GET LAMP is a documentary about interactive fiction (also known as text adventures) filmed by computer historian Jason Scott.
Queen Elizabeth I visits late 1970s England to find a depressing landscape where life has changed since her time.
A Hollywood filmmaker (Mike Jittlov) makes a short for an evil film studio. Unbeknownst to him, the producer has placed a bet of $25,000 that he won't come up with anything with a use. Luckily, our film creator gets the help of his friends.
Stéphane defers his frustration at not having had a son on his sons-in-law. So when her younger daughter decides to leave a rugby player than the idolatrous father for a doctor he can not stand, he will do everything to get his son-in-law back. His daughter will not let it go.
While exploring the neighboring woods, 13-year-old John discovers an unfinished bunker — a deep hole in the ground. Seemingly without provocation, he drugs his affluent parents and older sister and drags their unconscious bodies into the bunker, where he holds them captive. As they anxiously wait for John to free them from the hole, the boy returns home, where he can finally do what he wants.
Eight years after the opening night tragedy of HELL HOUSE LLC, many unanswered questions remain. Thanks to an anonymous tip, an investigative journalist is convinced that key evidence is hidden inside the abandoned Abaddon Hotel. She assembles a team to break into the hotel in hopes of discovering the truth. But the source of the tip and the secrets of the Abaddon Hotel are more horrifying than any of them could have imagined.
WWII 1942: Rzhev, USSR. Stuck in a crucial strategical position, a small company from the Red Army does whatever it takes to fend off the Nazis.
Four different couples have a romantic week over New Year's Eve. Both coming out of failed marriages, Ji-ho and Hyo-young are not open to the possibility of new love, while Jin-ah heads to the other side of globe and encounters Jae-hun.
An all-girl rock band moves to Hollywood in the hope of achieving success, only to fall into a whirlpool of wickedness and decadence.
To debunk the Amityville house's infamous reputation and take advantage of a rock-bottom asking price, skeptical journalist John Baxter buys the place and settles in to write his first novel.
A leftist professor wants the truth about two men killed during a hunting party; but the mafia, the Church and corrupt politicians don't want him to learn it.
Jay Killon is the bodyguard of the recently elected US president, but he is assigned to the first lady (Lara Royce). Lara hates Killon so she does all she can to escape. The story complicates when someone tries to kill Lara.
A cargo aircraft crashes in a sandstorm in the Sahara with less than a dozen men on board. One of the passengers is an airplane designer who comes up with the idea of ripping off the undamaged wing and using it as the basis for a replacement aircraft they need to build before their food and water run out.
When a tabloid reporter and his son travel to a quiet Midwestern town to investigate a gruesome massacre, they fall victim to a possessed orphan named Micah.
A spirited girl finds herself caught in a complicated love triangle while burdened with societal and familial pressures.
After a detective rescues a mute disfigured woman from being murdered, he takes her into his home to prevent her from staying in a mental hospital, a move which alienates his family and soon turns to obsession.
A married farmer falls under the spell of a slatternly woman from the city, who tries to convince him to drown his wife.
It's recruiting time and despite being short and scrawny, Johnny Walker is America's hottest young football prospect. His dilemma: should he take one of the many offers from college talent scouts or should he attend the local state college with his girlfriend and give up his football career?
Richard Hanney has a rude awakening when a glamorous female spy falls into his bed - with a knife in her back. Having a bit of trouble explaining it all to Scotland Yard, he heads for the hills of Scotland to try to clear his name by locating the spy ring known as The 39 Steps.
Michele is a Communist MP who loses his memory in a car crash—although nobody seems to notice. Over the course of a water polo match ahead of election day, he begins to remember his past life, revealing the picture of a man whose personal and political identity crisis mirrors the one of Italian communism.
When average, law-abiding citizens suddenly turn to a life of hedonistic behavior and violent crime, Detective Tom Beck is tasked with helping young FBI agent Lloyd Gallagher determine the cause.
For years now, the Kremlin has been systematically trying to use well-trained hackers for its own benefit. In exchange for freedom and protection, they do the dirty work of the state, interfering in other countries’ elections and penetrating government networks. Just how dangerous is Russia’s cyber army?
The PlayStation Revolution is an independent documentary feature film that uncovers the incredible story behind the creation of the Sony PlayStation. It is an essential watch for anyone interested in video games and the history of the biggest entertainment industry on earth. The film investigates why Sony decided to enter the video games business, when it was already dominated by both Nintendo and Sega, who not only produced their own hardware but made and published fantastic games. To compete, Sony would not only have to design and build a new piece of hardware, but they would have to find a way to persuade the game development industry to take a chance and develop games for it long before it even came out!
GoldenEra is a documentary that tells the story of the creation and legacy of the video game GoldenEye 007 (1997) for the Nintendo 64.
Plato's allegory of the cave is often read as a prefiguration of cinema. Yet this film illustrates how online gaming was born from a network of caves. The reconstruction of one couple's hobby, spending all their time in the world's largest cave system, leads us to the conception of a pioneering video game.
Several independent game creators retell their struggles, failures, and triumphs while discussing what it means to be an "indie", and what it means to be a creative.
Follow three professional video game players as they overcome personal adversity, family pressures, and the realities of life to compete in a $1,000,000 tournament that could change their lives forever.
From executive producer Zach Braff and director Jeremy Snead, "Video Games: The Movie" is an epic feature length documentary chronicling the meteoric rise of video games from nerd niche to multi-billion dollar industry. Narrated by Sean Astin and featuring in-depth interviews with the godfathers who started it all, the icons of game design, and the geek gurus who are leading us into the future, "Video Games: The Movie" is a celebration of gaming from Atari to Xbox and an eye-opening look at what lies ahead.
Before Google, Yahoo and even Apple, before the Silicon Valley cliché of informal dress code, skateboards running the corridors and wild creativity became commonplace, one company embodied the digital economy lifestyle and business style: the one firm coming out of the Age of Aquarius was Atari. The story of Atari is two-thirds the story of Nolan Bushnell, founder and visionary, and one-third the first and probably biggest boom and bust of the new economy some 20 years before the new economy even existed. Atari was showing that technology is cool, way before the personal computer revolution took place and they were reaching out to an ever-growing audience with something that is still cool today: video games. Atari literally introduced the digital world to the mass consciousness.
Follow the teams at Respawn, Lucasfilm and EA as they strive to translate the cinematic magic of Star Wars into the awe-inspiring gameplay of Star Wars Jedi: Fallen Order.
Tim Rogers and Robert Pelloni attempt to get into E3 without passes.
Second Skin takes an intimate look at three sets of computer gamers whose lives have been transformed by online virtual worlds. An emerging genre of computer software called Massively Multiplayer Online games, or MMOs, allows millions of users to interact simultaneously in virtual spaces. Of the 50 million players worldwide, 50 percent consider themselves addicted.
"Spelkollektivet: To Build a Castle" is the story of the world's largest co-living space for game developers, and the people living there. Follow the founder James Newnorth as he navigates the many obstacles of turning an untried idea into reality. Meet the three indie devs Leene Künnap, Matej Jan and Michal Roch as they work on their respective games, "Death and Taxes", "Pixel Art Academy" and "Lords and Villeins". Find out if Spelkollektivet fosters the next indie dev star.
To Win It All: The Road to the Six Invitational is an exciting view into Tom Clancy's Rainbow Six Siege, one of the world's fastest-growing esports. Three top players from around the globe try to balance lives, relationships, and training while chasing a chance to compete in the Six Invitational and win its life-changing $2,000,000 prize pool.
Go behind-the-scenes to explore the themes of love and loss and how The Last of Us: Left Behind single player story chapter was created.
Homer's Odyssey meets King of Kong as two über geeks try to collect all 678 officially licensed Nintendo Entertainment System game cartridges in 30 days, WITHOUT the aid of online purchasing.
In this hilarious arcade showdown, a humble novice goes head-to-head against the reigning Donkey Kong champ in a confrontation that rocks the gaming world to its processors! For over 20 years, Billy Mitchell has owned the throne of the Donkey Kong world. No one could beat his top score until now. Newcomer Steve Wiebe claims to have beaten the unbeatable, but Mitchell isn't ready to relinquish his crown without a fight. Go behind the barrels as the two battle it out in a vicious war to earn the title of the true King of Kong.
Director Hidemaro Fujibayshi discusses the process and journey of creating The Legend of Zelda: Breath of the Wild, and Producer Eiji Aonuma discusses the importance of creating a game where players could be free to explore.
The untold story of the personal battles that gave rise to the $100 billion video game industry and a 50-year-long, multi-generation epic featuring corporate coups, industrial espionage, secret burial grounds and the promise of unimaginable riches being just one cartridge away. The only constant through the saga is this: When you think you've won, you're actually at your most vulnerable.
Charlie Brooker sets his caustic sights on video games. Expect acerbic comment as he looks at the various genres, how they have changed since their early conception and how the media represents games and gamers. Features interviews with Dara O Briain, sitcom scribe Graham Linehan and Rab and Ryan from Consolevania.
Each year, hundreds of video game companies bring their latest game to E3...the biggest gaming convention in the world. Bethesda Softworks decided to unveil at this event their most ambitious game ever - Oblivion. This is the story behind the game.