Born from the simplest rules, the ancient game of Go is the most complex and elegant game ever discovered. For thousands of years, masters and disciples have passed the game down as a window to the human mind. Now, for the first time, a group of Americans enter the ring, in search of a prodigy who will change the game forever.
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In 25 AD, Judah Ben-Hur, a Jew in ancient Judea, opposes the occupying Roman empire. Falsely accused by a Roman childhood friend-turned-overlord of trying to kill the Roman governor, he is put into slavery and his mother and sister are taken away as prisoners.
A documentary alleging that the CDC, the government agency charged with protecting the health of American citizens, destroyed data on their 2004 study that allegedly showed a link between the MMR vaccine and autism.
A documentary about Kim Philby, a British member of MI6 who was in reality a spy and defected to the U.S.S.R.
Thirty years after the events of the first film, a new blade runner, LAPD Officer K, unearths a long-buried secret that has the potential to plunge what's left of society into chaos. K's discovery leads him on a quest to find Rick Deckard, a former LAPD blade runner who has been missing for 30 years.
A ticking-time-bomb insomniac and a slippery soap salesman channel primal male aggression into a shocking new form of therapy. Their concept catches on, with underground "fight clubs" forming in every town, until an eccentric gets in the way and ignites an out-of-control spiral toward oblivion.
When Harry Potter's name emerges from the Goblet of Fire, he becomes a competitor in a grueling battle for glory among three wizarding schools—the Triwizard Tournament. But since Harry never submitted his name for the Tournament, who did? Now Harry must confront a deadly dragon, fierce water demons and an enchanted maze only to find himself in the cruel grasp of He Who Must Not Be Named.
Five high school students from different walks of life endure a Saturday detention under a power-hungry principal. The disparate group includes rebel John, princess Claire, outcast Allison, brainy Brian and Andrew, the jock. Each has a chance to tell his or her story, making the others see them a little differently -- and when the day ends, they question whether school will ever be the same.
In the 1820s, a frontiersman, Hugh Glass, sets out on a path of vengeance against those who left him for dead after a bear mauling.
Spanning the years 1945 to 1955, a chronicle of the fictional Italian-American Corleone crime family. When organized crime family patriarch, Vito Corleone barely survives an attempt on his life, his youngest son, Michael steps in to take care of the would-be killers, launching a campaign of bloody revenge.
In honor of his birthday, San Francisco banker Nicholas Van Orton, a financial genius and a cold-hearted loner, receives an unusual present from his younger brother, Conrad: a gift certificate to play a unique kind of game. In nary a nanosecond, Nicholas finds himself consumed by a dangerous set of ever-changing rules, unable to distinguish where the charade ends and reality begins.
Newspaper magnate Charles Foster Kane is taken from his mother as a boy and made the ward of a rich industrialist. As a result, every well-meaning, tyrannical or self-destructive move he makes for the rest of his life appears in some way to be a reaction to that deeply wounding event.
In the year 2035, convict James Cole reluctantly volunteers to be sent back in time to discover the origin of a deadly virus that wiped out nearly all of the earth's population and forced the survivors into underground communities. But when Cole is mistakenly sent to 1990 instead of 1996, he's arrested and locked up in a mental hospital. There he meets psychiatrist Dr. Kathryn Railly and the son of a famous virus expert who may hold the key to the Army of the 12 Monkeys; thought to be responsible for unleashing the killer disease.
Eighties teenager Marty McFly is accidentally sent back in time to 1955, inadvertently disrupting his parents' first meeting and attracting his mother's romantic interest. Marty must repair the damage to history by rekindling his parents' romance and - with the help of his eccentric inventor friend Doc Brown - return to 1985.
With his wife's disappearance having become the focus of an intense media circus, a man sees the spotlight turned on him when it's suspected that he may not be innocent.
Imprisoned in the 1940s for the double murder of his wife and her lover, upstanding banker Andy Dufresne begins a new life at the Shawshank prison, where he puts his accounting skills to work for an amoral warden. During his long stretch in prison, Dufresne comes to be admired by the other inmates -- including an older prisoner named Red -- for his integrity and unquenchable sense of hope.
All unemployed, Ki-taek's family takes peculiar interest in the wealthy and glamorous Parks for their livelihood until they get entangled in an unexpected incident.
Light years from Earth, 26 years after being abducted, Peter Quill finds himself the prime target of a manhunt after discovering an orb wanted by Ronan the Accuser.
What if mankind had to leave Earth and somebody forgot to turn the last robot off? After hundreds of years doing what he was built for, WALL•E discovers a new purpose in life when he meets a sleek search robot named EVE. EVE comes to realize that WALL•E has inadvertently stumbled upon the key to the planet's future, and races back to space to report to the humans. Meanwhile, WALL•E chases EVE across the galaxy and sets into motion one of the most imaginative adventures ever brought to the big screen.
The ancient Chinese game of Go has long been considered a grand challenge for artificial intelligence. Yet in 2016, Google's DeepMind team announced that they would be taking on Lee Sedol, the world's most elite Go champion. AlphaGo chronicles the team as it prepares to test the limits of its rapidly-evolving AI technology. The film pits man against machine, and reveals as much about the workings of the human mind as it does the future of AI.
Guanglin is a blind boy in China who displays great skill at the ancient board game called Go, in which two players place black and white pieces on a grid in an attempt to dominate their opponent. Raised by a single father with limited means, Guanglin faces deep societal prejudice against the blind. First-time filmmaker Yunhong Pu, supported by veteran producer Jean Tsien (76 Days), follows the father and son trying to make a better future for themselves.
Under the Boardwalk: The Monopoly Story shows how the classic board game has become a worldwide cultural phenomenon and follows the colorful players who come together to compete for the coveted title of Monopoly World Champion.
A young Chinese Go board game player arrives in Japan for training. He doesn't speak Japanese and becomes embarrassed living there. By dropping his Go stones, he happens to meet an old Japanese woman who sells vegetables on the street. They become familiar with each other. The young Chinese Go player, the old woman named Igarashi and her grandson Shoichi then live together.
The life of Go master Wu Qingyuan from his meteoric rise as a child prodigy to fame and fortune as a revolutionary strategic thinker, as well as the tumultuous conflicts between his homeland of China and his adopted nation of Japan.
A professional GO player gathers a team to help him carry out his revenge against the man who killed his brother.
A gang boss Nam-hae meets a young Go player Min-su, who rekindles his interest in the game. Despite his outstanding talent, Min-su has been wasting his days as a gambler without pursuing a real career out of it. Nam-hae orders his second in command to persuade Min-su and Min-su becomes Nam-hae’s private Go tutor. In learning Go from Min-su, Nam-hae looks back on his own life. While Min-su discovers the coarse masculine underworld, the meaning of life and true victory through Nam-hae. However, when Nam-hae’s competition starts to expand their territory, Nam-hae is forced into a path to destruction.
Ten years before the outbreak of the Second World War in Asia, a Japanese Go master and his Chinese rival meet in China to play a game of Go (loosely described as an Asian version of chess). It soon becomes evident that the Chinese master's son is the most talented player that the Japanese master has ever encountered, and he convinces the boy's father to let him bring the child back to Japan to train him as a professional Go player. Years pass, and as the young Chinese master grows to maturity in Japan, the Japanese invasion of China forces him to choose between his triumphant career and his loyalty to his native country. His decision is complicated by his marriage to the daughter of the Japanese master, with whom he has produced a child. His choice will profoundly alter the lives of two families. Their saga serves as a reflection of the tragic relations between their two great countries, and the possibility of reconciliation and healing.
Weiqi, often referred to as "Go" in English, is arguably the most important game in East Asia, with an estimated thirty million to fifty million players throughout the world. Weiqi is a board game but it is more. It is immersed in more vivid and often contradictory cultural metaphors than any other game in the world. As Chinese politics have changed over the last two millennia, so too has the imagery of the game—from a tool to seek religious enlightenment to military metaphors, one of the noble four arts, one of the condemned “four olds”, nationalism, transnationalism, historical elitism, and futuristic hyper rationality.
When LIU Yishou, nicknamed the "Go King" by his peers because of his skill in Weiqi (Go), finds himself without a job. And with no other skills to make a living, he then turns to teaching this strategic Chinese board game in a humble training school for children. Annoyed by her husband's passion for the game, LIU Yishou's wife leaves him, but their son, Xiao Chuan, wants to stay with his dad. Unexpectedly, LIU Yishou discovers that his son has a great talent for playing Weiqi and vows to support him in developing his gift for the game. A struggle then arises for the Go King to come up with the money to finance his son's studies of Weiqi.
Two legendary Go players, once student and master, face victory and defeat as they inevitably come face to face as rivals.
In the 1990s, when Go gambling fever swept Korea, Gui-su loses everything because his father gambled obsessively until there was nothing left. Left all alone in the world, Gui-su meets a mentor and Go teacher, Il-do, and goes through vicious training to become the grandmaster of Go. He sets out for revenge on the world that destroyed his life, but soon finds himself chased by an unknown loner pursuing his own vendetta.
Kakunoshin Yanagida was a samurai, but he was forced out of the Han due to a false accusation. He then lived in poverty with his daughter Kinu. Despite being poor, he never gave up his pride and honor that he held as a samurai. Even when playing the board game Go, which is his hobby, he always plays in a fair manner. Because of a case, the truth behind the false accusation is revealed. Kakunoshin Yanagida is shaken and filled with rage. He decides to take revenge, even if it means he will be torn from his daughter.
A group of people are standing along the platform of a railway station in La Ciotat, waiting for a train. One is seen coming, at some distance, and eventually stops at the platform. Doors of the railway-cars open and attendants help passengers off and on. Popular legend has it that, when this film was shown, the first-night audience fled the café in terror, fearing being run over by the "approaching" train. This legend has since been identified as promotional embellishment, though there is evidence to suggest that people were astounded at the capabilities of the Lumières' cinématographe.
A German Documentary about the “village of friendship” that was created by American Veteran George Mizo to help the Vietnamese kids suffering from the Vietnam War.
A day in the city of Berlin, which experienced an industrial boom in the 1920s, and still provides an insight into the living and working conditions at that time. Germany had just recovered a little from the worst consequences of the First World War, the great economic crisis was still a few years away and Hitler was not yet an issue at the time.
Constitutionally precluded from claiming any right to self-determination, the Catalans stick to their guns. The separatist movement is gaining ground in Catalonia. Notwithstanding the Spanish Constitution (which states that Spain is indivisible, making any referendum thereby unconstitutional), 2.3 million people voted in the November 2014 de facto referendum. The results speak for themselves: 81% of Catalans are in favour of independence. Seizing this historic moment, filmmaker Alexandre Chartrand gives a voice to the civil society figures who have been propelled to centre stage in national politics.