A couple volunteer to beta test a new technology called "Memory Recall." Through specially configured headsets, subjects are exposed to each others memories. As each couple revisits their most intimate moments together, an unexpected pattern emerges. They realize their memories appear very different. The past may not be what they thought. how will their future be shaped by this new Perception of their relationship?
In a dystopian 2021, Johnny is a data trafficker who has an implant that allows him to securely store data too sensitive for regular computer networks. On one delivery run, he accepts a package that not only exceeds the implant's safety limits—and will kill him if the data is not removed in time—but also contains information far more important and valuable than he had ever imagined. On a race against time, he must avoid the assassins sent to kill him and remove the data before it, too, ends his life.
Former policeman Lenny Nero has moved into a more lucrative trade: the illegal sale of virtual reality-like recordings that allow users to experience the emotions and past experiences of others. While they typically contain tawdry incidents, Nero is shocked when he receives one showing a murder.
As the president of a trashy TV channel, Max Renn is desperate for new programming to attract viewers. When he happens upon "Videodrome," a TV show dedicated to gratuitous torture and punishment, Max sees a potential hit and broadcasts the show on his channel. However, after his girlfriend auditions for the show and never returns, Max investigates the truth behind Videodrome and discovers that the graphic violence may not be as fake as he thought.
Light is information, a signal more lasting than recollection. If there’s anyone out there to receive the message. Isolated in a sealed apartment, a lone observer regards an outside world outside become increasingly unreal or unreachable. Archaic illuminations, old slides and the pin-lights of the camera obscura, crawl across the walls. Connections fray. Time loses meaning. A science fictional essay film, or its inverse. A rumination on optics, memory, data, and endings.
Joel Barish, heartbroken that his girlfriend underwent a procedure to erase him from her memory, decides to do the same. However, as he watches his memories of her fade away, he realises that he still loves her, and may be too late to correct his mistake.
When brilliant video game maker Flynn hacks the mainframe of his ex-employer, he is beamed inside an astonishing digital world...and becomes part of the very game he is designing. In his mission through cyberspace, Flynn matches wits with a maniacal Master Control Program and teams up with Tron, a security measure created to bring balance to the digital environment.
Set in the not to distant apocalyptic future. Earth is under invasion from computer/arcade aliens, tensions run high and teenagers still want to 'go out'.
On a road trip, Nic and two friends are drawn to an isolated area by a computer genius. When everything suddenly goes dark, Nic regains consciousness – only to find himself in a waking nightmare.
The Law Enforcement Technology Advancement Centre (LETAC) has developed SID version 6.7: a Sadistic, Intelligent, and Dangerous virtual reality entity which is synthesized from the personalities of more than 150 serial killers, and only one man can stop him.
The career of a disillusioned producer, who is desperate for a hit, is endangered when his star walks off the film set. Forced to think fast, the producer decides to digitally create an actress "Simone" to sub for the star — the first totally believable synthetic actress.
Telly Paretta is a grieving mother struggling to cope with the loss of her 8-year-old son. She is stunned when her psychiatrist reveals that she has created eight years of memories about a son she never had. But when she meets a man who has had a similar experience, Telly embarks on a search to prove her son's existence, and her sanity.
A simple man is turned into a genius through the application of computer science.
The Minister of Defense, who is expected to take part in a meeting has ordered an advance onsite inspection. The area must be secured and cleared from a rumoured terrorist threat.
Jimi, a computer game designer, finds that his latest product has been infected by a virus which has given consciousness to the main character of the game, Solo. Tormented by the memory of his fled girlfriend Lisa and begged by Solo to end its useless "life", Jimi begins a search for people who can help him both to discover what happened to Lisa and to delete his game before it is released.
A psychotherapist journeys inside a comatose serial killer in the hopes of saving his latest victim.
Jobe is resuscitated by Jonathan Walker. He wants Jobe to create a special computer chip that would connect all the computers in the world into one network, which Walker would control and use. But what Walker doesn't realize is a group of teenage hackers are on to him and out to stop his plan.
An identical twin restores an old mental asylum, where he takes it upon himself to mystically train the patients as warriors for humanity and justice.
A lonely teenage horror-movie fan discovers a mysterious computer game that uses hypnosis to custom-tailor the game into the most terrifying experience imaginable. When he emerges from the hypnotic trance he is horrified to find evidence that the brutal murder depicted in the game actually happened -- and he's the killer.
When Simon awakens in the hospital after surviving a near-fatal accident, amnesia has erased the last two years from his memory. He learns that his brother was killed, he has married a woman he doesn't remember and he's haunted by strange visions of the woman he loved.
Over a month has passed since 10,000 users were trapped inside the "Sword Art Online" world. Asuna, who cleared the first floor of the floating iron castle of Aincrad, joined up with Kirito and continued her journey to reach the top floor. With the support of female Information Broker Argo, clearing the floors seemed to be progressing smoothly, but conflict erupts between two major guilds who should be working together – the top player groups ALS (the Aincrad Liberation Squad) and DKB (the Dragon Knights Brigade). And meanwhile, behind the scenes exists a mysterious figure pulling the strings…