A Japanese couple raised in Korea weds but is torn apart by the upcoming war. When it ends, they start a new life, and new dish, in Fukuoka.
After losing her grandfather, Aoi—a girl who can see spirits known as ayakashi—is suddenly approached by an ogre. Demanding she pay her grandfather’s debt, he makes a huge request: her hand in marriage! Refusing this absurd offer, Aoi decides to work at the Tenjin-ya bed and breakfast for the ayakashi to pay back what her family owes.
As a child, Masamune Makabe once suffered greatly at the hands of a wealthy and beautiful girl named Aki Adagaki, who nicknamed him "Piggy" due to his chubby appearance. Seeking revenge against his tormentor, Masamune works hard to improve himself and returns as an incredibly handsome, albeit narcissistic, high school student. When he encounters Aki once again, he is prepared to exact vengeance. With the aid of the rich girl's maid, Yoshino Koiwai, Masamune slowly begins to build his relationship with Aki, intending to break her heart when the time is right. However, as his friendship with Aki begins to grow, Masamune starts to question the objectives of his devious plans, and if bringing them to fruition is what his heart truly desires.
Upon winning a fighting tournament and being crowned the world’s strongest warrior, Peter Grill discovers a downside to his newfound fame. Women of all species, from ogres to elves, are scrambling over each other for his seed to ensure they have the strongest babies possible. Poor Peter just wants to settle down with his lovey dovey fiancée, but he’ll have to outmatch, outwit, and outrun a harem of very determined monster girls to do so!
Sorata Kanda, a high school sophomore living in Sakurasou, the den of their academy's problem children, spends his days being dragged around by the strange residents, swearing he's going to escape Sakurasou one day.
"S" is a dangerous, top secret, no-holds-barred downhill skateboarding race down an abandoned mine. When avid skateboarder Reki takes Langa to the mountain where "S" is held, Langa, who's never been on a skateboard in his life, finds himself sucked into the world of "S", and…?!
After failing his college entrance exams, 18 year-old Tsukasa Mizugaki is offered a position at the renowned SAI Corporation, known for its production and management of Giftia, androids that possess human emotions. Tsukasa’s position is in the terminal service department where the main job is to recover Giftias that are close to their expiration, a graveyard department in every sense. To make matters worse, Tsukasa is ordered to work with Isla, a female Giftia who is never given any responsibility other than serving tea to co-workers.
Hida Kizuna possesses the HHG (Heart Hybrid Gear) ability, but it is not strong enough to make him particularly important. His older sister calls him to transfer to a strategic defense school, where many of the students (many of which are large-breasted girls) use their HHG abilities to fight invaders from another world while wearing extremely skimpy pilot outfits. Kizuna's fighting ability doesn't measure up, but his sister has another plan—apparently having erotic experiences with Kizuna will allow the girls to replenish their energy or power-up. It looks like his new school life is going to be full of embarrassment.
People are not always who they appear to be, as is the case with Umaru Doma, the perfect high school girl—that is, until she gets home! Once the front door closes, the real fun begins. When she dons her hamster hoodie, she transforms from a refined, over-achieving student into a lazy, junk food-eating otaku, leaving all the housework to her responsible older brother Taihei. Whether she's hanging out with her friends Nana Ebina and Kirie Motoba, or competing with her self-proclaimed "rival" Sylphinford Tachibana, Umaru knows how to kick back and have some fun! Himouto! Umaru-chan is a cute story that follows the daily adventures of Umaru and Taihei, as they take care of—and put up with—each other the best they can, as well as the unbreakable bonds between friends and siblings.
At the end of her first year of high school, Futaba Yoshioka suddenly has a chance encounter with her first love, Kou Tanaka. Three years ago, he transferred schools before she was able to say how she felt about him. After meeting each other again, Futaba realizes that he has gone through many changes. He acts more cool and even had his last name changed to Mabuchi. Gradually the two rekindle their love while piecing together what had happened in the time that they were apart.
When a stray black cat named Kuro crosses Mahiru Shirota's path, the high school freshman's life will never be the same again. Kuro is, in fact, no ordinary feline, but a servamp: a servant vampire. While Mahiru's personal philosophy is one of non-intervention, he soon becomes embroiled in an ancient, altogether surreal conflict between vampires and humans.
Keita Amano is a perfectly mediocre loner with no particular distinguishing features other than his love for games. One day, his school's prettiest girl and Gamer Club President Karen Tendo suddenly calls out to him. That moment changes Keita's life forever, as he now finds himself in the midst of a romcom with beautiful girl gamers... or, well, that's how it usually goes. Not with him, however.
She can see dead people…she just chooses to ignore them. That’s Miko’s plan, anyway, with horrifying (and sometimes hilarious) results.
As one of the thousands of Japanese students afflicted with "chunibyo," a state where they're so desperate to stand out that they've convinced themselves that they have secret knowledge and hidden powers, Yuta spent most of his middle school years living in a complete fantasy world. He's finally managing to overcome his delusions but his chunibyo have attracted the attentions of another sufferer, and she's decided that this makes him her soul mate.
In an unexpected turn of events, dull high school student Hiro Yuuki obtains the full dive role-playing game Kiwame Quest. Created by the best of technology, the game claims to take "reality to its extremes," from stunning graphics, NPCs' behavior, to the scent of vegetation, and even the sensation of wind brushing against the skin—everything was the result of an ultimate workmanship. Except, the game is a little too realistic and messy to clear. Kiwame Quest features over ten quadrillion flags and reflects the players' real-life physical abilities in the game. Being hit in the game also hurts in real life and slash wounds take days to heal. The only reward here is the sense of accomplishment. Conquer the most stressful game in history that can't be played casually!
Imagine being the only child your whole life, and then suddenly finding yourself gaining 13 step-brothers! Ema Hinata's lonely life takes a new and exciting turn when her single father Rintarou Hinata, a famous adventurer, falls in love and marries Miwa Asahina, an apparel maker. In order to give the newly-wed couple space, Ema starts living with her new step-brothers in a mansion called Sunrise Residence and for the first time, experiences being part of a lively and big family. She finally feels safe and content. Each brother has his own unique personality, and Ema soon realizes that it is not only family love that grows between them, but romance as well. Which brother will be the one to steal her heart in the end?
Ai, a young girl with shut-in tendencies, who tries not to interact with others. She keeps one of her eyes hidden behind her hair. One day, she happens to stop by a deserted arcade, where she meets "Aka." Spinning the gacha at their urging, she acquires a "Wonder Egg," and from that moment, her fate begins to change...
During recess, Olivia, a foreign transfer student who doesn't know English, plays a game of "look-the-other-way" with Hanako Honda, a loud-mouthed airhead. Their rowdy behavior spurs the ire of Kasumi Nomura, a deadpan loner constantly teased by her older sister for her tendency to lose games. Not willing to compete, Kasumi declines Olivia's offer to join the fun, but eventually gets involved anyway and dispenses her own brand of mischief. Soon, a strange friendship blossoms between the peculiar trio, and they decide to form the "Pastime Club," where they are free to resume their daily hijinks. Whether it be failing to learn English, trying desperately to become popular, or getting caught by teachers at the wrong time, school life will never be boring when these girls are up to their hilarious antics.
In ancient times, a great battle was waged between a master mage, Enno, and an evil demon goddess, Karuma. Enno didn't have the strength to defeat her alone and was forced to call upon Zenki, a powerful protector demon. After Karuma was defeated, Enno sealed Zenki away in a pillar located inside his temple. 1,200 years after this epic battle, Enno's descendant, Chiaki, unleashes her family's powers to summon Zenki.
Makoto Misumi is just an ordinary high school student living a regular life, but all of a sudden gets summoned to the other world to become a "hero." The goddess of the other world, however, insults him for being different and strips his "hero" title, before casting him off to the wilderness at the edge of the world. As he wanders the wilderness, Makoto encounters dragons, spiders, orcs, dwarves, and all sorts of non-human tribes. Because Makoto comes from a different world, he is able to unleash unimaginable magical powers and combat skills. But just how will he handle his encounters with various species and survive in his new environment. In this fantasy, Makoto tries to transform the other world into a better place despite the humans and gods having turned their backs on him.
Raku Ichijo is an average high school student. He also happens to be the sole heir to the head of a Yakuza Family called the Shuei-gumi. 10 years ago, Raku made a promise… a secret promise with a girl he met. They promised one another that they will “get married when they reunite.” Since then, Raku never let go of the pendant the girl gave him.