10
The Fellowship of the Ring embark on a journey to destroy the One Ring and end Sauron's reign over Middle-earth.
A stop-motion short film about a seahorse that is swept away from its coral reef and must survive the journey home.
When Van Helsing's mysterious invention, the "Monsterfication Ray," goes haywire, Drac and his monster pals are all transformed into humans, and Johnny becomes a monster. In their new mismatched bodies, Drac and Johnny must team up and race across the globe to find a cure before it's too late, and before they drive each other crazy.
After the death of his mother, the evil mutant wizard Blackwolf discovers some long-lost military technologies. Full of ego and ambition, Blackwolf claims his mother's throne, assembles an army and sets out to brainwash and conquer Earth. Meanwhile, Blackwolf's gentle twin brother, the bearded and sage Avatar, calls upon his own magical abilities to foil Blackwolf's plans for world domination -- even if it means destroying his own flesh and blood.
Upon discovery of a shard of what could be the Loc-Nar, a miner named Tyler becomes possessed with an insatiable hunger for power and a thirst for immortality. On his way to the planet of youth, Tyler wipes out most of a space colony and kidnaps a beautiful young woman. His only mistake is that he doesn't kill her sister, Julie, who then sets out on a mission of rescue and revenge.
A group of dated appliances, finding themselves stranded in a summer home that their family had just sold, decide to seek out their eight year old 'master'.
In a loose retelling of the Revolutionary Girl Utena TV series, Utena Tenjou arrives at Ohtori Academy, only to be immediately swept up in a series of duels for the hand of her classmate Anthy Himemiya and the power she supposedly holds. At the same time, Utena reunites with Touga Kiryuu, a friend from her childhood who seems to know the secrets behind the duels. Utena must discover those secrets for herself, before the power that rules Ohtori claims her and her friends, new and old.
In a lush and lively forest lives a hedgehog. He is at once admired, respected and envied by the other animals. However, Hedgehog’s unwavering devotion to his home annoys and mystifies a quartet of insatiable beasts: a cunning fox, an angry wolf, a gluttonous bear and a muddy boar. Together, the haughty brutes march off towards Hedgehog’s home to see just what is so precious about this “castle, shiny and huge.” What they find amazes them and sparks a tense and prickly standoff.
In this animated tale, a tiny village is destroyed by a surging glacier, which serves as the deadly domain for the evil Ice Lord, Nekron. The only survivor is a young warrior, Larn, who vows to avenge this act of destruction. The evil continues, however, as Nekron's palace of ice heads straight towards Fire Keep, the great fortress ruled by the good King Jarol. When Jarol's beautiful daughter, Teegra, is abducted by Nekron's sub-human ape-like creatures, Larn begins a daring search for her. What results is a tense battle between good and evil, surrounded by the mystical elements of the ancient past.
The argument with the soul becomes a crucial phase of the individuation process, since, after all, it is our most personal ambiguity that, with cunning and delusion, drags incredible things into life, as the desire of an inert body, convincing us of moving, touching the earth, getting tangled up and staying.
A visual interpretation of the poem "the girl / the scream" by Mahmud Darwish.
La Maison en Petits Cubes tells the story of a grandfather's memories as he adds more blocks to his house to stem the flooding waters.
Meet 5000 space aliens in 5000 seconds in this bonkers animated film.
When cat spirit Luo Xiaohei's home is deforested by humans, he must find a new one. He runs into a group of other spirit creatures who take him under their wing with dreams of reconquering the land they say is rightfully theirs. However, they run into a human known as Wuxian who separates Luo Xiaohei from the other spirits and the two go on a journey, with the cat spirit learning to control his abilities as well as forming his own thoughts on whether or not he should ally with the spirits or the humans.
Two hapless drifters, Frank and Bruno, team up with Linde to recover her land and trek across 1870's Southern Arizona to find an elusive frontier musician. The complex quantum time theory is blended with philosophical musings about art as the way we understand our history and memories, with gunfights, horses, dance halls, cacti, and saloons!
On the planet Gandahar where peace reigns and poverty is unknown, this utopian lifestyle is upset by reports of people at the outlying frontiers being turned to stone. Sylvain is sent to investigate this mysterious threat.
A young shepherdess and a chimneysweep plan to get married and escape the clutches of a tyrannical king in love with her, assisted by the guile of a cheeky mockingbird, the king's archenemy.
Something bizarre has come over the land. The kingdom is deteriorating. People are beginning to act strange... What's even more strange is that people are beginning to see dragons, which shouldn't enter the world of humans. Due to all these bizarre events, Ged, a wandering wizard, is investigating the cause. During his journey, he meets Prince Arren, a young distraught teenage boy. While Arren may look like a shy young teen, he has a severe dark side, which grants him strength, hatred, ruthlessness and has no mercy, especially when it comes to protecting Teru. For the witch Kumo this is a perfect opportunity. She can use the boy's "fears" against the very one who would help him, Ged.
Tracks an unknown man’s life as he sifts through memories of his youth in Bulgaria through to his increasingly rootless and melancholic adulthood in Canada.
In the world of the Murkworks where nightmares are made, the evil Synonamess Botch hatches a scheme to make non-stop nightmares. Only Ralph and Mumford, misfits from the cheery land of Frivoli where good dreams are made, can stop him.