Metal Gear Saga Vol. 1 features an in-depth documentary-style video feature that details the Metal Gear series' epic narrative, from beginning to end. Spanning five games and just as many decades of fictional history, Metal Gear Saga ties together the game's complex narrative in chronological order, from the 1960's-with the heroic origins of Big Boss in Metal Gear Solid 3: Snake Eater-to the cliffhanger conclusion of Metal Gear Solid 2: Sons of Liberty, set in the early 21st century. Metal Gear series creator Hideo Kojima also appears in a series of candid interviews, recounting the origins of the series and sharing its secrets, such as the original setting of Metal Gear Solid 2: Sons of Liberty, his thoughts on the infamous NES game Snake's Revenge, and what gamers can look forward to in the forthcoming Metal Gear Solid 4.
Metal Gear Saga Vol. 2 narrates the fictional events of the Metal Gear storyline beginning with Metal Gear Solid 3 and up to the events leading to Metal Gear Solid 4. The documentary centers around an undisclosed narrator (voiced by Masane Tsukuyama in Japanese and Guy Perryman in English) attempting to track Solid Snake down and narrates the history surrounding him, his father Big Boss (Naked Snake) and his brothers Liquid Snake and Solidus Snake.
From Pong to Grand Theft Auto, Charlie Brooker delves into the history of videogames and pulls out a selection of its most significant titles. From Atari to Angry Birds, How Videogames Changed the World explores how interactive entertainment evolved from a penny arcade diversion into a medium that some believe is art, and shows how it is changing the way we work, communicate and, of course, play. Joined by Jonathan Ross, Dara O'Briain and gaming legends like Will Wright and John Romero, Brooker looks at how videogames have become the most progressive art form of the last 40 years. This humorous and insightful tour will surprise and entertain the uninitiated and dedicated gamers alike.
Take a step into the exciting new world of video game entertainment, and hear from the people responsible for the biggest smash hits on your computer!
In 1999, Konami Corp. introduced a Japanese-influenced coin-operated arcade stand-up to the U.S. It's draw was unheard of for a video game: the combination of music, competition, and interactive video-gameplay along with actual physical activity. Four years later, Dance Dance Revolution (DDR) has become one of the most popular game crazes stateside and found easily in video game stores and in nationwide retail markets. This story explores the youth culture surrounding the game and follows a group of devoted players and documents their interactions at various arcades and tournaments.
In 2014, YouTuber DenkOps (Chris Denker) created a fictional version of himself inside of a pro wrestling video game. 8 years and 1.5 million fans later, it's time to turn fiction into reality. This documentary follows Chris's odyssey into the very real world of professional wrestling, with every bump, botch, & breakdown that occurs along the way. Can he make it through training and prove he has what it takes to do this for real? Or will he find himself... in danger? It’s definitely not a game anymore.
Follows speedrunners, past and present, collaboratively digging for secrets and working to uncover mind-blowing shortcuts and glitches which are used to streamline their runs in top game franchises.
Every January, the country's largest jigsaw puzzle contest is held in St. Paul, Minnesota. Choose your favorite team and watch them try to put the pieces back together.
This 78-minute documentary covers every aspect of this iconic game’s creation through interviews with director Hideki Kamiya, Bayonetta character designer Mari Shimazaki, producer Yusuke Hashimoto, designers Hiroshi Shibata and Masaaki Yamada, and a selection of other important members of Platinum Games, the creators of the Bayonetta series. The documentary will take you deep into Bayonetta’s origins, in the words of the game creators themselves!
Inside The Dragon's Lair takes a journey into the ongoing history of one of the most popular video games of all time - Dragon's Lair. The film will give the audience an in-depth view of the extensive production process that created this revolutionary game. Utilizing the laserdisc medium, this technologically advanced game was a marvel during its release in 1983 and has changed the video gaming world forever. The documentary will revisit the game from its initial conception to its most current release, showing the many different variants and iterations of the game. Also featured will be interviews of the original creators Don Bluth, Gary Goldman, John Pomeroy, and Rick Dyer. Additional interviews will feature artists and programmers involved in the game's production, collectors, technical gurus and die-hard fans.
Gamer Girl follows Allison Drouillard, a college freshman and top ranked Valorant player. While fighting off virtual enemies, she’ll recount her battles with very real ones as she balances her interest and skill in collegiate esports with everyone else’s expectations.
Behind the Wall: The Making of Skyrim contains exclusive behind-the-scenes footage, including interviews with the Bethesda Game Studios team as they take you from concept to creation and provide insights into the story, gameplay, setting, legacy of the Elder Scrolls franchise, and much more.
Learn directly from the team at Naughty Dog about what it took to bring the acclaimed sequel The Last of Us Part II to life, with a new behind-the-scenes look at development.
Follow three professional video game players as they overcome personal adversity, family pressures, and the realities of life to compete in a $1,000,000 tournament that could change their lives forever.
For years, there has been widespread speculation, but very little consensus, about the relationship between violent video games and violence in the real world. Joystick Warriors provides the clearest account yet of the latest research on this issue. Drawing on the insights of media scholars, military analysts, combat veterans, and gamers themselves, the film trains its sights on the wildly popular genre of first-person shooter games, exploring how the immersive experience they offer links up with the larger stories we tell ourselves as a culture about violence, militarism, guns, and manhood. Along the way, it examines the game industry's longstanding working relationship with the US military and the American gun industry, and offers a riveting examination of the games themselves -- showing how they work to sanitize, glamorize, and normalize violence while cultivating dangerously regressive attitudes and ideas about masculinity and militarism.
In this hilarious arcade showdown, a humble novice goes head-to-head against the reigning Donkey Kong champ in a confrontation that rocks the gaming world to its processors! For over 20 years, Billy Mitchell has owned the throne of the Donkey Kong world. No one could beat his top score until now. Newcomer Steve Wiebe claims to have beaten the unbeatable, but Mitchell isn't ready to relinquish his crown without a fight. Go behind the barrels as the two battle it out in a vicious war to earn the title of the true King of Kong.
To cap off Bungie's 20th Anniversary festivities, the team has assembled a near hour long documentary covering the studio's past, present, and future. Featuring insight from the team -- including their ever illusive Creative Director, Jason Jones -- and interviews from key industry veterans and luminaries, "O Brave New World" is both a celebration of Bungie's legacy and a love letter to the community of gamers who have embraced Bungie's games for two incredible decades.
In celebration of its 10th anniversary, Geoff Keighley sits down with Creative Director Ken Levine and Director Shawn Robertson for a feature-length retrospective discussion about the origins of Bioshock.
Creative and competitive, members of the Evil Geniuses Starcraft 2 team must prove themselves to make the cut in professional video gaming. Good Game follows the team as they discover that one wrong move could end their dreams.
In this short video essay film, Stanley Coleman analyses the artwork featured in a bootleg Dendy cartridge, and the story that seems to unfold in its pictures.
Valdis Nulle is a young and ambitious captain of fishing ship 'Dzintars'. He has his views on fishing methods but the sea makes its own rules. Kolkhoz authorities are forced to include dubious characters in his crew, for example, former captain Bauze and silent alcoholic Juhans. The young captain lacks experience in working with so many fishermen on board. Unexpectedly, pretty engineer Sabīne is ordered to test a new construction fishing net on Nulle's ship and 'production conflict' between her and the captain arises...
After the Japanese defeat to the Russians, Kaji leads the last remaining men through Manchuria. Intent on returning to his dear wife and his old life, Kaji faces great odds in a variety of different harrowing circumstances as he and his fellow men sneak behind enemy lines.
An animated road-movie set across the vast and barren landscape of Australia's Nullarbor Plain.
Four married couples find out their marriage is invalid because it was officiated by a fraudulent priest and have to decide what to do next.
Cachin's friends are back. After overcoming many adversities, an inheritance will put them to the test, facing funny situations and dark characters that will try to boycott one of their greatest dreams.
Returning wounded from the war Maksym was overcome by self-doubt, in his physiological state. He is undergoing rehabilitation. He loses contact with his wife. He is tormented by dreams. In one of his dreams Maksym goes to the island to catch a lot of fish, as the paramedic advised him. Maksym takes a boat, net, dynamite from the best man and sails to the island.
A bookshop renowned for its rare works is mysteriously and filled with copies of a book entitled 1, which doesn't appear to have a publisher or author. The strange almanac describes what happens to humanity in a minute. A police investigation begins and the bookshop staff are placed in solitary confinement by the Bureau for Paranormal Research. As the investigation progresses, the situation becomes more complex and the book becomes increasingly well-known, raising numerous controversies. Plagued by doubts, the protagonist has to face facts: reality only exists in the imagination of individuals.
Devastated after her mom's serious accident and grief-stricken because she hasn't become the daughter she wanted to be for her mother, Jia Xiaoling finds herself transported back in time to the year 1981, where she meets her young mother before she was her mom.
Detective James Knight 's last-minute assignment to the Independence Day shift turns into a race to stop an unbalanced ambulance EMT from imperiling the city's festivities. The misguided vigilante, playing cop with a stolen gun and uniform, has a bank vault full of reasons to put on his own fireworks show... one that will strike dangerously close to Knight's home.
As the deceased soul Ja-hong and his three afterlife guardians prepare for their remaining trials for reincarnation, the guardians soon come face to face with the truth of their tragic time on Earth 1,000 years earlier.
An unknown girl breaks out of her daily grind by undergoing an intense audio-visual trip.
Students Hayley and James are young and in love. After saying goodbye for Christmas at a London train station, they both make the same mad split-second decision to swap trains and surprise each other. Passing each other in the station, they are completely unaware that they have just swapped Christmases.
A bartender and a domestic helper of Filipino origin living in Hong Kong find themselves falling in love, but they each have different plans for their future.
Four men decided to enter in the oldest Fight Club of the History, The Florentine Football tournament. A father and son, a black guy, an old champion and outsider clerk will enter in an arena of the time to win their fears, to go over their limits, to be heroes for a day.
A long-running conspiracy is swirling over a mysterious power wielded by the Queen in Raja, a small country west of Tempest. When a slime who evolved into a Demon Lord named Rimuru Tempest crosses paths with Hiiro, a survivor of the Ogre race, an incredible adventure packed with new characters begins. The power of bonds will be put to the test!
The twelve-year-old schoolboy Max escapes from the house and hides under the bridge. There he finds a spray can of nano-paints, and draw a graffiti of a dog. Unexpectedly painted graffiti comes alive and turns into dog-nanorobot with super powers. And now both of them are hunted by a dangerous criminal who will not stop at anything in order to seize this powerful technology. Guy Max falls into a whirlpool of adventure, through which he finds true friends.
A WWII veteran escapes his care home in Northern Ireland and embarks on an arduous but inspirational journey to France to attend the 75th anniversary of the D-Day landings, finding the courage to face the ghosts of his past.