/afk - AWAY FROM KEYBOARD explores the relationship between online gamers and the games that they play. It examines the evolution of the World of Warcraft from its infancy to its non-existent conclusion and beyond, into the world of obsession. Through the lives of several key characters, it shows the joys associated with online games, and offers a objective look at some of its inherent trappings. /afk seeks to create a dialog about gamers in an attempt to bring understanding to the online gaming phenomenon and the millions of gamers behind the World of Warcraft; the most successful MMO of all time. In doing so, one might assert that gaming can no sooner be understood than that of any other form of addiction: if it's an addiction at all.
Himself
Himself
Himself
Himself
Himself
Himself
Himself
Herself
(voice)
Himself
/afk - AWAY FROM KEYBOARD explores the relationship between online gamers and the games that they play. It examines the evolution of the World of Warcraft from its infancy to its non-existent conclusion and beyond, into the world of obsession. Through the lives of several key characters, it shows the joys associated with online games, and offers a objective look at some of its inherent trappings. /afk seeks to create a dialog about gamers in an attempt to bring understanding to the online gaming phenomenon and the millions of gamers behind the World of Warcraft; the most successful MMO of all time. In doing so, one might assert that gaming can no sooner be understood than that of any other form of addiction: if it's an addiction at all.
2011-06-10
6
A boy, obsessed with comparing himself with those less fortunate, experiences a different life at the home of his aunt and uncle in 1959 Sweden.
A formal dinner party starts out normally enough, but after the bourgeois group retire to the host’s music room, they inexplicably find themselves unable to leave.
An up-and-coming poker player tries to prove himself in a high-stakes match against a long-time master of the game.
A cargo aircraft crashes in a sandstorm in the Sahara with less than a dozen men on board. One of the passengers is an airplane designer who comes up with the idea of ripping off the undamaged wing and using it as the basis for a replacement aircraft they need to build before their food and water run out.
Cashier and part-time starving artist Christopher Cross is absolutely smitten with the beautiful Kitty March. Kitty plays along, but she's really only interested in Johnny, a two-bit crook. When Kitty and Johnny find out that art dealers are interested in Chris's work, they con him into letting Kitty take credit for the paintings. Cross allows it because he is in love with Kitty, but his love will only let her get away with so much.
The third in a series of films featuring François Truffaut's alter-ego, Antoine Doinel, the story resumes with Antoine being discharged from military service. His sweetheart Christine's father lands Antoine a job as a security guard, which he promptly loses. Stumbling into a position assisting a private detective, Antoine falls for his employers' seductive wife, Fabienne, and finds that he must choose between the older woman and Christine.
J.D. Cahill is the toughest U.S. Marshal they've got, just the sound of his name makes bad guys stop in their tracks, so when his two young boy's want to get his attention they decide to rob a bank. They end up getting more than they bargained for.
Taking over Leeds United, Brian Clough's abrasive approach and his clear dislike of the players' dirty style of play make it certain there is going to be friction. Glimpses of his earlier career help explain both his hostility to previous manager Don Revie and how much he is missing right-hand man Peter Taylor.
An alcoholic falls in love with and gets married to a young woman, whom he systematically addicts to booze so they can share his "passion" together.
With his family mired in financial troubles, Domenico moves to Milan, Italy, from his small town to get a job in lieu of furthering his education. A lack of options forces him to take a position as a messenger at a big company, where he hopes to receive a promotion soon. There, Domenico meets Antonietta, a young woman in a similar situation as himself. The two form a tentative relationship, but the soulless nature of their jobs threatens to keep them apart.
Saint Tropez. Julie Wormser and her lover, writer and neighbour Jeff Marle, plan the murder of her wealthy husband Louis, an alcoholic impotent. She hits him, and leaves the rest of the task to Jeff. Julie finds herself alone the following day, and becomes therefore the prime suspect. Where is Louis' body? Where is Jeff? Is there any secret beyond a door?
The "Brigatte Veneno" is a fan group from the soccer club "AS Roma". The next match is against "Juventus Turin", the classic prestige duel. Principe, the former leader of the group, has been dismissed from jail a few days before. He has to realize that his best friend Red has not only taken over control of the group, but also has started an affair with his girlfriend. The rivalry between the hot-blooded Principe and the sensible Red causes an anxious mood within the group. When Smilzo, a member of the group, dies during a street fight with another fan group, Red knows that Principe is to be blamed for this catastrophe.
Harper is a cynical private eye in the best tradition of Bogart. He even has Bogie's Baby hiring him to find her missing husband, getting involved along the way with an assortment of unsavory characters and an illegal-alien smuggling ring.
After graduating from film school, Aura returns to New York to live with her photographer mother, Siri, and her sister, Nadine, who has just finished high school. Aura is directionless and wonders where to go next in her career and her life. She takes a job in a restaurant and tries unsuccessfully to develop relationships with men, including Keith, a chef where she works, and cult Internet star Jed.
Downtrodden writer Henry and distressed goddess Wanda aren't exactly husband and wife: they're wedded to their bar stools. But, they like each other's company—and Barfly captures their giddy, gin-soaked attempts to make a go of life on the skids.
In 1944 Budapest, one of a group of four friends poses a hypothetical moral question to the others, an act that will unexpectedly alter their lives forever.
George & A.J. is a short film created by Pixar which uses characters from the film Up to tell what Nurses George and A.J. did after Carl Fredricksen left with his house tied to balloons in the feature film.
At a track near Rome, shoeshine boys are watching horses run. Two of the boys Pasquale, an orphan, and Giuseppe, his younger friend are riding. The pair have been saving to buy a horse of their own to ride...
Commentator-comic Bill Maher plays devil's advocate with religion as he talks to believers about their faith. Traveling around the world, Maher examines the tenets of Christianity, Judaism and Islam and raises questions about homosexuality, proof of Christ's existence, Jewish Sabbath laws, violent Muslim extremists.
The PlayStation Revolution is an independent documentary feature film that uncovers the incredible story behind the creation of the Sony PlayStation. It is an essential watch for anyone interested in video games and the history of the biggest entertainment industry on earth. The film investigates why Sony decided to enter the video games business, when it was already dominated by both Nintendo and Sega, who not only produced their own hardware but made and published fantastic games. To compete, Sony would not only have to design and build a new piece of hardware, but they would have to find a way to persuade the game development industry to take a chance and develop games for it long before it even came out!
When the children of the world’s greatest secret agents unwittingly help a powerful game developer unleash a computer virus that gives him control of all technology, they must become spies themselves to save their parents and the world.
The untold story of the personal battles that gave rise to the $100 billion video game industry and a 50-year-long, multi-generation epic featuring corporate coups, industrial espionage, secret burial grounds and the promise of unimaginable riches being just one cartridge away. The only constant through the saga is this: When you think you've won, you're actually at your most vulnerable.
The Game World launches an attack on the real world. In front of Kamen Rider Ex-Aid and the Uchu Sentai Kyuranger appears the "Arena of Death" where the destruction of the Earth will be decided. Trapped in this inescapable dimension, generations of Super Sentai and Kamen Riders must engage in a battle royale, an unprecedented battlefield of many puzzles connecting the real and game worlds. And then, "Those Heroes" revive... Everything is scaled up, all rules are broken! And when it seems like the real world will fall into a disaster, imagination brings forth unimaginable new heroes!
As a computer virus based on Pac-Man invades Japan, a group of doctors attack Genm Corp and begin a wave of terror using stolen Proto Gashats. Ghost and Ex-Aid find themselves at the center of the fight in an effort to protect those most important to them. But they aren’t alone, as Heisei Riders from the past join them to stop Dr. Pac-Man!
Video game experts are recruited by the military to fight 1980s-era video game characters who've attacked New York.
Follow three professional video game players as they overcome personal adversity, family pressures, and the realities of life to compete in a $1,000,000 tournament that could change their lives forever.
Charlie Brooker sets his caustic sights on video games. Expect acerbic comment as he looks at the various genres, how they have changed since their early conception and how the media represents games and gamers. Features interviews with Dara O Briain, sitcom scribe Graham Linehan and Rab and Ryan from Consolevania.
Paul, a computer whiz who spends more time with his machine than with his girlfriend, finds that he has been chosen as a worthy opponent for Mestema, an evil wizard who has spent centuries searching for a challenging foe. After having his computer changed into a wristband weapon, Paul does battle with a variety of monsters before finally coming face to face with the ultimate adversary.
A successful businessman attempts to shut down a video arcade he believes is harmful to the mental health of children.
After the brutal death of a friend, a group of friends find themselves in possession of a video-game called "Stay Alive," a blood-curdling true story of a 17th century noblewoman known as the Blood Countess. After playing the game when they know they shouldn't, however, the friends realize that once they die in the game — they die for real!
To Win It All: The Road to the Six Invitational is an exciting view into Tom Clancy's Rainbow Six Siege, one of the world's fastest-growing esports. Three top players from around the globe try to balance lives, relationships, and training while chasing a chance to compete in the Six Invitational and win its life-changing $2,000,000 prize pool.
Story of “UNDEFEATED" — a live action mini-movie of the unbeaten team for the mobile online game, Garena Free Fire.
The story of the skaters and developers who came together to create one of the best-selling games of all time, changing the skateboarding scene and pop culture forever.
Alex Manning and her friends decide to visit the local video arcade known as "Dante's Inferno" where a new virtual reality arcade game called "Arcade" is being test marketed by a computer company CEO. However, it soon becomes clear that the teenagers who lose are being imprisoned inside the virtual reality world by the central villain "Arcade" and takes over their minds.
From executive producer Zach Braff and director Jeremy Snead, "Video Games: The Movie" is an epic feature length documentary chronicling the meteoric rise of video games from nerd niche to multi-billion dollar industry. Narrated by Sean Astin and featuring in-depth interviews with the godfathers who started it all, the icons of game design, and the geek gurus who are leading us into the future, "Video Games: The Movie" is a celebration of gaming from Atari to Xbox and an eye-opening look at what lies ahead.
Before Google, Yahoo and even Apple, before the Silicon Valley cliché of informal dress code, skateboards running the corridors and wild creativity became commonplace, one company embodied the digital economy lifestyle and business style: the one firm coming out of the Age of Aquarius was Atari. The story of Atari is two-thirds the story of Nolan Bushnell, founder and visionary, and one-third the first and probably biggest boom and bust of the new economy some 20 years before the new economy even existed. Atari was showing that technology is cool, way before the personal computer revolution took place and they were reaching out to an ever-growing audience with something that is still cool today: video games. Atari literally introduced the digital world to the mass consciousness.
As bass guitarist for a garage-rock band, Scott Pilgrim has never had trouble getting a girlfriend; usually, the problem is getting rid of them. But when Ramona Flowers skates into his heart, he finds she has the most troublesome baggage of all: an army of ex-boyfriends who will stop at nothing to eliminate him from her list of suitors.
An evil ninja Rider, Kamen Rider Fuma, appears from the virtual reality world in an effort to conquer Earth! It is up to the CR Riders to use the power of virtual reality gaming to save a young girl’s life and stop the evil plans of Machina Vision CEO Johnny Maxima before the Bugster Virus infects all of humanity!
Lara Croft Tomb Raider: 10 Years profiles the creators, the games, the live-action models, and the fans who have collectively made Tomb Raider a pop culture phenomenon.