After a heart transplant, Tian follows his donor's path to the mountains and finds both love and purpose with forest officer Phupha.
Oreki Houtarou is a minimalistic high school boy. One day, he joins the Classic Literature Club at his elder sister's request. There he meets Chitanda Eru, Fukube Satoshi, and Ibara Mayaka. Chitanda is a calm beautiful girl but she turns into an embodiment of curiosity once she says, "I'm curious." Fukube is a smiling boy with a fantastic memory who calls himself a database. Ibara is a short girl and is strict with others and herself. They begin to investigate a case that occurred 45 years ago. Hints of the mystery are buried in an old collection of works of the former members of Classics Club. The collection is titled "Hyouka."
In this "romantic comedy but sometime serious magical school story," life as Arata Kasuga knows it is wiped out by a bizarre incident known as "Collapse Phenomenon," which causes worldwide destruction and takes his cousin Hijiri Kasuga to the next world. To resolve the "Collapse Phenomenon" and bring back Hijiri, Arata enrolls in the Royal Biblia Academy. Waiting in the school are seven beautiful female magic users — the Trinity Seven.
Picking up where 'The New Scooby and Scappy Doo Show' left off. The main difference being that the team is now occasionally joined by Daphne Blake and friends to solve mysteries together.
The superstars of World Wrestling Entertainment's "SmackDown" brand collide each and every Friday on WWE Friday Night SmackDown.
After simultaneous heartbreaks, online diary writer Gus and his squad of queer BFFs navigate the ins and outs of dating to find true love.
Rentaro Aijo was rejected 100 times in middle school. He visits a shrine and prays for better luck in high school. The God of Love appears and promises that he'll soon meet 100 people he's destined to date. But there's a catch—once destiny introduces someone to him, the two must happily love each other. If they don't, they'll die. What will befall Rentaro and his 100 girlfriends in high school?
Fifteen year old Kuroki Tomoko has dated dozens of boys and is easily the most popular girl around-- inside her dating games. In reality, she gets tongue tied just talking to people, and throughout middle school she's only had one actual friend. As she enters high school, she desperately wants to be popular, but doesn't understand that real-life doesn't work like her games. Her artificial successes pave the way to real folly and failure. But why drop this strategy when there's always someone else to blame?!
Waking up in a strange virtual world with no recollection of the past, Hakuno finds himself forced to fight for survival in a war he does not understand for a prize beyond value; the opportunity to have one's wish granted. With only an enigmatic "Servant" by his side, Hakuno Kishinami will have to face both friends and foes in battles to the death in order to not only gain possession of a mysterious object known as the "Holy Grail," but also to find the answer to the most important question of all: "Who am I?"
People are not always who they appear to be, as is the case with Umaru Doma, the perfect high school girl—that is, until she gets home! Once the front door closes, the real fun begins. When she dons her hamster hoodie, she transforms from a refined, over-achieving student into a lazy, junk food-eating otaku, leaving all the housework to her responsible older brother Taihei. Whether she's hanging out with her friends Nana Ebina and Kirie Motoba, or competing with her self-proclaimed "rival" Sylphinford Tachibana, Umaru knows how to kick back and have some fun! Himouto! Umaru-chan is a cute story that follows the daily adventures of Umaru and Taihei, as they take care of—and put up with—each other the best they can, as well as the unbreakable bonds between friends and siblings.
A new school term begins, as does the season of new encounters. As he surveys his class full of couples, Hashiba Jun'ichi's mind is filled with distress as he asks himself, "Why am I still a virgin?!" Having heard from his friends that the easiest way to fulfill his long-standing desire to graduate from the fellowship of virgins is to kowtow to a gal, Jun'ichi does exactly that and asks his classmate Yukana out. And unbelievably, she actually agrees to date him. What will become of Jun'ichi from now on?
Walking With Prehistoric Beasts explores how life on earth first began. Using real footage, the series goes inside the body of our monster ancestors. For the first time, morphing technology is used to reveal how our ancestors evolved.
33 male celebrities competing to form a 17-member performance group.
Masane Amaha and her daughter Rihoko are on the run from a government child welfare agency that wants to take Rihoko away from her mother. They are caught and Rihoko is taken away. Meanwhile, Masane is attacked by an advanced weapon that can disguise itself as a human being. When faced with the danger, a strange light emits from her wrist and she transforms into a powerful being. She becomes involved in a power struggle between powerful organizations, with her at the center of their attention because she holds the greatest power of them all, the legendary Witchblade.
A mission to expose two assassin brothers spirals when Kant’s feelings for one of them threaten to blow his cover—and maybe more.
In the year 2113, people are given brain scans to determine how likely they are to commit a crime. Those who fail are apprehended, or even killed.
In a world very much like our own, great race horses of the past have a chance to be reborn as "horse girls"—girls with the ears and tails of horses as well as their speed and endurance. The best of these horse girls go to train at Tokyo's Tracen Academy, hopefully moving on to fame and fortune as both racers and idols. Special Week, a high school horse girl from the countryside, has just transferred to Tracen, and she's determined to fulfill her promise to her mother to become the best horse girl in Japan. On her way to school, she takes a pit stop at the race track and instantly falls in love with Silence Suzuka's style, becoming determined to race on the same team as her.
29-year-old programmer Suzuki Ichirou finds himself transported into a fantasy RPG. Within the game, he's a 15-year-old named Satou. At first he thinks he's dreaming, but his experiences seem very real. Due to a powerful ability he possesses with limited use, he ends up wiping out an army of lizard men and becomes a high leveled adventurer. Satou decides to hide his level, and plans to live peacefully and meet new people. However, developments in the game's story, such as the return of a demon king, may cause a nuisance to Satou's plans.
Sorata Kanda, a high school sophomore living in Sakurasou, the den of their academy's problem children, spends his days being dragged around by the strange residents, swearing he's going to escape Sakurasou one day.
Fear, survival, instinct. Thrown into a foreign land with nothing but hazy memories and the knowledge of their name, they can feel only these three emotions resonating deep within their souls. A group of strangers is given no other choice than to accept the only paying job in this game-like world—the role of a soldier in the Reserve Army—and eliminate anything that threatens the peace in their new world, Grimgar. When all of the stronger candidates join together, those left behind must create a party together to survive: Manato, a charismatic leader and priest; Haruhiro, a nervous thief; Yume, a cheerful hunter; Shihoru, a shy mage; Mogzo, a kind warrior; and Ranta, a rowdy dark knight. Despite its resemblance to one, this is no game—there are no redos or respawns; it is kill or be killed. It is now up to this ragtag group of unlikely fighters to survive together in a world where life and death are separated only by a fine line.