CNBC examines the history of the video game industry from the first tennis game developed for an oscilloscope to the Atari and video arcade game boom of the early 1980s. It looks at the history of electronic game all the way up to the current Nintendo, Playstation, and Xbox game systems.
Himself - Video Game Engineer
Himself - Narrator
Himself - Magnavox Odyssey Inventor
Himself - Former Chairman, Nintendo of America
Himself - Former President, Sega America
Himself - President, Sony Computer Entertainment of America
Himself - Pong Inventor
Himself - Atari Game Designer
CNBC examines the history of the video game industry from the first tennis game developed for an oscilloscope to the Atari and video arcade game boom of the early 1980s. It looks at the history of electronic game all the way up to the current Nintendo, Playstation, and Xbox game systems.
2006-11-15
7
An academic obsessed with "roadside attractions" and his tv-star daughter finally discover the world's largest ice cream cone, the centerpiece for an old gold-rush town struggling to stay on the map. They end up staying longer than expected because of an accident that spilled an unknown cola ingredient all over the highway. They spend the next few days with the various residents of the town which include a teenage girl who loves to blow things up and a boy trying to keep alive his fathers dream of building a beachside resort in the middle of the desert.
Passing all four seasons for a day, she is on her way back. And then, she falls into a peaceful sleep with a cozy feeling that doesn't exist anywhere.
At the height of the Oyo Empire, the ferocious Bashorun Ga'a became more powerful than the kings he enthroned, only to be undone by his own blood.
Ember is a 21-year-old photography student, stubborn, confident and independent. Her biggest dream has always been to move out of her hometown - she hated it for as long as she could remember and never felt comfortable there. But as Ember fulfils her dream and moves away to a different city, she keeps coming back to the memories of her past life and introspecting her connection with her hometown.
Three years after the death of her beloved child, Elouise, Mara still feels her presence when she sits on the butterfly bedding in front of the jar with her ashes in it. Mara arranges a twelfth birthday party for Elouise, further alienating her from her husband, Richter, and remaining daughter, Hannah. Although Mara eventually vacates Elouise's room at the insistence of her husband, she does find a way to stay close to Elouise. Before long, however, Hannah discovers her mother's secret.
A young love affair becomes a menacing game of cat and mouse where nothing is what it seems in this immersive thriller.
A Romance of the Three Kingdoms retelling using SD Gundams. (Source: Myanimelist.net)
A young photographer's home is haunted by it's former residents.
In 1945, at the end of World War II, Neus Català returns to France, where she recalls her life under the Nazi yoke.
With input from actor and writer Jan Hlobil, director and cinematographer Rene Smaal presents a film in the true surrealist tradition, in the sense that only 'found' elements were used, and that it defies interpretation based on ordinary cause-and-effect time sequence.
Follows a police officer who must retrieve an eyewitness and escort her after a cartel shooting leaves several DEA agents dead, but then he must decide who to trust when they discover that the attack was executed by American forces.
When Rumpelstiltskin tries to take over Earth once and for all, The Avengers Grimm must track him down through time in order to defeat him.
Taped live before a sold-out audience at the WaMu Theater at New York Citys Madison Square Garden, Ricky Gervais: Out of England The Stand-Up Special is a high-spirited hour of offbeat observations and understated humor from the actor/comedian/writer/director.
From executive producer Zach Braff and director Jeremy Snead, "Video Games: The Movie" is an epic feature length documentary chronicling the meteoric rise of video games from nerd niche to multi-billion dollar industry. Narrated by Sean Astin and featuring in-depth interviews with the godfathers who started it all, the icons of game design, and the geek gurus who are leading us into the future, "Video Games: The Movie" is a celebration of gaming from Atari to Xbox and an eye-opening look at what lies ahead.
Lara Croft Tomb Raider: 10 Years profiles the creators, the games, the live-action models, and the fans who have collectively made Tomb Raider a pop culture phenomenon.
Second Skin takes an intimate look at three sets of computer gamers whose lives have been transformed by online virtual worlds. An emerging genre of computer software called Massively Multiplayer Online games, or MMOs, allows millions of users to interact simultaneously in virtual spaces. Of the 50 million players worldwide, 50 percent consider themselves addicted.
Exploited, abused and sometimes abandoned most gamers fail to reach the top, but like all sports heroes exist. FRAG is the true story of professional video gaming outlining the evolution of the 1980’s arcade game competitions to the elite tournaments of today for millions of dollars around the globe.
I go to Movieland at least once a week, every week, for the last five years to sink some quarters into the games and the Movieland movie is an accumulation of the friends, lights, textures, and narratives that I have experienced in that time. I love Movieland!
The untold story of the personal battles that gave rise to the $100 billion video game industry and a 50-year-long, multi-generation epic featuring corporate coups, industrial espionage, secret burial grounds and the promise of unimaginable riches being just one cartridge away. The only constant through the saga is this: When you think you've won, you're actually at your most vulnerable.
First section of a planned 24 hour supercut of video game timepieces. Designed to be played in sync with the actual time. Inspired by Christian Marclay’s The Clock.
Go behind-the-scenes to explore the themes of love and loss and how The Last of Us: Left Behind single player story chapter was created.
In this hilarious arcade showdown, a humble novice goes head-to-head against the reigning Donkey Kong champ in a confrontation that rocks the gaming world to its processors! For over 20 years, Billy Mitchell has owned the throne of the Donkey Kong world. No one could beat his top score until now. Newcomer Steve Wiebe claims to have beaten the unbeatable, but Mitchell isn't ready to relinquish his crown without a fight. Go behind the barrels as the two battle it out in a vicious war to earn the title of the true King of Kong.
Dancing Plague, a GTA V mod, flips the script. Holding H key forces male NPCs to dance uncontrollably, revealing the game's biased animations where female characters (often sex workers) have the flashiest moves. This disrupts the game's gender roles, making masculinity both playful and challenged. Interestingly, female characters ignore the male dance frenzy. This is a humorous critique of the game's gender politics. The mod's soundtrack, by Azu Tiwaline, blends electronic music with trance traditions, deepening the critique and adding an immersive ritualistic feel.
Homer's Odyssey meets King of Kong as two über geeks try to collect all 678 officially licensed Nintendo Entertainment System game cartridges in 30 days, WITHOUT the aid of online purchasing.
Over 133 years in the making, from humble beginnings manufacturing 'Hanufuda' cards came one of the world's most recognized videogame companies, from the birth of Mario and Luigi to Donkey Kong and Zelda... to beating its competition and presenting itself as a platform for quality games and strong values. This is the story of Nintendo.
GoldenEra is a documentary that tells the story of the creation and legacy of the video game GoldenEye 007 (1997) for the Nintendo 64.
Indie video game developers push games to new frontiers in storytelling, music, animation and design. Texas has the second largest concentration of game companies in the U.S. Along with major game developers like EA and Blizzard, there is a small but committed group of independent developers and artists working diligently on home computers.
A feature documentary on the history of video games. From 'Pong', 'Pac Man' and 'Mario' to 'Call of Duty', 'Grand Theft Auto' and everything in between it tells the story of how this industry was created, by whom and where it is headed.
Cao Fei recorded her experiences within the online social platform Second Life. The result is a wistful, surreal vision of an alternative reality sprung from the pop culture fantasies and hyper-consumerism of contemporary urban China, while also trying to transcend its real-life limitations. It can be seen as an answer to the challenge posed by River Elegy: how to envision a new Chinese destiny founded on principles of individuality, creativity, discovery, and freedom. The film also reflects the contemporary condition of the virtual supplanting our experience of the real.
"It’s the story of the people who escape to the alternative reality of being a football manager, and the effect this has had on their lives. It’s also the story of how a computer game made by football fans has become a part of the world it set out to replicate." - Miles Jacobson
This is the story behind the fiendishly addictive game, a tale of high stakes, intimidation and legal feuds set against the backdrop of Cold War tensions between East and West.
To Win It All: The Road to the Six Invitational is an exciting view into Tom Clancy's Rainbow Six Siege, one of the world's fastest-growing esports. Three top players from around the globe try to balance lives, relationships, and training while chasing a chance to compete in the Six Invitational and win its life-changing $2,000,000 prize pool.
The Dark Side of Seduction is the Super Seducer 2 documentary. Culled from over 200 hours of footage, the documentary follows Richard La Ruina and the team as they go from pre-production to completion. See behind the scenes footage and interviews with the cast and crew, as they struggle with making a sequel to one of the most controversial games ever. Get unparalleled access to the team, and gain insight into the process of making the world's biggest ever FMV game. The team battle with the question of whether they are doing something evil or actually doing something that will make the world a better place.