Martin
Two brilliant research scientists have invented a device capable of recording and playing back sensory experiences only to have devastating results when one of them records their own death.
When two lovers are split by a supernatural encounter, they explore the darker side of relationships.
Through the wonders of virtual reality, Emmanuelle tries to help a former schoolmate to overcome a traumatic sexual past.
Vivian, a 20 year old black girl adopted by a white family, is experiencing vivid nightmares of her family assaulting and eating her. If she can't determine where the dreams end and reality begins, she may never wake up again.
A student of the occult encounters supernatural haunts and local evildoers in a village outside of Paris.
As the president of a trashy TV channel, Max Renn is desperate for new programming to attract viewers. When he happens upon "Videodrome," a TV show dedicated to gratuitous torture and punishment, Max sees a potential hit and broadcasts the show on his channel. However, after his girlfriend auditions for the show and never returns, Max investigates the truth behind Videodrome and discovers that the graphic violence may not be as fake as he thought.
High school student David Lightman has a talent for hacking. But while trying to hack into a computer system to play unreleased video games, he unwittingly taps into the Department of Defense's war computer and initiates a confrontation of global proportions. Together with his girlfriend and a wizardly computer genius, David must race against time to outwit his opponent and prevent a nuclear Armageddon.
David Aames has it all: wealth, good looks and gorgeous women on his arm. But just as he begins falling for the warmhearted Sofia, his face is horribly disfigured in a car accident. That's just the beginning of his troubles as the lines between illusion and reality, between life and death, are blurred.
A game designer on the run from assassins must play her latest virtual reality creation with a marketing trainee to determine if the game has been damaged.
Set in the future, where Brazil is ruled by a dictatorship capable of infiltrating and invading people's minds, bending their thoughts and controlling their dreams. A worker from the Censorship Department is forced to join forces with a group of rebels that seek to free the people throught dreams that recall a distant and lost art: the movies.
Fisher, an ex-detective, decides to take one final case when a mysterious serial killer claims the lives of several young girls. Fisher, unable to find the culprit, turns to Osbourne, a writer who was once respected for his contributions to the field of criminology. Fisher begins to use Osbourne's technique, which involves empathizing with serial killers; however, as the detective becomes increasingly engrossed in this method, things take a disturbing turn.
The Law Enforcement Technology Advancement Centre (LETAC) has developed SID version 6.7: a Sadistic, Intelligent, and Dangerous virtual reality entity which is synthesized from the personalities of more than 150 serial killers, and only one man can stop him.
The career of a disillusioned producer, who is desperate for a hit, is endangered when his star walks off the film set. Forced to think fast, the producer decides to digitally create an actress "Simone" to sub for the star — the first totally believable synthetic actress.
Texan Charles Farmer left the Air Force as a young man to save the family ranch when his dad died. Like most American ranchers, he owes his bank. Unlike most, he's an astrophysicist with a rocket in his barn - one he's built and wants to take into space. It's his dream. The FBI puts him under surveillance when he tries to buy rocket fuel, and the FAA stalls him when he files a flight plan – but Charles is undeterred.
A woman on the run from her abusive husband encounters a mysterious hitch-hiker.
A frustrated teenage girl creates her perfect man in a virtual reality machine and in a freak accident, gives him life.
A psychotherapist journeys inside a comatose serial killer in the hopes of saving his latest victim.
A group of graduate students and scientists uncover an ancient canister in an abandoned church, but when they open it, they inadvertently unleash a strange liquid and an evil force on all of humanity.
Elephants Dream is the story of two strange characters exploring a capricious and seemingly infinite machine. The elder, Proog, acts as a tour-guide and protector, happily showing off the sights and dangers of the machine to his initially curious but increasingly skeptical protege Emo. As their journey unfolds we discover signs that the machine is not all Proog thinks it is, and his guiding takes on a more desperate aspect. Elephants Dream is a story about communication and fiction, made purposefully open-ended as the world’s first 3D animated “Open movie”. The film itself is released under the Creative Commons license, along with the entirety of the production files used to make it (roughly 7 Gigabytes of data). The software used to make the movie is the free/open source animation suite Blender along with other open source software, thus allowing the movie to be remade, remixed and re-purposed with only a computer and the data on the DVD or download.
The film centers around a lonely man in the near future who buys a dream recording device to look back on but is met with some dire consequences as he goes deeper down the rabbit hole.
A criminal psychologist loses his arm in a car crash, and becomes one of three patients to have their missing limbs replaced by those belonging to an executed serial killer. One of them dies violently, and disturbing occurrences start happening to the surviving two.
Two escaped convicts roll into the village of Happy, Texas, where they're mistaken for a gay couple who work as beauty pageant consultants. They go along with it to duck the police, but the local sheriff has a secret of his own.
Virginie Thévenot, a somewhat special math teacher, takes advantage of a general strike in a college to try an extraordinary experiment with a small group of students. She takes a bet: let them do what they want... A spark that will ignite the spirits of teenagers, cause a small revolution within the college, and turn their lives upside down.
As a small-town social worker investigates a commune headed by a spiritual leader calling himself Moses, she discovers a dead child, sadistic rituals, and ruthless mental and physical abuse.
Judge Minty is a not for profit fan film based on the world of the comic book character 'Judge Dredd'. It is an original work, following the tale of a secondary figure from the stories. Judge William Minty has spent his entire adult life policing the violent streets of Mega-City One and now he's slowing down. When a lapse of judgement almost ends his life, he knows that it's time to quit. He can choose to teach in the Academy, or he can leave the city and walk alone out into the anarchy of the Cursed Earth, taking law to the lawless.
Miles buys himself a state-of-the-art computer that starts expressing thoughts and emotions after having champagne spilled on it. Things start getting out of hand when both Miles and Edgar, the computer, fall in love with Madeline, an attractive neighbor.
"Boxcar" Bertha Thompson, a transient woman in Arkansas during the violence-filled Depression of the early '30s, meets up with rabble-rousing union man "Big" Bill Shelly and the two team up to fight the corrupt railroad establishment.
College "frenemies" Lauren and Katie move in together after losing a relationship and rent control, respectively. Sharing Katie's late grandmother's apartment in New York City, the girls bicker with each other until one fateful night, when Katie's noisy bedroom activities make Lauren barge in and discover a dirty little secret. This revelation brings them closer together, and Lauren (the brains) and Katie (the talent) concoct a wildly successful business venture. As profits swell, the girls reevaluate their hopes and dreams and realize that just because someone pees in your hair in college doesn't mean she won't be your best friend 10 years later.
Anthony and Dolores Montelli, along with their four children, move into their dream house in Amityville and are immediately plagued by a string of paranormal experiences. When the abusive Anthony wrongly places the blame on their children, Dolores recruits a local Catholic priest to exorcise the house.
Max S. reveals how he built a drug empire from his childhood bedroom in this story that inspired the series "How to Sell Drugs Online."
Pushpa Raj is a coolie who rises in the world of red sandalwood smuggling. Along the way, he doesn’t shy from making an enemy or two.
Cemetery watchman, Francesco Dellamorte, is tasked with dispatching the recently deceased when they rise from their graves.
Trapped inside a fortified home owned by a mysterious couple, a young boy quickly learns the true nature of the homicidal inhabitants, and secret creatures hidden deep within the walls.
The Djinn having been released from his ancient prison seeks to capture the soul of the woman who discovered him, thereby opening a portal and freeing his fellow Djinn to take over the earth.
A nine-year-old boy gets a plastic Indian and a cupboard for his birthday and finds himself involved in adventure when the Indian comes to life and befriends him.
Arriving in the small town of Fallwell, Massachusetts to claim her inheritance, horror hostess Elvira receives a less than enthusiastic reception from the conservative locals -- amongst them, her sinister uncle Vincent, who, unbeknownst to her, is an evil warlock.
A man whose brain becomes magnetized unintentionally destroys every tape in his friend's video store. In order to satisfy the store's most loyal renter, an aging woman with signs of dementia, the two men set out to remake the lost films.
High school student Shun Takahata is bored. Bored with the day-to-day monotony of school and life, he prays for change, for something exciting. Suddenly, he and his classmates are forced to play deadly children's games and facing terrifying creatures from a talking Daruma doll to a sharp-clawed lucky cat.
Eight strangers awaken with no memory, in a puzzling cube-shaped room where the laws of physics do not always apply.