

Dorothy has anxiety about transitioning from elementary school to middle school. Her journey to Oz and her desire to get back home forces her to confront her anxieties and come to realize that with the support of her family and friends and by applying her brains, her heart and courage she will always flourish.
Dorothy
Glinda
Auntie Em
Wizard
8.2Van, the brave son of a tooth fairy leader, meets the goblins girl Gemma on his first mission. Despite the myths about ancient disputes between fairies and goblins, they share common values. When the greedy Spider Queen threatens both tribes, they must work together.
6.5Princess Aurora and Princess Jasmine learn valuable life lessons in two short stories.
5.9Before becoming queen, Uberta lived a humble life with her husband Maximillian when she is suddenly thrust into royalty. Through triumph and tragedy, she learns the lessons needed to become a beloved Queen, all while raising the next generation of rulers. When it's time for Uberta to pass the royal scepter to Odette and Derek, rival Queen Wixom has plans of her own to ruin the kingdom's greatest coronation.
7.8The story follows Sunset Shimmer, who (using her powers) finds out that her friends' memories of her have been mysteriously erased, resulting in them getting amnesia. Determined to set things straight, she'll need Princess Twilight's help from Equestria in order to find out the source of what caused her friends' memory loss.
6.3Dorothy wakes in post-tornado Kansas, only to be whisked back to Oz to try to save her old friends, the Scarecrow, the Lion, the Tin Man, and Glinda, from a devious new villain, the Jester. New comrades Wiser the Owl, Marshal Mallow, China Princess, and Tugg the Tugboat join Dorothy on her latest magical journey through the colorful landscape of Oz to restore order and happiness to Emerald City.
6.7The Oggly family arrive at the municipal rubbish dump of Smelliville and must look for a new home, but they never feel really welcome anywhere. They stink and are for most humans just a tad too oggly. When Firebottom, the family dragon, crash-lands on the run-down rubbish tip of the small town of Smelliville, the Ogglies at once feel at home. And it's here they want to stay.
6.5To free Baba Yaga and Renfield from the clutches of Monster Hunter Mila Starr, the Wishbone Family once more transforms into a Vampire, Frankenstein's Monster, a Mummy and a Werewolf but when aided by their three pet bats, the Monster Family zooms around the world again to save their friends, make new monstrous acquaintances.
5.9When Roger (a Robin Hood-esque, stray dog) and Belle (an elegant yet spoilt pet cat) are thrown together amidst the chaos of a robot take-over of their home city, they must push all their preconceptions aside in order to survive, as they embark on a high-stakes, action-packed adventure.
6.6After tumbling into a magic storybook, Puss in Boots must fight, dance and romance his way through wild adventures as he searches for an escape.
6.3Fievel and his friend Tony Toponi find a map that they believe points to a treasure buried somewhere beneath Old New York, and the plucky rodent is determined to find it. However, what he discovers under the city is a tribe of Native American mice who were driven underground by prejudiced European immigrants.
7.5Lurk what's waiting for the Monster High ghouls when they bring their killer fashion to the howlways of the spooktacular Haunted High! When the ghouls of Monster High follow Spectra Vondergeist one day, they discover a creeperiffic Ghost World with an all-spirit school. But their scary-cute student bodies are hardly welcome with the very strict Principal Revenant, and she punishes Spectra with frightful detention chains that prevent her from re-joining Monster High. Now, it's up to the imperfectly perfect friends to take on ghostly forms in order to save one of their own from disappearing forever!
6.1Littlefoot learns a series of important lessons following an incident that nearly costs his grandmother her life. Soon afterwards, three dinosaurs arrive claiming they have lost their way.
7.1It’s the Adventure Bay 500! The pups have built an awesome race track and are ready to be the pit crew for their race hero, The Whoosh! But when the legendary racer is unable to drive in the championship race, he calls on his biggest fan-pup Marshall to take the wheel and race in his place! Marshall has to overcome his lack of confidence and his dastardly competition, The Cheetah, to fulfill his dream of becoming the fastest race-pup ever!
6.4In this fully animated, all-new take on the Smurfs, a mysterious map sets Smurfette and her friends Brainy, Clumsy and Hefty on an exciting race through the Forbidden Forest leading to the discovery of the biggest secret in Smurf history.
6.3Littlefoot befriends with a mysterious, fun-loving dolphin-like creature named Mo, who is trapped in "new water" caused by heavy rain. The gang then goes on an adventure to the "big water" to bring Mo home.
6.0Wilbur the pig knows how important friendship is - he learned that from a spider named Charlotte. So when Wilbur meets Cardigan, a lonely lamb, Wilbur immediately makes him his friend.
7.7Equestria's divided. But a bright-eyed hero believes Earth Ponies, Pegasi and Unicorns should be pals — and, hoof to heart, she’s determined to prove it.
7.5When Draculaura is led to believe she's the rightful heir to the vampire throne, she and her best ghoulfriends are whisked away to Transylvania for a royal coronation to die for. But they soon discover the hunt for the queen is not over yet. The Ghouls must locate an ancient artifact known as the Vampire's Heart in order to discover the identity of the true Vampire Queen. It's a fangtastic adventure that will lead them from the Tower of Londoom, to a haunted river boat in New Goreleans and finally to the glamorous boo-vie lots of Hauntlywood. Could this be the moment when Draculara finally receives her vampire powers and discovers screams really can come true?
6.2As the Great Day of the Flyers nears, the Great Valley's flying youngsters are eager to participate in the annual exhibition to show off their skills. Everyone, that is, except free-spirited pterodactyl Petrie, whose individualism causes problems when it comes to staying in formation. Enter his dinosaur pals Littlefoot, Cera, Spike and Ducky, who encourage Petrie to embrace his uniqueness.
6.6A full-length animated feature starring the little yellow bird. When Col. Rimfire announces at the Looney Club his belief that cats are the most intelligent animals, Granny, hoping to raise enough money to save a nearby children's park, makes a wager that her Tweety can fly around the world in 80 days, collecting the pawprints of 80 cats in the process. Sylvester, still hoping to make Tweety his personal snack, is incensed at the thought of some other cat getting the little bird first and vows to follow Tweety around the world and catch the canary himself.
7.6Young Dorothy finds herself in a magical world where she makes friends with a lion, a scarecrow and a tin man as they make their way along the yellow brick road to talk with the Wizard and ask for the things they miss most in their lives. The Wicked Witch of the West is the only thing that could stop them.
6.7Dorothy, saved from a psychiatric experiment by a mysterious girl, finds herself back in the land of her dreams, and makes delightful new friends, and dangerous new enemies.
5.3Meet Darby (Junior Asparagus), the son of a Kansas floss farmer who, more than anything else in the world, just wants to have fun. When he learns about the Wonderful Land Of Ha's - an amusement park with all the fixin's - and its mysterious Wizard who promises to make his dreams come true, Darby is determined to go. But when his father tells him he's needed to help with the harvest, Darby decides that nothing is going to stop him and he makes a choice that will change his life forever. With his pet dog Tutu by his side, Darby flees the farm and sets off to find the Wonderful Land Of Ha's. Along the way he meets a bored scarecrow (Mr. Lunt), a tin man (Larry the Cucumber) who wants to ride roller coasters and a lion (Pa Grape) that craves cotton candy. Each with their own dreams, they set off to see the Wizard.
5.6The Great Ak calls a council of the Immortals to ask that Santa Claus be given immortality. And to justify it, he tells the history of Santa Claus. The Ak found an abandoned baby and gave it to a lioness and a fairy to raise, who named him Claus. When Claus grew up, the Great Ak showed him the evil and hardship in the world and Claus decides to live there and relieve some of the suffering. He decides to make toys for orphans, but King Awgwa, the ruler of the valley where Claus lives doesn't want the children to be happy, and there is a great battle among Immortals.
5.2A young woman named Dorothy Gale dreams of becoming a singer but is unable to pursue her dreams. After being swept up by a tornado with her pet prawn Toto, Dorothy embarks on a journey to meet the Wizard of Oz, the person who both Dorothy and the citizens of Oz believe can help make her dream come true.
5.7Ozzy is an enthusiastic and friendly flying monkey, son of the legendary Goliath, the brave warrior. They serve Evilene - the wicked witch - just as the rest of their kin. But Ozzy is not happy about it and when Evilene's plans put Oz once again in peril, Ozzy reaches out to the Champions of Oz, three great friends (the Lion, the Scarecrow and the Tinman) with incredible qualities that have taken Emerald City to its maximum splendor.
6.4The cunning and wicked Urfin wants to become ruler of Magic Land. With an army of wooden soldiers, he captures the Emerald City and renames it ti Urfinville. He is all but ready to celebrate victory, when his plans are ruined by an ordinary girl named Dorothy, who arrives in Magic Land just at the right time. She must return home, but not before she helps her friends - the Scarecrow, the Tin Man, and new-brave Lion - defeat Urfin. And in order to do that, they need to find out who he really is.
5.6A wicked king has taken over the Emerald City, and wants his daughter, Princess Gloria to marry the horrid courtier Googly-Goo, though she loves Pon, the Gardener's Boy. The camera follows two farmers placing a Scarecrow upon a pole in a cornfield. Pon rescues a Kansas girl named Dorothy from the evil witch Mombi, whom Princess Gloria has been taken to by King Krewl to freeze her heart so she will no longer love Pon. An Indian princess has a ceremony to bring the Scarecrow to life. Pon rescues the cold-hearted princess and they flee for help, discovering the Scarecrow, who promptly falls in love with the princess, and Button-Bright, a lost boy from America. They come to the castle of the Tin Emperor, Nick Chopper, and after oiling him, he falls in love with Gloria. After a bit of a chase aided by the Sawhorse and the Wizard, Mombi turns Pon into a Kangaroo, and a slough of Fred Woodward's animals battle it out.
10.0Anne Marie imagines herself in the stories "Alice in Wonderland," "Goldilocks and the Three Bears," "Hansel and Gretel," "The Wizard of Oz," and "Cinderella".
8.3Dorothy, the tinman, the cowardly lion and the scarecrow go into the woods near Emerald City to shoot a documentary about the Yellow Brick Road. Unfortunately, they get lost and are never heard from again.
0.0Inspired by the classic books by L. Frank Baum and Alexander Volkov
A young girl learns the importance of reading, when she ends up in a dystopian future where reading is banned.
Douglas Davis presents his interpretations of The Maltese Falcon (1941), The Wizard of Oz (1939), and Napoleon in the triptych style of the finale of the Abel Gance version of the latter.
6.5It's time for the Oz Kids' annual Christmas party, and everyone's invited — except for Otto the Nome Prince, that is. Otto is so upset that he steals Andrea's invitation. And Andrea (who inherited her mother Glinda's magic) believes she wasn't invited and joins forces with Otto to get even.
10.0Jack Pumpkinhead, a pal of the Oz Kids, who wants to take a boat ride with all of his friends. During the ride, the boat begins to sink and Jack and the Oz Kids enter the water. There they discover two mermaids who take them on a magical and adventurous underwater excursion. When Zog and the sea devils try to ruin their fun, the adventure gets more wild and exciting than Dot, Neddie and the Oz Kids ever expected.
8.0Prince Otto has no friends, so he decides to force the Oz Kids into a virtual reality computer game presented to them at Scraps's baby shower. Unfortunately, the patchwork baby gets into the game and overflows the number of players, trapping them in a deteriorating program from which they have little chance of escape. Otto had no wish to actually harm them, and must try to get them out.
9.0Mombi, an evil witch, has returned to Emerald City, kidnapping the Oz adults, good witch Glinda and the Nome King! Now it's up to Dot, Neddie and the Oz Kids to save Oz from Mombi's dark powers.
8.0Neddie (Dorothy's son) programs a computer belonging to the Wizard's son, Frank, to take him and Toto 2 to China. Once there, they are met by the Monkey Prince who steals the computer. Unless the other Oz Kids can find them, Neddie and Toto 2 will never get back to Emerald City!
7.0Andrea, daughter of Glinda, who dresses like Ozma, accidentally sends Toto 2 to New York in a hot air balloon made by Frank, the Wizard's son. The other kids must follow the course set by Frank's computer to take them to him. When they arrive, their balloon is trashed, and they meet Rick, a homeless man who has adopted Toto. The strange appearance of some of the kids keeps plans to return from going smoothly, but are affected much more so by a clash of cultures.
10.0An earthquake stirs up yet another adventure for the Oz Kids. What begins as an innocent bus trip for Frank (the Wizard's son) turns into a wild underground ride for all the kids as they encounter dragonettes, merry-go-round mountains, an enormous teddy bear and more!
