A documentary based on the mutual experiences of a trio of directors, which portrays life in the border village of Bystré during the last year of the millennium. The film concentrates on the exuberant social life of the community, including many bizarre recent customs, as well as on several very intimate moments in the lives of the inhabitants.

A documentary based on the mutual experiences of a trio of directors, which portrays life in the border village of Bystré during the last year of the millennium. The film concentrates on the exuberant social life of the community, including many bizarre recent customs, as well as on several very intimate moments in the lives of the inhabitants.
2000-11-27
0
4.9Twenty-five films from twenty-five European countries by twenty-five European directors.
10.0With the lack of personal video archive, Youhanna (the filmmaker) creates false memories using lost home videotapes shot between the 1990s and 2000s in Europe, Africa, and Asia, with the help of an Artificial intelligence programme, until a real, personal video archive surfaces, transporting him into the past to relive one more memory with his late mother.
0.0A reflection on the fate of humanity in the Anthropocene epoch, White Noise is a roller-coaster of a film, a whirlwind of sounds and images. The fourth feature-length work by Simon Beaulieu, this film essay plunges viewers into a subjective sensory adventure—a direct physical encounter with the information overload of daily life. White Noise transforms the imminent collapse of our civilization into a visceral aesthetic experience.
0.0On April 1st, 2022, my grandfather passed away and i felt lost. I think my path changed when, some days after he passed away, i was offered a small VHS camera. "Moving Memories" is a visual journey that makes the viewer reflect on our momentary presence on earth and questions the nature of memory. Throughout this journey, we get to the conclusion that memories are more than just static photographs in our minds, they're alive and in constant movement, changing while we evolve as individuals. These memories have influence and help us to move on.
0.0Television was invented as a result of scientific and technical research. Its power as a medium of news and entertainment altered all preceding media of news and entertainment
0.0Reminiscences of a trip to Čáslav
6.5Every image in The Fall of Communism as Seen in Gay Pornography comes from gay erotic videos produced in Eastern Europe since the introduction of capitalism. The video provides a glimpse of young men responding to the pressures of an unfamiliar world, one in which money, power and sex are now connected.
0.0The second part of the endless series about Moravia offers an even darker descent into the soul of Moravia, which is, however, intoxicating like a slightly delirious state after a sip of wine and chewing on a clod of mother earth. A visually distracting journey focused on the undercurrents of Moravian identity, whose echoes even Friedrich Nietzsche would not want to hear...
0.0The mind process behind the film, Transformers the Premake, explained by Kevin B Lee himself.
0.0After the disappearance of Aldemar his wife decided to get overall uncertainty by including him in the list of deaths in the 1938 Colombian National Census. Today, 83 years later, I repeat her. I try to find myself among the numbers in the digital database in order to finish the torture that has also implied my own disappearance.
An essay style film in the vein of Orson Welles' "F For Fake" and Jon Jost's "Speaking Directly". From 2011 to 2013, filmmaker Kristian Day randomly documented the art and actions of the award winning metal sculptor, James Bearden. Refusing to make another artist documentary, Day insisted on illustrating Bearden's creative process through surreal and id oriented story telling.
2.0This Pixar documentary short follows Sarah Vowell, who plays herself as the title character, on why she is a superhero in her own way. (This short piece is included on the 2-Disc DVD for "The Incredibles", which was released in 2005.
0.0A lone passenger is reflected in the windows of a train crawling through layers of textures towards Minsk. During his absence, the city has not changed: all the streets are frozen, long-gone voices can be heard in the empty rooms and around the corner you can find yourself in a video game from your childhood.
7.1A provocative and poetic exploration of how the British people have seen their own land through more than a century of cinema. A hallucinated journey of immense beauty and brutality. A kaleidoscopic essay on how magic and madness have linked human beings to nature since the beginning of time.
In the fourth and final instalment of Karel Vachek’s not-so-little Little Capitalist Tetralogy, preparations for an opera performance in the Czech capital’s art-nouveau National Theatre become the occasion for a reflection on rebels, dissidents, and others subversives who stand in battle, heroically and sometimes tragically, against majority opinion, established rules, or powerful institutions. "As the camera wanders over, around and through Prague’s lavish National Theatre, director J.A. Pitínský coaches singers through a rehearsal of Bedřich Smetana’s tragic opera Dalibor. Intercut with the tale of the 15th-century knight who, imprisoned, refused to name names, Vachek interviews, on the plush red seats of the empty theatre, a whole series of latter-day rebels.
0.0A youngster writes a letter to his grandmother about his last trip to Donosti (Spain). This city inspires him to ponder about the language of cinema, time, cities, and sharing memories with our loved ones.
0.0Angela Su’s fictional artist Rosie Leavers is the last remaining person to upload her consciousness to a video game. Contemplating during a pandemic year which also saw people’s resistance movements in many parts of the world, the work pinpoints the uncanny affinities between gaming and warfare strategies. They have mutually informed the infrastructure of both worlds since time immemorial when diplomatic conflicts played out on the battlefield of the 64 squares of a chess board to flight simulation technologies which were adapted to shape gaming experiences as we know it now. When the conflict is between the state and its people, she speculates that gaming strategies empower civilians in resistance movements to counter imperialism through its own operative logic. But once we upload our consciousness, are we able to return to the sensibilities and political motivation that inspired the revolution to begin with?
6.5In 2010, an obsessed gamer designed the perfect game of Sim City. Achieved through a repeating pattern of clustered high rises, “Magnasanti” exposes the hellish consequences of top-down civic design. In his new documentary, John Wilson explores how New York City is creeping closer and closer to realizing this fictional metropolis.