The wife of the aircraft designer, Olga Pavlova, the head of the Moscow garment factory, and the wife of the director of the opera house, the famous Soviet opera singer Sofia Ter-Ashaturova, meet in the prison car of the train. Together they will go to Akmola camp of the wives of traitors of the Motherland, where there will be representatives of the most different strata of the population. Heroes will need strength of spirit and endurance to pass all the terrible ordeals on their way and remain human.
Coach Mikhail Kovalev loses his job due to his scandalous nature and disrespectful attitude towards women. To return to the Super League, he needs to win the volleyball championship with the provincial student women's team. Irina, the perfectionist vice-rector, and Natalia, the ex-girlfriend who harbored a grudge against him, will try to prevent him from doing this.
Biography of the most famous Russian chansonnier of the twentieth century. The story of the artist who left Russia in 1919 and returned to the USSR in 1943, in the midst of World War II. Vertinsky lived, sang and was popular in Constantinople, Paris, Berlin, New York, Los Angeles, Harbin, Shanghai and Moscow. He was loved by beautiful women, he was applauded by royalty and thieves. He was a bohemian man, light and cheerful. However, this picture is primarily about his kindness. About the ability not to judge, but to regret, to sympathize with anyone. And for this, fate gifted him with great success and late family happiness. This is a story about how a songbird, an artist, a frivolous creature can live a life that causes both envy and respect.
Iwatani Naofumi, a run-of-the-mill otaku, finds a book in the library that summons him to another world. He is tasked with joining the sword, spear, and bow as one of the Four Cardinal Heroes and fighting the Waves of Catastrophe as the Shield Hero. Excited by the prospect of a grand adventure, Naofumi sets off with his party. However, merely a few days later, he is betrayed and loses all his money, dignity, and respect. Unable to trust anyone anymore, he employs a slave named Raphtalia and takes on the Waves and the world. But will he really find a way to overturn this desperate situation?
29-year-old programmer Suzuki Ichirou finds himself transported into a fantasy RPG. Within the game, he's a 15-year-old named Satou. At first he thinks he's dreaming, but his experiences seem very real. Due to a powerful ability he possesses with limited use, he ends up wiping out an army of lizard men and becomes a high leveled adventurer. Satou decides to hide his level, and plans to live peacefully and meet new people. However, developments in the game's story, such as the return of a demon king, may cause a nuisance to Satou's plans.
A new school term begins, as does the season of new encounters. As he surveys his class full of couples, Hashiba Jun'ichi's mind is filled with distress as he asks himself, "Why am I still a virgin?!" Having heard from his friends that the easiest way to fulfill his long-standing desire to graduate from the fellowship of virgins is to kowtow to a gal, Jun'ichi does exactly that and asks his classmate Yukana out. And unbelievably, she actually agrees to date him. What will become of Jun'ichi from now on?
When Kouichi arrives at his new school, he immediately senses something frightening in the atmosphere of his new class, something that no student wants to talk about and that seems to be related to a mysterious and silent girl.
On the front lines of the war, Tanya Degurechaff, blond hair, blue eyes, and porcelain white skin, commands her squad with lisping voice. Actually, she is one of Japan's most elite salary men, reborn as a little girl into a world of magical warfare after angering a mysterious being who calls himself God.
Six years before Saul Goodman meets Walter White. We meet him when the man who will become Saul Goodman is known as Jimmy McGill, a small-time lawyer searching for his destiny, and, more immediately, hustling to make ends meet. Working alongside, and, often, against Jimmy, is “fixer” Mike Ehrmantraut. The series tracks Jimmy’s transformation into Saul Goodman, the man who puts “criminal” in “criminal lawyer".
As one of the thousands of Japanese students afflicted with "chunibyo," a state where they're so desperate to stand out that they've convinced themselves that they have secret knowledge and hidden powers, Yuta spent most of his middle school years living in a complete fantasy world. He's finally managing to overcome his delusions but his chunibyo have attracted the attentions of another sufferer, and she's decided that this makes him her soul mate.
Ritsuka’s lost his spark for music—until he hears Mafuyu sing. One voice pulls him back in, and suddenly, everything starts to change between them.
Ken Kaneki, a bookworm college student, meets Rize, a girl his own age with whom he shares many interests.
"A girl in a lower grade just made me cry!" One day, Senpai visits the library after school and becomes the target of a super sadistic junior! The name of the girl who teases, torments, and tantalizes Senpai is "Nagatoro!" She's annoying yet adorable. It's painful, but you still want to be by her side. This is a story about an extremely sadistic and temperamental girl and you'll feel something awaken inside of you.
Located in the center of a remote island, the Abyss is the last unexplored region, a huge and treacherous fathomless hole inhabited by strange creatures where only the bravest adventurers descend in search of ancient relics. In the upper levels of the Abyss, Riko, a girl who dreams of becoming an explorer, stumbles upon a mysterious little boy.
She can see dead people…she just chooses to ignore them. That’s Miko’s plan, anyway, with horrifying (and sometimes hilarious) results.
In the near future, a Virtual Reality Massive Multiplayer Online Role-Playing Game (VRMMORPG) called Sword Art Online has been released where players control their avatars with their bodies using a piece of technology called Nerve Gear. One day, players discover they cannot log out, as the game creator is holding them captive unless they reach the 100th floor of the game's tower and defeat the final boss. However, if they die in the game, they die in real life. Their struggle for survival starts now...
Moriko Morioka is a 30-year-old single NEET woman. After dropping out from reality, she has taken off in search for a fulfilling life and ended up in a net game or "netoge." In the netoge world, she began her new life as a refreshing and handsome character named Hayashi. While starting out as a beginner, a pretty character named Lily reached out to help her. Meanwhile, in the real world, awaits a shocking encounter with a good-looking elite company employee, a mysterious blue-eyed blonde.
Yuuya Nomoto was horrified to discover that the vehicle he was driving was being used to kidnap a high school girl, but he's even more shocked when the girl, Hitomi Uzaki, literally tears her kidnappers to pieces instead! Then she forces Yuuya to drive her to an arena where she bets the value of his organs on herself to win in a death match against a half-lion hybrid! Even more astonishing: Hitomi wins! That's because she's a Therianthrope, a genetically engineered fighter created specifically for the underground death matches known as Killing Bites! And now that Yuuya has been pulled into this dark underworld, he has no choice but to continue working for Hitomi. Because who's going to fight against a girl who's part honey badger?
Banri Tada is a freshman at a Tokyo law school. After an accident, he suffers severe memory loss. Despite the incident, he befriends fellow freshman, Mitsuo Yanagisawa, which leads him to the beautiful, yet obsessive, Kouko Kaga.
Waking up in a strange virtual world with no recollection of the past, Hakuno finds himself forced to fight for survival in a war he does not understand for a prize beyond value; the opportunity to have one's wish granted. With only an enigmatic "Servant" by his side, Hakuno Kishinami will have to face both friends and foes in battles to the death in order to not only gain possession of a mysterious object known as the "Holy Grail," but also to find the answer to the most important question of all: "Who am I?"
When Yadomi Jinta was a child, he was a central piece in a group of close friends. In time, however, these childhood friends drifted apart, and when they became high school students, they had long ceased to think of each other as friends. One of the friends from that group, Honma Meiko, now has a wish she asks Jinta to fulfil. The problem is, she can't remember what her wish is anymore.