When Martin Knox, a friend of Scattergood's who owns a horse-breeding farm, is killed in a harness race Scattergood tells Martin's son Dan that he will send him to college if he forgets about taking over his father's business, which was heavily mortgaged and has been put up for auction after Knox's death. The boy reluctantly agrees, but when he discovers that his favorite horse Starlight is sick, he decides to bring the animal back to health and then enter him in the Governor's Race, whose $5000 prize would enable Dan to pay off his father's mortgage and keep the business in the family.
Dan Knox
When Martin Knox, a friend of Scattergood's who owns a horse-breeding farm, is killed in a harness race Scattergood tells Martin's son Dan that he will send him to college if he forgets about taking over his father's business, which was heavily mortgaged and has been put up for auction after Knox's death. The boy reluctantly agrees, but when he discovers that his favorite horse Starlight is sick, he decides to bring the animal back to health and then enter him in the Governor's Race, whose $5000 prize would enable Dan to pay off his father's mortgage and keep the business in the family.
1942-05-08
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A couple attempts to win custody of their orphaned grandson, who's being raised by his veterinarian uncle in a racetrack environment.
Jungle Pocket, a.k.a. Pokke, is a Umamusume girl who has been running free in freestyle races, aiming to be the strongest. On a whim, Pokke watches a race in the Twinkle Series. She is shocked by Fuji Kiseki's performance in the race, and decides to challenge for the Twinkle Series herself. Pokke enters "Toresen Academy," where Umamusume girls gather, and under the guidance of trainer Tanabe, who raised Fuji Kiseki, she takes on the "Classic Triple Crown Race," a race she is allowed to attempt only once in her lifetime. What awaited him there were rivals of the same generation who were even more talented than Pokke. Dedicated to her work, Dantsu Flame continues to work hard and honestly. Manhattan Cafe, running after a "friend" that only she can see. And Agnes Tachyon, a mad scientist who seeks beyond the possibilities of Umamusume. These Umamusume girls put their pride, their will, and their souls on the line. The hot and fierce battle opens the door to a new era.
A London taxicab driver cashes in on a big sweepstakes ticket and becomes the prey of a confidence-gang that sells him a nag of a cavalry horse on the claim that it is a brother to a current Derby winner.
At WC Boggs' Lavatory factory, Vic Spanner is the union representative who calls a strike at the drop of a hat. However, eventually everyone gets fed up with him.
Two window washers who are mistaken by Nick Craig, a bookie, as the messengers he sent for to pick up $50,000. Now the person he sent them to sent two of his men to get the money back but they found out about it. So they try to mail to Craig but a mix up has the money sent somewhere else and the woman who got it spent it. Now Craig needs the money to pay off one of his clients.
The inspiring true story of Dream Alliance, an unlikely race horse bred by small town bartender, Jan Vokes. With very little money and no experience, Jan convinces her neighbors to chip in their meager earnings to help raise Dream and compete with the racing elites. Their investment pays off as Dream rises through the ranks and becomes a beacon of hope in their struggling community.
Harry Valentini and Moe Dickstein are both errand boys for the Mob. When they lose $250,000, they are set up to kill each other. But they run off to Atlantic City and comedy follows.
Bruno Fioretti, known as "Mandrake", is an inveterate gambler who never misses a day at the horse racing track in Rome. He is doubly unlucky: he bets too much on one horse, and his wife is sleeping with his best friend because Mandrake is always at the track. Penniless and cuckolded, Mandrake decides to make one last bet.
A young gambler makes a large, risky bet on a horse race. When the odds turn in his favour, more than one party has sudden interest in the winning betting slip, and they'll do anything to get their hands on it.
Young Scattergood Baines arrives in the small New England town of Coldriver. Through some shrewd business maneuvering, he manages to open up a hardware store. Twenty years later he has become a prosperous and respected member of the community, a member of the local school board and the owner of a railroad that transports timber to the local sawmill. Problems begin to arise, however, when a young schoolteacher he has hired turns out to be not quite what he expected, and the mill owners pressure Scattergood to sell them his railroad, with the idea of raising the transportation fees paid to them by the local loggers.
Small-town store owner Scattergood Baines helps a runaway boy find his father, who has escaped after being unjustly imprisoned, and a young chemist who is trying to invent a color television but is being opposed by his girlfriend's father, who wants the girl to marry a pharmacist like himself instead of some crazy inventor.
The slightly chubby harness racer Bjarte doesn't get the good horses anymore, and is forced to enter the criminal path in order to keep menacing creditors at bay. A fatal choice of partners ends up in a failed doping attempt, and a consequent kidnapping of the top horse Berlusconi.
In this outing, Joe loves playing the horses and shows what you can do to improve your odds of winning.
A doctor is driven into an investigation of sinister goings-on at a horse race track by his mystery writer ex-wife.
Gerry is a talented but down-on-his-luck gambler whose fortunes begin to change when he meets Curtis, a younger, highly charismatic poker player. The two strike up an immediate friendship and Gerry quickly persuades his new friend to accompany him on a road trip to a legendary high stakes poker game in New Orleans. As they make their way down the Mississippi River, Gerry and Curtis manage to find themselves in just about every bar, racetrack, casino, and pool hall they can find, experiencing both incredible highs and dispiriting lows, but ultimately forging a deep and genuine bond that will stay with them long after their adventure is over.
After a successful heist at the race track, talented thief Lupin has his sights set on a valuable diamond set to be displayed in seven days. His plan is complicated when he saves a young girl named Michelle from a group of thugs. Michelle's father is very rich and connected to the diamond; her father also enlists an old mercenary friend of Jigen to persuade Jigen to work for him. Goemon has also been hired by Fujiko to assist her in her own plans for the diamond. With no one to turn to and double-crosses galore, can Lupin pull things together in a week?
Algernon Sprigg, a horse-racing fanatic, is convinced that everyone is a gambler at heart. To prove his theory, he bets a friend that he can convert Amos Purdie, the puritanical head of an anti-betting association, into a punter within a week.
Snooky the Human-Zee helps a family that is being victimized by crooks at a racetrack.
Archie Slott inherits a successful racing stable from his dissolute uncle, but his sanctimonious aunt tries to convince him to sell it off. In an attempt to avoid doing so, he accidentally buys a failing all-in wrestling stadium as well. Now Archie is faced with the tasks of ensuring success for his stable's Derby entry, paying the salaries of his newly-acquired wrestlers, and avoiding a plot to convert the stables into a holiday home.