Exploited, abused and sometimes abandoned most gamers fail to reach the top, but like all sports heroes exist. FRAG is the true story of professional video gaming outlining the evolution of the 1980’s arcade game competitions to the elite tournaments of today for millions of dollars around the globe.
Hired by a powerful member of the Russian mafia to avenge an FBI sting that left his brother dead, a psychopathic hitman known only as The Jackal proves an elusive target for the people charged with the task of bringing him down: a deputy FBI director, a Russian MVK Major, and a jailed IRA terrorist who can recognize him.
Two leading computer scientists work toward their goal of Technological Singularity, as a radical anti-technology organization fights to prevent them from creating a world where computers can transcend the abilities of the human brain.
World War II soldier-turned-U.S. Marshal Teddy Daniels investigates the disappearance of a patient from a hospital for the criminally insane, but his efforts are compromised by troubling visions and a mysterious doctor.
Though Kevin has evidenced 23 personalities to his trusted psychiatrist, Dr. Fletcher, there remains one still submerged who is set to materialize and dominate all the others. Compelled to abduct three teenage girls led by the willful, observant Casey, Kevin reaches a war for survival among all of those contained within him — as well as everyone around him — as the walls between his compartments shatter apart.
A burger-loving hit man, his philosophical partner, a drug-addled gangster's moll and a washed-up boxer converge in this sprawling, comedic crime caper. Their adventures unfurl in three stories that ingeniously trip back and forth in time.
The story of a super-secret spy organization that recruits an unrefined but promising street kid into the agency's ultra-competitive training program just as a global threat emerges from a twisted tech genius.
The adventures of a group of explorers who make use of a newly discovered wormhole to surpass the limitations on human space travel and conquer the vast distances involved in an interstellar voyage.
A small town girl is caught between dead-end jobs. A high-profile, successful man becomes wheelchair bound following an accident. The man decides his life is not worth living until the girl is hired for six months to be his new caretaker. Worlds apart and trapped together by circumstance, the two get off to a rocky start. But the girl becomes determined to prove to the man that life is worth living and as they embark on a series of adventures together, each finds their world changing in ways neither of them could begin to imagine.
Humanity finds a mysterious object buried beneath the lunar surface and sets off to find its origins with the help of HAL 9000, the world's most advanced super computer.
Born under unusual circumstances, Benjamin Button springs into being as an elderly man in a New Orleans nursing home and ages in reverse. Twelve years after his birth, he meets Daisy, a child who flits in and out of his life as she grows up to be a dancer. Though he has all sorts of unusual adventures over the course of his life, it is his relationship with Daisy, and the hope that they will come together at the right time, that drives Benjamin forward.
When siblings Judy and Peter discover an enchanted board game that opens the door to a magical world, they unwittingly invite Alan -- an adult who's been trapped inside the game for 26 years -- into their living room. Alan's only hope for freedom is to finish the game, which proves risky as all three find themselves running from giant rhinoceroses, evil monkeys and other terrifying creatures.
101-year-old Rose DeWitt Bukater tells the story of her life aboard the Titanic, 84 years later. A young Rose boards the ship with her mother and fiancé. Meanwhile, Jack Dawson and Fabrizio De Rossi win third-class tickets aboard the ship. Rose tells the whole story from Titanic's departure through to its death—on its first and last voyage—on April 15, 1912.
After being held captive in an Afghan cave, billionaire engineer Tony Stark creates a unique weaponized suit of armor to fight evil.
The near future, a time when both hope and hardships drive humanity to look to the stars and beyond. While a mysterious phenomenon menaces to destroy life on planet Earth, astronaut Roy McBride undertakes a mission across the immensity of space and its many perils to uncover the truth about a lost expedition that decades before boldly faced emptiness and silence in search of the unknown.
In 1926, Newt Scamander arrives at the Magical Congress of the United States of America with a magically expanded briefcase, which houses a number of dangerous creatures and their habitats. When the creatures escape from the briefcase, it sends the American wizarding authorities after Newt, and threatens to strain even further the state of magical and non-magical relations.
Los Angeles, 1969. TV star Rick Dalton, a struggling actor specializing in westerns, and stuntman Cliff Booth, his best friend, try to survive in a constantly changing movie industry. Dalton is the neighbor of the young and promising actress and model Sharon Tate, who has just married the prestigious Polish director Roman Polanski…
In a future where a failed global-warming experiment kills off most life on the planet, a class system evolves aboard the Snowpiercer; a train that travels around the globe via a perpetual-motion engine.
In a world in which Great Britain has become a fascist state, a masked vigilante known only as “V” conducts guerrilla warfare against the oppressive British government. When V rescues a young woman from the secret police, he finds in her an ally with whom he can continue his fight to free the people of Britain.
Ex-hitman John Wick comes out of retirement to track down the gangsters that took everything from him.
In the 1820s, a frontiersman, Hugh Glass, sets out on a path of vengeance against those who left him for dead after a bear mauling.
Follow three professional video game players as they overcome personal adversity, family pressures, and the realities of life to compete in a $1,000,000 tournament that could change their lives forever.
Narrated by Academy Award winners Sissy Spacek and Herbie Hancock, River of Gold is the disturbing account of a clandestine journey into Peru's Amazon rainforest to uncover the savage unraveling of pristine jungle. What will be the fate of this critical region of priceless biodiversity as these extraordinarily beautiful forests are turned into a hellish wasteland?
Filmmaker Alain Resnais documents the atrocities behind the walls of Hitler's concentration camps.
At the edge of the Yangtze River, not far from the Three Gorges Dam, young men and women take up employment on a cruise ship, where they confront rising waters and a radically changing China.
A young girl has already seen everything there is to see and her world has lost all meaning. Her anger shatters her world and she finds herself in the universe of QUIDAM, where she is joined by a playful companion, as well as another mysterious character who attempts to seduce her with the marvelous, the unsettling and the terrifying.
Director Hidemaro Fujibayshi discusses the process and journey of creating The Legend of Zelda: Breath of the Wild, and Producer Eiji Aonuma discusses the importance of creating a game where players could be free to explore.
Homer's Odyssey meets King of Kong as two über geeks try to collect all 678 officially licensed Nintendo Entertainment System game cartridges in 30 days, WITHOUT the aid of online purchasing.
Before Google, Yahoo and even Apple, before the Silicon Valley cliché of informal dress code, skateboards running the corridors and wild creativity became commonplace, one company embodied the digital economy lifestyle and business style: the one firm coming out of the Age of Aquarius was Atari. The story of Atari is two-thirds the story of Nolan Bushnell, founder and visionary, and one-third the first and probably biggest boom and bust of the new economy some 20 years before the new economy even existed. Atari was showing that technology is cool, way before the personal computer revolution took place and they were reaching out to an ever-growing audience with something that is still cool today: video games. Atari literally introduced the digital world to the mass consciousness.
In 1996, electric cars began to appear on roads all over California. They were quiet and fast, produced no exhaust, and ran without gasoline... Ten years later, these cars were destroyed.
Record high oil prices, global warming, and an insatiable demand for energy: these issues define our generation. The film exposes shocking connections between the auto industry, the oil industry, and the government, while exploring alternative energies such as solar, wind, electricity, and non-food-based biofuels.
Go behind-the-scenes to explore the themes of love and loss and how The Last of Us: Left Behind single player story chapter was created.
An intimate portrayal of the everyday lives of Carthusian monks of the Grande Chartreuse, high in the French Alps (Chartreuse Mountains). The idea for the film was proposed to the monks in 1984, but the Carthusians said they wanted time to think about it. The Carthusians finally contacted Gröning 16 years later to say they were now willing to permit Gröning to shoot the movie, if he was still interested.
Chronological look at the fiasco in Iraq, especially decisions made in the spring of 2003 - and the backgrounds of those making decisions - immediately following the overthrow of Saddam: no occupation plan, an inadequate team to run the country, insufficient troops to keep order, and three edicts from the White House announced by Bremmer when he took over.
From executive producer Zach Braff and director Jeremy Snead, "Video Games: The Movie" is an epic feature length documentary chronicling the meteoric rise of video games from nerd niche to multi-billion dollar industry. Narrated by Sean Astin and featuring in-depth interviews with the godfathers who started it all, the icons of game design, and the geek gurus who are leading us into the future, "Video Games: The Movie" is a celebration of gaming from Atari to Xbox and an eye-opening look at what lies ahead.
This 2005 documentary film chronicles the life of Daniel Johnston, a manic-depressive genius singer/songwriter/artist, from childhood up to the present, with an emphasis on his mental illness and how it manifested itself in demonic self-obsession.
An alien narrates the story of his dying planet, his and his people's visitations to Earth and Earth's self-made demise, while human astronauts in space are attempting to find an alternate planet for surviving humans to live on.
Bringing his unique sense of humor to this bizarre and original piece of moviemaking, Tom Waits takes the audience through a musical journey with his jazzy, quirky, bluesy tunes presented as you would never, ever, ever expect.
This collection of David Lynch's short films covers the first 29 years of his career. Four of his earliest underground films—Six Figures Getting Sick (1966), The Alphabet (1968), The Grandmother (1970) and The Amputee (1974)—are showcased, as well as two works from further into his career—The Cowboy and the Frenchman (1988) and Premonitions Following an Evil Deed (1995)—which were originally released as segments of anthology projects. Each film is given a special introduction by the director.
An exploration of the appeal of horror films, with interviews of many legendary directors in the genre.
Four awkward 17-year-olds struggle through their senior year. Like most high school students, they ride a continual wave of embarrassment: crappy after-school jobs, attempted sex in the science room, tinfoil shorts, guitar-strumming hippie teachers and brushes with the law. The only difference is that their moments of humiliation are caught on tape--our gang of four are the subjects of a documentary shot by fellow classmates.