Pop music comes to Knohult and Åsa-Nisse has a new invention that makes his hens lay their eggs to the beat of the music.
Ronnie
Nils Nilsson from Åsen, better known as Åsa-Nisse and his friend Klabbarparn goes Moose hunting. As a result of a sabotage, staged by their wives, Åsa-Nisse is accused for hunting with illegal weapons.
In Knohult things havn't changed much. Eulalia is tired of Nisse who's engaged in all sorts of inventions in his workshop or poaching in the forest rather than to repair the water pump. When Eulalia in protest begins swimming in soft drinks and water the plants with spirit Åsa-Nisse sees nothing else to do but to repair the pump. As with all his inventions he adds a few extra features ... When he starts the machine the ground rumbles and up comes oil instead of water! Now, not only Åsa-Nisse, but the whole Knohult sees their chance to become wealthy! But "Dunderpumpen", as he calles the invention, turns out to be stronger than anyone had imagined, and when shady Scanian oil magnates with support of the Swedish government wants their share of the pie Knohult declares themselves a republic...
Åsa-Nisse has invented a very powerful engine and he sells the patent. However, the grocery store owner Sjökvist has been sneaking around ...
Inspired by the space-race, Åsa-Nisse and his friends build a top-secret moon rocket. They have big trouble hiding their secret from prying newspaper reporters, and spies disguised as cows...
Åsa-Nisse invents a new super fuel that makes boats look like rockets.
Åsa-Nisse has a bad back and when he visits the doctor he gets an experimental medicine for horses by mistake. Suddenly Åsa-Nisse has super strengths and becomes an unbeatable athlete.
Åsa-Nisse and Klabbarparn has found an old pirate map that leads them to the island Mallorca in the Mediterranean Sea as they search for the hidden treasure.
Åsa-Nisse's brother Julius returns home from USA, apparently very rich. Also, Åsa-Nisse och Klabbarparen takes care of a little child which leads to all sorts of complications.
Sjökvist needs a woman to tidy up his general store and Åsa-Nisse helps him out to put an ad in the local newspaper.
Åsa-Nisse has found a new job as forest ranger at count Malcolms estate Segerstad.
A con man inherits a gold mine. Knowing that his family are even bigger con artists than he is, he assumes the mine is worthless, and teams up with a partner in a scheme to unload it on some unsuspecting chumps. However, the other members of his family discover that the gold mine is actually worth a lot of money, and they set out to take it from him before he realizes what he has.
Corporal Åsa-Nisse Nilsson is an officer who somehow manages to teach his soldiers both discipline and the art of war.
Two police officers investigate the case of the women from a brothel who died of pleasure. Their investigations will guide them to the real culprits.
Dono (Wahyu Sardono), Indro (Indrojoyo Kusumo) and Kasino (Kasino Hadiwibowo) really want to have a car, but they don't have money. So the arrival of Uncle Dono, Dewo Sastro (Tisna S. Brata), was used to request a car. Unfortunately Dewo Sastro was very stingy, Dono's request was not granted. They don't run out of mind. With the help of his friends, Dono's kidnapping plays were arranged by real villains, Mata Satu (S. Parya) who happened to be an acquaintance of Indro. Criminals ask for a ransom from Dewo Sastro, which is enough to buy a car. But by Mata Satu, the ransom requested is far greater than originally agreed. Dono was even kidnapped real and really would be killed if his request was not granted. But Dewo Sastro still doesn't want to redeem Dono. Forced by Kasino, Indro and his female friends tried to save Dono. Later Dewo Sastro actually presented a luxury car to Dono because he had succeeded in arresting Mata Satu.
Several centuries ago, a castle servant girl acquires a great fortune. Presently, a simple peasant woman Manka gets this fortune back, because of denationalization. Mehmed Gigio the Superman with his associates, the leader of a criminal organization, wants this property for himself. Policemen Janez and Franci get involved into the game. In the end, Mother Manka righteously gives everything away to Sir Roger Moore for all the children that need help in this world.
As part of a brutal hazing ritual, a young frat pledge leads a wasted girl upstairs to swipe his v-card, only to discover getting lucky isn't so easy.