From executive producer Zach Braff and director Jeremy Snead, "Video Games: The Movie" is an epic feature length documentary chronicling the meteoric rise of video games from nerd niche to multi-billion dollar industry. Narrated by Sean Astin and featuring in-depth interviews with the godfathers who started it all, the icons of game design, and the geek gurus who are leading us into the future, "Video Games: The Movie" is a celebration of gaming from Atari to Xbox and an eye-opening look at what lies ahead.
In this hilarious arcade showdown, a humble novice goes head-to-head against the reigning Donkey Kong champ in a confrontation that rocks the gaming world to its processors! For over 20 years, Billy Mitchell has owned the throne of the Donkey Kong world. No one could beat his top score until now. Newcomer Steve Wiebe claims to have beaten the unbeatable, but Mitchell isn't ready to relinquish his crown without a fight. Go behind the barrels as the two battle it out in a vicious war to earn the title of the true King of Kong.
Over 133 years in the making, from humble beginnings manufacturing 'Hanufuda' cards came one of the world's most recognized videogame companies, from the birth of Mario and Luigi to Donkey Kong and Zelda... to beating its competition and presenting itself as a platform for quality games and strong values. This is the story of Nintendo.
Feature length documentary about the infamous video game franchise 'Postal' by Running with Scissors. Exploring the company's history and possible imprint violent video games bring to the real world.
Discover how Sony entered the video game market and created a console that took the world by storm, forever transforming the gaming landscape.
The Sunsoft games that excited our hearts in the 80's is coming back to life... One DVD and one 50-page book are included in one box. It includes game introductions, interviews with developers, a chronology of the history of each manufacturer, AD challenges to popular software, and complete coverage of all game data for each manufacturer.
Caine Monroy is a 9-year old boy who spent his summer vacation building an elaborate DIY cardboard arcade in his dad’s used auto parts store.
1984. One shiny quarter. 44.5 hours of continuous play. The race to be the first gamer in history to score one BILLION points. Until recently, Timothy McVey (not the terrorist) thought he had — for all these years — held the world record on Nibbler.
Discover the untold story of Pinball and Arcade in Australia in this heart-warming, and at times heart-breaking, nostalgic journey through the golden era of gaming.
Follow the rise and fall of the King of Arcades as one man pursues his dream against all odds. The King of Arcades details the life and times of punk rock musician and classic arcade collector Richie Knucklez, on his journey to cultural prominence when he takes his passion for collecting to new heights by opening an arcade business in Flemington, New Jersey, only to watch it fall in the wake of economic hardship.
An anti-western propaganda film about the influences of American visual and consumption culture on the rest of the world, as told from a North Korean perspective.
Follow Alex, Janae, and Katie as they investigate the hidden threats inside online worlds designed for children. After Katie is harassed by a predator on Roblox, the trio uncovers a disturbing network of extremists, predators, and illicit content. As their investigation gains traction, real-world tragedies — including a kidnapping and a mass shooting — underscore the devastating consequences of a system failing to protect its most vulnerable users. Through expert interviews and gripping verité storytelling, the film exposes the gaps in platform regulations and the dangers that continue to slip through the cracks. Blending investigative journalism with compelling visuals, Dangerous Games delivers a wake-up call on the urgent need for accountability in the evolving digital world.
The story of the gaming phenomenon that is Street Fighter II, exploring its origins and its impact on the lives of kids and teenagers worldwide.
Chinatown Fair opened as a penny arcade on Mott Street in 1944. Over the decades, the dimly lit gathering place, known for its tic-tac-toe playing chicken, became an institution, surviving turf wars between rival gangs, changing tastes and the explosive growth of home gaming systems like Xbox and Playstation that shuttered most other arcades in the city. But as the neighborhood gentrified, this haven for a diverse, unlikely community faced its strongest challenge, inspiring its biggest devotees to next-level greatness.
Go behind the scenes of the intense world of professional Counter-Strike: Global Offensive (CS:GO). Follow the personal stories of legendary players Oleksandr “s1mple” Kostyliev, Kaike “KSCERATO” Cerato, and Casper “cadiaN” Møller as they navigate the highs and lows of the Intel® Extreme Masters (IEM) Major Championship in Rio de Janeiro. Narrated by the dynamic CS:GO caster Alex “MACHINE” Richardson, “Game and Glory” immerses you in the high-stakes drama and nail-biting tension of one of the largest esports events ever, with a staggering prize pool of $1,250,000. Experience the unmatched energy of a crowd like no other, and the electrifying atmosphere that made the IEM Rio Major an unforgettable chapter in esports history. Whether you’re a seasoned fan or new to the scene, this documentary promises to captivate and inspire, showcasing the relentless pursuit of glory in the world of professional gaming.
A fan-first celebration of the future of video games, featuring world premiere new game announcements and first looks at the latest games from the world's biggest video game developers.
Charlie Brooker sets his caustic sights on video games. Expect acerbic comment as he looks at the various genres, how they have changed since their early conception and how the media represents games and gamers. Features interviews with Dara O Briain, sitcom scribe Graham Linehan and Rab and Ryan from Consolevania.
Angela Su’s fictional artist Rosie Leavers is the last remaining person to upload her consciousness to a video game. Contemplating during a pandemic year which also saw people’s resistance movements in many parts of the world, the work pinpoints the uncanny affinities between gaming and warfare strategies. They have mutually informed the infrastructure of both worlds since time immemorial when diplomatic conflicts played out on the battlefield of the 64 squares of a chess board to flight simulation technologies which were adapted to shape gaming experiences as we know it now. When the conflict is between the state and its people, she speculates that gaming strategies empower civilians in resistance movements to counter imperialism through its own operative logic. But once we upload our consciousness, are we able to return to the sensibilities and political motivation that inspired the revolution to begin with?
Exploited, abused and sometimes abandoned most gamers fail to reach the top, but like all sports heroes exist. FRAG is the true story of professional video gaming outlining the evolution of the 1980’s arcade game competitions to the elite tournaments of today for millions of dollars around the globe.