2005-10-08
0
Documentary exploring the making of the third installment of the popular post-apocalyptic roleplaying game series Fallout. The Making of Fallout 3 features behind the scenes footage, concept art and was only made available to people who had purchased the collectors edition of the game.
When a powerful new Internet Digimon hatches and begins to consume data at an alarming rate, the Digidestined - kids chosen to save the digital world - must put an end to the destruction before the damage becomes irreversible and worldwide communication halts forever. As computer-based missiles are launched, and a wayward Digimon kidnaps the Digidestined, only the combined efforts of a worldwide network of kids and a new group of "Digidestined" can rescue the others and stop global disaster.
The year is 2027. In modern day Tokyo, people can freely enjoy use of the internet as a result of the widespread availability of the Ethernet across the world. In all aspects, this is considered a modern communication revolution. The revolutionary cloud operating system, known as ESC-A, has spread wildly among Japan's youth along with the internet. The video game software that comes preinstalled on the OS is Phantasy Star Online 2.
In the distant future, in a far off laboratory standing silent and long abandoned, we meet Chell. She has been asleep for a long time. When she’s awoken by a chatty, British, blue-eyed robot, she finds herself in a facility that is overgrown and falling apart. Together, the two attempt an escape, inadvertently stirring…. something. Aperture is back. For science. You monster!
When Scooby and the gang get trapped in a video game created for the gang, they must fight against the 'Phantom Virus.' To escape the game they must go level by level and defeat the game once and for all.
Three women and one man - with an assortment of weaponry - wage war against giant mutant sandwhales in a barren digital landscape, all to achieve points within the virtual reality video game called Avalon.
Powered with incredible speed, Sonic The Hedgehog embraces his new home on Earth. That is, until Sonic sparks the attention of super-uncool evil genius Dr. Robotnik. Now it’s super-villain vs. super-sonic in an all-out race across the globe to stop Robotnik from using Sonic’s unique power for world domination.
Flama and Moko are fourteen years old; they have been best friends since they were kids. They have everything they need to survive yet another boring Sunday: an apartment without parents, videogames, porn magazines, soft drinks and pizza delivery.
In a prequel to Mega Man Maverick Hunter X, the Maverick Hunters led by X and Zero, under the command of Sigma, face reploids who have become violent.
Video game developer Clayton Software enlists the talents of a misfit group of programmers to develop the scariest computer combat game: EVILUTION. With four weeks to bring the game to market and a million-dollar bonus on the line, they utilize a telemetry suit to render a 3-D version of the onscreen player. But when a power surge gives the hard drive a mind of its own, the suit comes to life to play the game for real and the programming team find themselves in the middle of a chilling virtual nightmare beyond their wildest imagination.
Alex Manning and her friends decide to visit the local video arcade known as "Dante's Inferno" where a new virtual reality arcade game called "Arcade" is being test marketed by a computer company CEO. However, it soon becomes clear that the teenagers who lose are being imprisoned inside the virtual reality world by the central villain "Arcade" and takes over their minds.
Zane is a deep space scout exploring the unknown in his two-legged vehicle, the PROBOID. He’s utterly alone except for an emergency chat channel filled with viewers spamming his only lifeline with expired memes, emote spam, and shoutout requests. Will any of his fellow scouts find him?
Story of “UNDEFEATED" — a live action mini-movie of the unbeaten team for the mobile online game, Garena Free Fire.
A controversial short film that was commissioned by Havas Interactive and Cendant Software, and produced by British marketing agency Cruise Control, to promote the UK release of Sierra On-Line and Valve Software's debut videogame "Half-Life".
After tragedy strikes, a meek Ruby Oliver enters a broken VR game for a last chance to see the dead. Little does she know that this game treats all girls as a virus as she fights to save herself.
The Power is changing lives. You will consume The Power. Media messiahs will righteously annihilate fear and discomfort.
An evil ninja Rider, Kamen Rider Fuma, appears from the virtual reality world in an effort to conquer Earth! It is up to the CR Riders to use the power of virtual reality gaming to save a young girl’s life and stop the evil plans of Machina Vision CEO Johnny Maxima before the Bugster Virus infects all of humanity!
Fireteam Kilo has been deployed to the crash site of the Covenant holy city of High Charity. Mission briefing is to recon and extract a high-value Covenant data artifact from within the massive vessel. However, an ancient evil slumbers in the depths. Flood threats imminent. Halo: Operation Charity Falls is a short fan-made miniseries based on the Halo franchise, and is set around the time of Halo Wars 2 and Halo: Infinite.
One of the most insane full motion video games from the 90's edited into one NINETY MINUTE MOVIE! Written and designed by horror writer Lorelei Shannon, Phantasmagoria 2: A PUZZLE OF FLESH is a narratively unrelated follow-up to the best-selling title by graphical adventure pioneer Roberta WIlliams (King's Quest). Notorious for its "obscene content" that saw the game heavily censored or outright banned in several countries, Puzzle of Flesh had the player help the introverted Curtis Craig navigate a psychological breakdown while working at a predictably sinister pharmaceutical company. Dark secrets, sexual exploration and inter-dimensional twists abound! Experience much of the game's craziest moments and outrageous gore condensed into a coherent*, freaky and funny narrative. *Well, as coherent as the actual plot of the game.