A 2003 French documentary on Japanese arcade video games
A 2003 French documentary on Japanese arcade video games
2003-10-20
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The PlayStation Revolution is an independent documentary feature film that uncovers the incredible story behind the creation of the Sony PlayStation. It is an essential watch for anyone interested in video games and the history of the biggest entertainment industry on earth. The film investigates why Sony decided to enter the video games business, when it was already dominated by both Nintendo and Sega, who not only produced their own hardware but made and published fantastic games. To compete, Sony would not only have to design and build a new piece of hardware, but they would have to find a way to persuade the game development industry to take a chance and develop games for it long before it even came out!
From executive producer Zach Braff and director Jeremy Snead, "Video Games: The Movie" is an epic feature length documentary chronicling the meteoric rise of video games from nerd niche to multi-billion dollar industry. Narrated by Sean Astin and featuring in-depth interviews with the godfathers who started it all, the icons of game design, and the geek gurus who are leading us into the future, "Video Games: The Movie" is a celebration of gaming from Atari to Xbox and an eye-opening look at what lies ahead.
The dawn of the 21st Century has found much of modern society obsessed with occult mysteries, sadistic violence, and evil. Everything from cartoons and video games to recorded music and major theatrical films are being designed and promote to "satisfy" the public's insatiable lust for the macabre. Most disturbing is the rise in the practice of Satanism. Law enforcement agencies are unable to keep up with the increasing numbers of heinous, Satanically inspired crimes. Basically a remake of Devil Worship: The Rise of Satanism (1989) using the same footage.
In this hilarious arcade showdown, a humble novice goes head-to-head against the reigning Donkey Kong champ in a confrontation that rocks the gaming world to its processors! For over 20 years, Billy Mitchell has owned the throne of the Donkey Kong world. No one could beat his top score until now. Newcomer Steve Wiebe claims to have beaten the unbeatable, but Mitchell isn't ready to relinquish his crown without a fight. Go behind the barrels as the two battle it out in a vicious war to earn the title of the true King of Kong.
Every January, the country's largest jigsaw puzzle contest is held in St. Paul, Minnesota. Choose your favorite team and watch them try to put the pieces back together.
A 2004 French documentary on rhythm games
In 1995, former KGB Major General Oleg Kalugin and ex-CIA Director William Colby collaborated in an unexpected way. They made a video game. The Great Game traces how both men rose to the tops of their fields following World War II, before falling out of favor with their respectives agencies — on opposite sides of the Iron Curtain. For Kalugin, a growing discontent with the KGB’s treatment of Russians radicalized him against the institution. Meanwhile William Colby, an OSS operative and the CIA’s man on the ground in Vietnam, was fired by President Ford after testifying before Congress about controversial CIA programs like MKULTRA and CoIntelPro. After the fall of the Berlin Wall, both living on American soil, Colby and Kalugin played themselves in Spycraft, a multi-million dollar game that was among the most advanced of its time — and is now almost entirely forgotten.
Prepare for battle! Jump straight into one of the fastest growing games of all time, with over 40 million players, and many pro teams across the globe. Creators of World of Warcraft, Blizzard introduced their first new IP in 17 years ‘Overwatch’, which has become a global phenomenon. Celebrating hope, diversity and teamwork, join the Overwatch community and hear from the people at the very heart of the game; the developers, the pros, the fans and the voice actors of Reinhardt, Sombra, Pharah, Symmetra, Ana and more, in this unofficial documentary.
A fan-first celebration of the future of video games, featuring world premiere new game announcements and first looks at the latest games from the world's biggest video game developers.
Feature length documentary about the infamous video game franchise 'Postal' by Running with Scissors. Exploring the company's history and possible imprint violent video games bring to the real world.
Over 133 years in the making, from humble beginnings manufacturing 'Hanufuda' cards came one of the world's most recognized videogame companies, from the birth of Mario and Luigi to Donkey Kong and Zelda... to beating its competition and presenting itself as a platform for quality games and strong values. This is the story of Nintendo.
A video essay that despite, multiple delays, finally released to document the story and cancellation of solo-dev Heavenly Den!'s game, Blessed Realities, as a way to bring closure to the game and the studio's story. The story is over.
American teenagers connect on the early internet to crusade for their favorite videogame of all time, pitting their fan site against a corporate goliath and their own looming adulthoods.
Record-breaking gamer Narcissa Wright grapples with her toxic obsession for attention and her space in the streaming community after coming out as transgender, all while attempting to set a new world record for The Legend of Zelda: Breath of the Wild.
Discover how Sony entered the video game market and created a console that took the world by storm, forever transforming the gaming landscape.
This documentary offers an honest look at our fraught, complex relationship to video games from the perspectives of gamers and their concerned parents.
Exile - Never Mind Reality depicts a growing phenomenon: young people developing an obsession with online gaming (MMORPG). Emil (34) from Oslo, Daniel (16), Morten (14) and Rasmus (15) from Lillehammer are all completely hooked. This has had serious consequences for them and has led to them dropping school, friends or jobs. At the same time, gaming is fun and gives them a sense of mastery.
Sparked by a public display of sexual harassment in 2012, GTFO pries open the video game world to explore a 20 billion dollar industry riddled with discrimination and misogyny. Every year, the gaming community grows increasingly diverse. This has led to a clash of values and women are receiving the brunt of the consequences every day, with acts of harassment ranging from name calling to death threats. Through interviews with video game creators, journalists, and academics, GTFO paints a complex picture of the video game industry, while revealing the systemic and human motivations behind acts of harassment. GTFO begins the conversation that will shape the future of the video game world.
Filmmaker Robin Benger covered 14 wars in 24 countries as a veteran TV producer but nothing prepared him for the discovery that war was being waged in the basement of his own home. He discovered that "first person shooter" games, and violence-centred gaming, are taking over as the entertainment of choice for a whole generation of (mostly) teenage males. Entering into that world, he began filming in cyber-cafes, games manufacturers‚ conventions, and mega gaming tournaments, even tracking down the designer of the very game causing him so much friction with his own son.
A critical analysis by Jacob Geller analyzing the depiction of head- (or consciouness-) transplants in video games such as Wolfenstein 2 or Soma in parallel with the history of the almost-father of head transplants (his experiences having been limited to monkeys), Robert Joseph White. How did we end up moving the center of human consciouness from the heart to the brain ? Where does the soul come in to play here? When is the body / Theseus' ship no longer the body / Theseus' ship for having had its limbs / its wood transplanted too much ?