. Unlike most, he's an astrophysicist with a rocket in his barn - one he's built and wants to take into space. It's his dream. The FBI puts him under surveillance when he tries to buy rocket fuel, and the FAA stalls him when he files a flight plan – but Charles is undeterred.
6.2A woman on the run from her abusive husband encounters a mysterious hitch-hiker.
5.2A frustrated teenage girl creates her perfect man in a virtual reality machine and in a freak accident, gives him life.
5.8"Boxcar" Bertha Thompson, a transient woman in Arkansas during the violence-filled Depression of the early '30s, meets up with rabble-rousing union man "Big" Bill Shelly and the two team up to fight the corrupt railroad establishment.
6.4Virginie Thévenot, a somewhat special math teacher, takes advantage of a general strike in a college to try an extraordinary experiment with a small group of students. She takes a bet: let them do what they want... A spark that will ignite the spirits of teenagers, cause a small revolution within the college, and turn their lives upside down.
5.3As a small-town social worker investigates a commune headed by a spiritual leader calling himself Moses, she discovers a dead child, sadistic rituals, and ruthless mental and physical abuse.
5.1A professional model, Sam Crain, is asked by her sister to smuggle a package from Europe to Portland Oregon, where she discovers that her sister is battling Chinese Shaolin Monks (not ninjas!). Fleeing the monks, Sam unwittingly involves Ed "Brainsmasher" Molloy, a nightclub bouncer.
7.7Comedian Pablo Francisco brings his offbeat impressions, sound effects and observational humor to the Irvine Improv in California, featuring material about love songs, psychotic women, Viagra, movie trailers and much more.
4.6Two misunderstood suburban kids challenge society and run from the police while documenting all of their deeds with a digital camera.
6.2Judge Minty is a not for profit fan film based on the world of the comic book character 'Judge Dredd'. It is an original work, following the tale of a secondary figure from the stories. Judge William Minty has spent his entire adult life policing the violent streets of Mega-City One and now he's slowing down. When a lapse of judgement almost ends his life, he knows that it's time to quit. He can choose to teach in the Academy, or he can leave the city and walk alone out into the anarchy of the Cursed Earth, taking law to the lawless.
5.9College "frenemies" Lauren and Katie move in together after losing a relationship and rent control, respectively. Sharing Katie's late grandmother's apartment in New York City, the girls bicker with each other until one fateful night, when Katie's noisy bedroom activities make Lauren barge in and discover a dirty little secret. This revelation brings them closer together, and Lauren (the brains) and Katie (the talent) concoct a wildly successful business venture. As profits swell, the girls reevaluate their hopes and dreams and realize that just because someone pees in your hair in college doesn't mean she won't be your best friend 10 years later.
7.5Max S. reveals how he built a drug empire from his childhood bedroom in this story that inspired the series "How to Sell Drugs Online."
5.7Anthony and Dolores Montelli, along with their four children, move into their dream house in Amityville and are immediately plagued by a string of paranormal experiences. When the abusive Anthony wrongly places the blame on their children, Dolores recruits a local Catholic priest to exorcise the house.
6.8As Pushpa, a labourer, rises in the world of red sandalwood smuggling, he ends up making many enemies. However, violence ensues when the police try to topple his illegal business.
5.5Small-town Pennsylvania schoolteacher Linda Sinclair balances her staid home life with an incredible passion for her subject. Then a former star pupil reenters her life after failing as a playwright in New York City. Seeing in his script the inspiration that she has always longed to instill in her students, this dyed-in-the-wool romantic enlists the help of long-suffering drama teacher Carl to mount the work as the high school’s next and riskiest production.
6.5Trapped inside a fortified home owned by a mysterious couple, a young boy quickly learns the true nature of the homicidal inhabitants, and secret creatures hidden deep within the walls.
6.9Cemetery watchman, Francesco Dellamorte, is tasked with dispatching the recently deceased when they rise from their graves.
6.5A nine-year-old boy gets a plastic Indian and a cupboard for his birthday and finds himself involved in adventure when the Indian comes to life and befriends him.
6.7Arriving in the small town of Fallwell, Massachusetts to claim her inheritance, horror hostess Elvira receives a less than enthusiastic reception from the conservative locals, including her sinister uncle Vincent.
6.0As he helps a young artist with her upcoming exhibition, the owner of a mannequin shop's deadly, suppressed desires come to the surface.
6.3A man whose brain becomes magnetized unintentionally destroys every tape in his friend's video store. In order to satisfy the store's most loyal renter, an aging woman with signs of dementia, the two men set out to remake the lost films.
7.1High school student Shun Takahata is bored. Bored with the day-to-day monotony of school and life, he prays for change, for something exciting. Suddenly, he and his classmates are forced to play deadly children's games and facing terrifying creatures from a talking Daruma doll to a sharp-clawed lucky cat.
5.5Dr. David Marrow invites three distinct individuals to the eerie and isolated Hill House to be subjects for a sleep disorder study. The unfortunate guests discover that Marrow is far more interested in the sinister mansion itself — and they soon see the true nature of its horror.