2015-01-01
5.5
France, June 1944. On the eve of D-Day, some American paratroopers fall behind enemy lines after their aircraft crashes while on a mission to destroy a radio tower in a small village near the beaches of Normandy. After reaching their target, the surviving paratroopers realise that, in addition to fighting the Nazi troops that patrol the village, they also must fight against something else.
A man, his business partner, and his wife are enlisted to transport an unknown object from a Russian military base, only to discover that the object is a giant, genetically-altered python.
When a wounded Christian Grey tries to entice a cautious Ana Steele back into his life, she demands a new arrangement before she will give him another chance. As the two begin to build trust and find stability, shadowy figures from Christian’s past start to circle the couple, determined to destroy their hopes for a future together.
After a tragic accident Luke Gibson is left with critical injuries and complete amnesia. A new technological breakthrough from the Hexx Corporation - a Psi-Comp Implant that's hardwired into Luke's brain - saves his life, but Luke soon finds out that this new technology comes with a price and that the Hexx Corporation harbors sinister plans for the new device.
A man lurks the night alleys, killing people at random, he feels nothing, no emotion, and no pain; when he meets a graceful widow he must confront what it means to be human.
After dominating the boxing world, Adonis Creed has thrived in his career and family life. When a childhood friend and former boxing prodigy, Damian Anderson, resurfaces after serving a long sentence in prison, he is eager to prove that he deserves his shot in the ring. The face-off between former friends is more than just a fight. To settle the score, Adonis must put his future on the line to battle Damian — a fighter with nothing to lose.
On October 13, 1972, Uruguayan Air Force Flight 571, chartered to take a rugby team to Chile, crashes into a glacier in the heart of the Andes.
During World War II, the British Army assigns a group of competent soldiers to carry out a mission against the Nazi forces behind enemy lines... A true story about a secret British WWII organization – the Special Operations Executive. Founded by Winston Churchill, their irregular warfare against the Germans helped to change the course of the war, and gave birth to modern black operations.
After starting their own detective agency, Nick and Audrey Spitz land a career-making case when their billionaire pal is kidnapped from his wedding.
With the help of the "Dragon Sin of Wrath" Meliodas and the worst rebels in history, the Seven Deadly Sins, the "Holy War", in which four races, including Humans, Goddesses, Fairies and Giants fought against the Demons, is finally over. At the cost of the "Lion Sin of Pride" Escanor's life, the Demon King was defeated and the world regained peace. After that, each of the Sins take their own path.
Jake Huard, from a shipbuilders family, promised his dying mother he'ld make it to Anapolis Naval Academy. Thanks to tenaciously bugging a Congressman, he's selected despite dubious grades. Once inside, Jake soon proves sub-standard academically. Constantly challenged to his limits, repeatedly made the 'over-cocky' reason for the entire class to suffer, Jake nearly quits, but after facing his utterly un-supportive father's gloating returns just in time. Stubborn Jake finds support withs mates as well as Senor Ali, his lover-to-be, and a discipline he may excel in: the 'brigade' boxing tournament, open to all ranks.
Emerald Green is the stunning conclusion to Kerstin Gier's Ruby Red Trilogy, picking up where Sapphire Blue left off, reaching new heights of intrigue and romance as Gwen finally uncovers the secrets of the time-traveling society and learns her fate.
As the Lich King's zombie legions ravage the world, a cursed young sorceress embarks on a quest to obtain a weapon from the gods. But when she joins her sworn enemy in a desperate attempt to save the world, she must recover the good in herself before her friends are all dead, and defeat the Lich King before the gods are destroyed and the world forever enslaved.
8-year-old Vicky has a mysterious gift: she can recreate any scent she comes across, even that of her beloved mother Joanne. When her estranged aunt Julia suddenly returns to town, the invocation of her fragrance plunges the young girl back in time to unravel a past replete with family secrets.
Gromit’s concern that Wallace is becoming too dependent on his inventions proves justified, when Wallace invents a “smart” gnome that seems to develop a mind of its own. When it emerges that a vengeful figure from the past might be masterminding things, it falls to Gromit to battle sinister forces and save his master… or Wallace may never be able to invent again!
Recent college grad Jaime Reyes returns home full of aspirations for his future, only to find that home is not quite as he left it. As he searches to find his purpose in the world, fate intervenes when Jaime unexpectedly finds himself in possession of an ancient relic of alien biotechnology: the Scarab.
The Russian version of the movie "Fight Club" is not just a Russian version of a well-known cult film, it is the result and of the hard work of two young men and their love for cinema, Alexander Kukhar (GOLOBON-TV) and Dmitry Ivanov (GRIZLIK FILM) , who are responsible for this project, from the development of its idea and the selection of the cast, to the organization of filming and financial support. Filming lasted a whole year. Everyday work, constant trips, searching for suitable film sets and an exhausting schedule - all this was not in vain and resulted in an unusually amazing and original project - the film "Fight Club", created in the very heart of southern Russia, in the city of Krasnodar, by two young people
When a group of friends discover how to conjure spirits using an embalmed hand, they become hooked on the new thrill, until one of them goes too far and unleashes terrifying supernatural forces.
The stars of Europe's ascendant chip music movement demonstrate the repurposing of old videogame and home computer hardware like Nintendo's GameBoy and NES, Atari's ST, and Commodore's Amiga and C64 into tools by which they have created a new sound, a modern tempo and an innovative musical style.
Kingdom Come: Deliverance is a unique single-player RPG set in the realistic world of medieval Europe. The path to its release was a long and complicated one: the game was rejected by publishers as too risky and its development was only possible thanks to the support of thousands of backers on Kickstarter. Even then, the developers still faced a whole range of obstacles due to the game's unconventional ideas and mechanisms. This documentary charts the more than six-year long, tortuous journey from the foundation of Warhorse Studios to the final release of the game.
REVOLUTION OS tells the inside story of the hackers who rebelled against the proprietary software model and Microsoft to create GNU/Linux and the Open Source movement.
In early 2012, Angela Washko founded “The Council on Gender Sensitivity and Behavioral Awareness in World of Warcraft” as a performative intervention within the often misogynistic environment of World of Warcraft (WoW), one of the most popular multiplayer, role-playing games. Instead of continuing to follow the quest structure of the game (killing dragons, getting better equipment, joining more competitive guilds, etc.) and while performing as “The Council" Washko facilitates discussions with players inside the game about the ways in which the community therein addresses women and how players respond to the term “FEMINISM.” Washko is interested in the impulse of the community/player-base to create a somewhat oppressive, misogynistic space for women within a physical environment that is otherwise accessible and inviting.
Dokument NES is a documenteray about Nintendo & Nintendo Entertainment System. The documentary follows Nintendo from the start of their success with Famicom/NES and the tale of how Famicom became the personification of the 8-bit era.
For years now, the Kremlin has been systematically trying to use well-trained hackers for its own benefit. In exchange for freedom and protection, they do the dirty work of the state, interfering in other countries’ elections and penetrating government networks. Just how dangerous is Russia’s cyber army?
Second Skin takes an intimate look at three sets of computer gamers whose lives have been transformed by online virtual worlds. An emerging genre of computer software called Massively Multiplayer Online games, or MMOs, allows millions of users to interact simultaneously in virtual spaces. Of the 50 million players worldwide, 50 percent consider themselves addicted.
From executive producer Zach Braff and director Jeremy Snead, "Video Games: The Movie" is an epic feature length documentary chronicling the meteoric rise of video games from nerd niche to multi-billion dollar industry. Narrated by Sean Astin and featuring in-depth interviews with the godfathers who started it all, the icons of game design, and the geek gurus who are leading us into the future, "Video Games: The Movie" is a celebration of gaming from Atari to Xbox and an eye-opening look at what lies ahead.
It happened more or less by accident; the people who made it happen were amateurs; and for the most part they still are. From his own Silicon Valley garage, author Bob Cringley puts PC bigshots and nerds on the spot, and tells their incredible true stories. Like the industry itself, the series is informative, funny and brash.
Two professional European gamers navigate the exploding world of electronic sports. Packed with youthful ambition and impeded by reality, the ProGamers struggle to thrive in the fledgling industry of eSports.
GET LAMP is a documentary about interactive fiction (also known as text adventures) filmed by computer historian Jason Scott.
Based on the conversations Jösta Hagelbäck and Erik Ostlund had with Lars Kristiansson, a professor of information theory with data communication at Chalmers University in Gothenburg, Sweden. The talks took place at the difficult cancer sufferer Kristiansson's sick-bed and dealt with his insights in computer technology, his hopes and fears for the new technology, the role of religion, the history of mathematics, reasoning about algebra, analytic geometry and the fourth dimension, along with cultural outlooks over the Western society's lack of mysticism and spiritual values.
An all-new documentary celebrating 10 years of adventure, camaraderie, and /dancing on mailboxes all around Azeroth. Explore the history of WoW with its creators, and journey into corners of Blizzard and the WoW community you’ve never seen before.
A thought provoking documentary feature film providing a comprehensive exploration of the evolution of signals intelligence over the past century. Whether you're intrigued by the secretive world of intelligence agencies or concerned about the implications of digital surveillance, this film will leave you with a deeper understanding of the role signals intelligence plays in society.
Explores the relation between Internet protocols and the promotion and protection of Human Rights.
The secret life of a young World of Warcraft gamer is vividly reimagined when his online friends contact his family after his death.
A documentary about Commodore 64 game music, featuring later, less well known Commodore 64 musicians.
In a world divided by the Iron Curtain, East Germany sought to carve its niche in the technological race. Enter "Robotron" - a name that seamlessly blended "robot" and "electronics." This wasn't just a brand; it was an ambitious answer to the West's technological advancements, a testament to the GDR’s drive to match, if not surpass, Western innovation. Drawing inspiration from the corporate giants of the West, the GDR‘s government merged various businesses to form this tech behemoth. With 16 major hubs in Central Germany alone, it was clear: "Robotron" was to be the DDR's technological crown jewel. But what was the Socialist Unity Party (SED), the GDR's ruling party, envisioning with this grand venture? How did "Robotron" navigate the challenges of operating within a socialist planned economy, while striving for global excellence? And as it grew to dominate East Germany's tech landscape, why did it always seem to be one step behind the leading global tech powers?
In thirty years, the video game has conquered an increasingly wide audience. Drawing on the recent work of economists, sociologists, experts and interviewing major players in this field, this investigation unravels the overwhelming domination of this new mass media.