
Reality quickly unravels when antisocial Yukiteru is called into a death match against 11 other mentally scarred individuals. Each player has a prophetic device tuned to their personality, giving them control over their future—and the fate of their foes.



Being just a normal student without a special talent, Makoto Naegi wins a lottery to attend the prestigious Hope's Peak Academy where only the top prodigies attend. However, instead of this being the beginning of a wonderful high school life, it's a ticket to despair, because the only way to graduate from Hope's Peak Academy is to kill one of your fellow students or be one of their victims.

Sakamoto, an unemployed young man, is one of the world's top players of an online fighting game called Btooom! One day, he wakes up on what appears to be a tropical island, although he doesn't remember how or why he got there.

Most girls waking up without any memory and meeting a serial killer would panic, but not Rachel. In fact, far from being her biggest problem, killer Zack might just prove a convenient resource when it comes to finding a way out of the building in which they're both trapped!

During a summer camp, 15 children, 8 males and 7 females, find a grotto by the sea. Deep within they discover working computers and some electronic equipment, and later the owner, a man called Kokopelli. Kokopelli claimed to be a programmer working on a brand new game, in which a large robot has to defend the Earth against fifteen alien invasions. He persuades the children to test the game and sign a contract. All but one of them signs; barely a moment later they mysteriously awaken on the shore believing what happened was just a dream.

After his class' school trip fund is stolen, Yuichi and his best friends are abducted to play a debt repayment game; there is more than money on the line, as their bonds are tested with dark secrets and a lingering question of who is behind it all.

Sakaido is a genius detective who can track down any criminal. But when his daughter is murdered, revenge lands him on the other side of the law. Now in prison, he helps the police solve mysteries using a system that invades a person’s identity. Little by little, a trail of blood forms, and it all leads back to his daughter’s murderer.

Yuuya Nomoto was horrified to discover that the vehicle he was driving was being used to kidnap a high school girl, but he's even more shocked when the girl, Hitomi Uzaki, literally tears her kidnappers to pieces instead! Then she forces Yuuya to drive her to an arena where she bets the value of his organs on herself to win in a death match against a half-lion hybrid! Even more astonishing: Hitomi wins! That's because she's a Therianthrope, a genetically engineered fighter created specifically for the underground death matches known as Killing Bites! And now that Yuuya has been pulled into this dark underworld, he has no choice but to continue working for Hitomi. Because who's going to fight against a girl who's part honey badger?

High-school girl Yuri suddenly finds herself on the rooftop of a high-rise building. She's trapped in a bizarre world surrounded by skyscrapers, where a masked man cracked open a man's head with an axe before her eyes. Finding a way to survive this bizarre world, find her beloved brother, and escape becomes her top priority, but she is beset by danger not just from the mysterious Masks, which possess both inhuman strength and cruelty, but other survivors turned cruel or desparate by the insanity of the high-rise world.

Narumi Katou is a middle-aged man who suffers from the bizarre ZONAPHA Syndrome: a rare and inexplicable disease that causes its victims to endure severe seizures at random, with the only cure being to watch someone laugh. One day, during Narumi's part time job, a young boy with a giant suitcase fleeing from three adults runs into him. The boy introduces himself as Masaru Saiga, the new owner of the famous Saiga Enterprises following his father's recent death. However, other members of his family are trying to assassinate him and claim the fortune for themselves.

Yuki plays death games for a living, but when she wakes in a mansion with five other women, can she survive a new lethal maze of locked rooms and traps?

Young Tatsumi travels to the capital of the Empire in order to earn money for his starving people and encounters a world of unimaginable depravity, dominated by the ruthless Prime Minister who controls the child Emperor. Tatsumi is recruited by Night Raid, a group of assassins dedicated to eliminating corruption by mercilessly killing officials and privileged nobles.

Located in the center of a remote island, the Abyss is the last unexplored region, a huge and treacherous fathomless hole inhabited by strange creatures where only the bravest adventurers descend in search of ancient relics. In the upper levels of the Abyss, Riko, a girl who dreams of becoming an explorer, stumbles upon a mysterious little boy.

A supernatural system allows people to take revenge by having other people sent to Hell via the services of a mysterious entity and her assistants who implement this system. Revenge, injustice, hatred, and the nature of human emotions are common themes throughout the series.

With his two friends, a video-game-obsessed young man finds himself in a strange version of Tokyo where they must compete in dangerous games to win.

Ganta is the only survivor after a mysterious man in red slaughters a classroom full of teenagers. He's framed for the carnage, sentenced to die, and locked away in the most twisted prison ever built: Deadman Wonderland. And then it gets worse.

Spurred by the flame raging in his heart, the Black Swordsman Guts continues his seemingly endless quest for revenge. Standing in his path are heinous outlaws, delusional evil spirits, and a devout child of god. Even as it chips away at his life, Guts continues to fight his enemies, who wield repulsive and inhumane power, with nary but his body and sword—his strength as a human.

If you are chosen by the bizarre black sphere known as the Gantz, you are already dead—yet you might be able to reclaim your mortality. First, the Gantz demands that you undertake brutal missions of madness, killing aliens hidden among the population. It is your only chance and you have no choice. You must play this disturbing game. And if you die again—and you likely will—it’s permanent.

When a shapeshifting demon with a thirst for human flesh, known as "youma," arrives in Raki's village, a lone woman with silver eyes walks into town with only a sword upon her back. She is a "Claymore," a being manufactured as half-human and half-youma, for the express purpose of exterminating these monsters. After Raki's family is killed, the Claymore saves his life, but he is subsequently banished from his home. With nowhere else to go, Raki finds the Claymore, known as Clare, and decides to follow her on her journeys. As the pair travel from town to town, defeating youma along the way, more about Clare's organization and her fellow warriors comes to light. With every town cleansed and every demon destroyed, they come closer to the youma on which Clare has sought vengeance ever since she chose to become a Claymore.

A new kind of battle of abilities for a new generation is about to begin! It all started on a regular morning like any other. Akira Shiroyanagi is a high school kid who loves nothing more than konpeito candy and games. One day, he ends up in a fight due to a mysterious girl named Mion. Mion then tells the people she had gathered that they no longer officially exist in any records. They were given powers and were about to be test subjects. Akira makes up his mind to use his powers to climb up the ranks and then crush this organization.

Unable to remember the past, high school senior Saya Otonashi must rediscover her destiny in order to defeat the chiropteran vampires that threaten her loved ones' existence.