Toroid is an experimental audio-reactive animation work that demonstrates the possibilities of harnessing digital waveforms of electronic origin into a continual source of power. By making the invisible visible, the work bears similarity and inspiration from the extensive quantum energy research at CERN which seeks to uncover and control the particles in and around us. In this era of over-production and over-algorithmic data illusion of choices, Toroid inserts itself in the digital narrative as a power source simulation showing a possibility for ensuring a positive flow of eternal (renewable) energy working in parallel with the natural order.
Toroid is an experimental audio-reactive animation work that demonstrates the possibilities of harnessing digital waveforms of electronic origin into a continual source of power. By making the invisible visible, the work bears similarity and inspiration from the extensive quantum energy research at CERN which seeks to uncover and control the particles in and around us. In this era of over-production and over-algorithmic data illusion of choices, Toroid inserts itself in the digital narrative as a power source simulation showing a possibility for ensuring a positive flow of eternal (renewable) energy working in parallel with the natural order.
2019-11-12
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The final 17 years of American singer and musician Karen Carpenter, performed almost entirely by modified Barbie dolls.
Experimental animation/live-action short by Dušan Vukotić
The mutating forms of Tensai Banpaku, or “Genius Expo” create a stunning abstract orchestra.
Both a scientific and dreamlike documentary at once, Ghost Cell is a stereoscopic plunge into the guts of an organic Paris seen as a cell through a virtual microscope.
Film artist Jennifer Reeves and musician Anthony Burr collaborated to make this live film and music performance, which mixes and subverts symbols of science, industry, medicine and madness. Up to 4 screens and 4 channels of multi-layered music immerse the audience in colorful rhythmic molecular forms, morphing frequencies and visual textures, which are broken down to the particle. Found images from the 20th century educational films are sewn together with melted down pharmaceuticals affixed directly to the film, and form a concentrated fusion with pulsating electronic sounds and an acoustic multi-tonal bass clarinet. Illustrations of brain dendrites, synapses, waveforms and assembly lines personify the movement of frequencies and light as they envelop the audience. As the performance ensues, the intensity builds to a point of irresistible danger and rupture.
On planet Sigma, enormous creatures are trapped inside the ice. And then, all of a sudden explosions erupt from subterranean volcanoes. The ice begins to melt; a global warming concludes the giants’ deep slumber and new life begins. The creatures crawl forth, out of the ice.
Believe it or not, esoteric film sages, i.e., Phil Solomon, are open to the possibilities of working with video — and even video games. This is a film that takes images from the notorious wanton car-jacking shoot-em-up Grand Theft Auto video game.
An experimental study of the inside of a "scattered brain".
It is well known that the disposition of the images drawn by Escher are neither for animation nor for pre-animation; actually, quite the opposite. His images appear to be the carrying out of metamorphic dissolves. A bird gives way to the recognition of a house, which turns into fish, which turns into birds, and so on. Not a single flapping of wings takes place; everything is reiterated and fixed, becoming immersed in and re-emerging from a static continuum. All of Escher is an homage to one of the major animating forces of the cinema: the cross-dissolve. Precisely there, I found cinematic attitudes: in the house which turns into fish and in everything that transforms into something else. I gradually managed to figure out various types of non-existent sequences and then finally found myself dissolved, crossing over metamorphically. —P.G.
Combines animation, documentary footage, and hand-painted film as well as slide projections, a painted 12" x 24" backdrop, and sculptural palm tree to create a kaleidoscopic portrait of the Puerto Rican psyche.
First part of the Trilogy of the Island in which Poli Marichal expresses and vents the anger and frustration caused by the colonial situation.
A meek office worker finds himself flung into a fantasy world as a naked muscleman. An early version of the Den character, known from the comic magazine Heavy Metal and the movie by the same name.
Impressions on the topic of plastics set to Vivaldi's Winter: blizzard, dancing moons, beats ice, sparkling silver crystals, petrified wood frozen.
La Maison en Petits Cubes tells the story of a grandfather's memories as he adds more blocks to his house to stem the flooding waters.