After the breakdown of the old government, and with it the First Republic, Italy changed for good in 1994. Spinster Leo is all too aware of this. He pushed hard to see Berlusconi get elected Prime Minister. He knows it's not easy to win power, but holding on to it verges on the impossible. By the same token, it seems equally impossible for populist politician Pietro to change. Even now that he has an office at the Prime Minister's premises in Rome, he still can't cast off his old bad habits. Nor can he forget the only woman he has ever loved. A former TV starlet now turned politician and Congresswoman, Veronica has to decide who the man of her life is going to be. She has realized she no longer wants to be just a woman on the arm of powerful men. It is the start of her own push for power.
Bored with life, popular high schooler Yatora Yaguchi jumps into the beautiful yet unrelenting world of art after finding inspiration in a painting.
An elite team of FBI profilers analyze the country's most twisted criminal minds, anticipating their next moves before they strike again. The Behavioral Analysis Unit's most experienced agent is David Rossi, a founding member of the BAU who returns to help the team solve new cases.
Located in the center of a remote island, the Abyss is the last unexplored region, a huge and treacherous fathomless hole inhabited by strange creatures where only the bravest adventurers descend in search of ancient relics. In the upper levels of the Abyss, Riko, a girl who dreams of becoming an explorer, stumbles upon a mysterious little boy.
Rakuro Hizutome only cares about one thing: beating crappy VR games. He devotes his entire life to these buggy games and could clear them all in his sleep. One day, he decides to challenge himself and play a popular god-tier game called Shangri-La Frontier. But he quickly learns just how difficult it is. Will his expert skills be enough to uncover its hidden secrets?
Kimito Kagurazaka is an ordinary high school boy who is kidnapped by an elite young lady's academy to be a "sample of the common people." The school is full of sheltered girls who have never met male peers before.
A dream of falling from the sky...and then birth. Rakka is born from a large cocoon into the Old Home, greeted by a group of females with small wings on their backs and shining halos above their heads. Soon Rakka’s own wings grow, a halo is placed on her head and she is told that she must work in the nearby town of Grie. She soon realizes that the town and the entire world they live in are confined behind the Wall, a tall, impenetrable wall that none except the mysterious Toga are allowed to exit.
Hiromichi Kojima, the star batter of the Lycaons, heads to the southern Japanese island of Okinawa to train and find a new pitcher for the team. There, he meets Toa Tokuchi, a 134-kmph pitcher and the undisputed king of a gambling form of baseball called "One Outs". At Kojima's urging, Tokuchi signs up with the Lycaons under an unusual contract: he gets 5,000,000 yen for every out he pitches, but loses 50,000,000 yen for every point he gives up. A high-level psychological game of baseball, gambling and logic is about to begin..
The moment Miou Aida first met Haruki Serizawa at the Sakuragaoka High School Entrance Ceremony they both felt an unexplainable connection. Despite their completely different personalities, they found themselves walking home together after school every day. As they spend more time together, their feelings for each other grow stronger.
A secret life is the one thing they have in common. At school, Hori is a prim and perfect social butterfly, but the truth is she's a brash homebody. Meanwhile, under a gloomy facade, Miyamura hides a gentle heart, along with piercings and tattoos. In a chance meeting, they both reveal a side they've never shown. Could this blossom into something new?
Inspired by actual cases and experiences, Numb3rs depicts the confluence of police work and mathematics in solving crime as an FBI agent recruits his mathematical genius brother to help solve a wide range of challenging crimes in Los Angeles from a very different perspective.
Yuki Itose is just a typical student dealing with the pressures of college. She is struggling one day on the train when an upperclassman named Itsuomi Nagi helps her out. As he gradually opens a new world to her, Yuki develops feelings for Itsuomi. A pure love story begins to grow.
Fear, survival, instinct. Thrown into a foreign land with nothing but hazy memories and the knowledge of their name, they can feel only these three emotions resonating deep within their souls. A group of strangers is given no other choice than to accept the only paying job in this game-like world—the role of a soldier in the Reserve Army—and eliminate anything that threatens the peace in their new world, Grimgar. When all of the stronger candidates join together, those left behind must create a party together to survive: Manato, a charismatic leader and priest; Haruhiro, a nervous thief; Yume, a cheerful hunter; Shihoru, a shy mage; Mogzo, a kind warrior; and Ranta, a rowdy dark knight. Despite its resemblance to one, this is no game—there are no redos or respawns; it is kill or be killed. It is now up to this ragtag group of unlikely fighters to survive together in a world where life and death are separated only by a fine line.
Freshmen students are practically powerless to complain or resist any orders given by their seniors. Arthit was seemingly unstoppable, until Kongpob stood up against the abuses by the former. Continual encounters between the two developed from animosity to something much more affectionate.
A young CIA operative, Annie Walker, is mysteriously summoned to headquarters for duty as a field operative. While Annie believes she's been promoted for her exceptional linguistic skills, there may be something or someone from her past that her CIA bosses are really after. Auggie Anderson is a CIA military intelligence agent who was blinded while on assignment and is Annie's guide in this world of bureaucracy, excitement and intrigue.
A new school term begins, as does the season of new encounters. As he surveys his class full of couples, Hashiba Jun'ichi's mind is filled with distress as he asks himself, "Why am I still a virgin?!" Having heard from his friends that the easiest way to fulfill his long-standing desire to graduate from the fellowship of virgins is to kowtow to a gal, Jun'ichi does exactly that and asks his classmate Yukana out. And unbelievably, she actually agrees to date him. What will become of Jun'ichi from now on?
At the end of the 21st century, a rare disease called “Cagaster” broke out, turning humans into huge insects. Two-thirds of the earth‘s population was devoured by these insects before humanity made a decision: they must exterminate the infected people. In the year 2125 – thirty years after the discovery of Cagaster – at the edge of the desert close to the “cage” of the insects, a young pest exterminator named Kidou finds a man close to death due to the wounds by insects. The man entrusts his daughter Ilie to Kidou and asks him to search for the girl‘s mother…
Sorata Kanda, a high school sophomore living in Sakurasou, the den of their academy's problem children, spends his days being dragged around by the strange residents, swearing he's going to escape Sakurasou one day.
Sato's life – or what's left of it – is a paranoid mess of conspiracy theories and social anxieties. He's terrified of the outside world; his apartment is overflowing with the remnants of cheap take-out food; and his retinas have been permanently scarred by a steady diet of internet porn. But maybe it's not all his fault. After all, the nefarious N.H.K. is out there, and they’re determined to turn society's fringe-dwellers into a brainwashed lot of jobless, hopeless, futureless recluses. Enter Misaki – a mysterious girl-next-door type who is Sato's last chance to beat-down his inner demons and venture out into the light of day. She's ready to help him overcome his crippling phobias, but Sato would rather cower in his existential foxhole and pretend to work on the demo for his virtual sex game. He’s afraid to face the world. She's strangely desperate to fix a total stranger. Maybe together they can be normal.
Socially awkward Aharen-san has personal boundary issues, either getting too close or too far from her classmates. When fellow student Raido picks up an eraser she drops, Aharen-san decides they’re now best friends. Whether studying, playing the arcade, or just eating lunch—she’s along for the ride. What follows is an impromptu bonding that shows affection can blossom in the unlikeliest of places!