The story behind the creation of the transistor, one of the 20th century's most important inventions.
Walter Brattain
John Bardeen
Ralph Bown
Bill Shockley
Reporter
Self
Self
Self
Self
Using real cases, this documentary demonstrates the extent to which violent criminals can use social media to locate and manipulate victims.
Second Skin takes an intimate look at three sets of computer gamers whose lives have been transformed by online virtual worlds. An emerging genre of computer software called Massively Multiplayer Online games, or MMOs, allows millions of users to interact simultaneously in virtual spaces. Of the 50 million players worldwide, 50 percent consider themselves addicted.
7 computers are currently being produced worldwide per second but only 4 humans are born at the same time. Everyday activities like buying a computer always generate a greater global impact on social and ecological levels. BEHIND THE SCREEN gives people behind the major electronic product a face and demonstrates the links of a decentralized economic system that are difficult to understand based on true life processes. The main stages which a computer passes through its life span are presented: Gold-mining in West Africa, electronics manufacturing by migrant workers in the Czech Republic, the use of computer products in the rich western world and their final disposal in the electronic waste dumps of Ghana.
The year is 2020 and the Amiga computer is 35 years old and going strong. We look at new developments and interview Amigans worldwide in this feature packed documentary.
Take an intriguing, fun-filled journey through the history of the Amiga computer. From the earliest days, we'll examine the trials, tribulations, and triumphs of today's latest models from Commodore. Listen while Jay Miner, "Father of the Amiga", tells amusing anecdotes of the early days and the first prototype...hear what Commodore has to say about the future of the Amiga...and lots more! Meet the people, view the products and visit the places that have helped make the Amiga and Amiga user unique in the history of computing!
"Welcome to Macintosh" is a documentary that mixes history, criticism and an unapologetic revelry of all things Apple. Whether a long time Mac fanatic or new to computers, Welcome to Macintosh explores the many ways Apple Computer (now Apple, Inc.) has changed the world, from the early days of the Apple-I to the latest the company has to offer.
In The Realm of the Hackers is a documentary about the prominent hacker community, centered in Melbourne, Australia in the late 80's to early 1990. The storyline is centered around the Australian teenagers going by the hacker names "Electron" and "Phoenix", who were members of an elite computer hacking group called The Realm and hacked into some of the most secure computer networks in the world, including those of the US Naval Research Laboratory, Lawrence Livermore National Laboratory, a government lab charged with the security of the US nuclear stockpile, and NASA.
Guardians of the New World introduces us to the world of hacker culture. Emerging from the 70’s counterculture around conceptions of personal freedom, decentralisation of power and sharing, hacking really came to prominence with the emergence of the Internet as a ubiquitous public forum from the late 90’s onwards.
Hackers Wanted explores the origins and nature of hackers and hacking by following the adventures of Adrian Lamo, and contrasting his story with that of controversial figures throughout history.
In a world divided by the Iron Curtain, East Germany sought to carve its niche in the technological race. Enter "Robotron" - a name that seamlessly blended "robot" and "electronics." This wasn't just a brand; it was an ambitious answer to the West's technological advancements, a testament to the GDR’s drive to match, if not surpass, Western innovation. Drawing inspiration from the corporate giants of the West, the GDR‘s government merged various businesses to form this tech behemoth. With 16 major hubs in Central Germany alone, it was clear: "Robotron" was to be the DDR's technological crown jewel. But what was the Socialist Unity Party (SED), the GDR's ruling party, envisioning with this grand venture? How did "Robotron" navigate the challenges of operating within a socialist planned economy, while striving for global excellence? And as it grew to dominate East Germany's tech landscape, why did it always seem to be one step behind the leading global tech powers?
In 1986, astronomer turned computer scientist Clifford Stoll had just started working on a computer system at the Lawrence Berkeley Laboratory when he noticed a 75-cent discrepancy between the charges printed by two accounting programs responsible for charging people for machine use. Intrigued, he deduced that the system was being hacked, and he determined to find the culprit. This is the re-enactment of how he tracked down KGB cracker Markus Hess through the Ethernet to Hannover, Germany.
What is Bitcoin? With the advent of Bitcoin, the world's first digital currency, for the first time in history money is no longer controlled by banks or governments, but by the people who use it. But where did this currency come from? How does it work? And is it truly the way forward, or just a flash in the pan? Magic Money answers these questions and more as it explores the mysterious origins of Bitcoin, its role in society, and how it could shape the future.
Sparked by a public display of sexual harassment in 2012, GTFO pries open the video game world to explore a 20 billion dollar industry riddled with discrimination and misogyny. Every year, the gaming community grows increasingly diverse. This has led to a clash of values and women are receiving the brunt of the consequences every day, with acts of harassment ranging from name calling to death threats. Through interviews with video game creators, journalists, and academics, GTFO paints a complex picture of the video game industry, while revealing the systemic and human motivations behind acts of harassment. GTFO begins the conversation that will shape the future of the video game world.
When Steve Jobs died the world wept. But what accounted for the grief of millions of people who didn’t know him? This evocative film navigates Jobs' path from a small house in the suburbs, to zen temples in Japan, to the CEO's office of the world's richest company, exploring how Jobs’ life and work shaped our relationship with the computer. The Man in the Machine is a provocative and sometimes startling re-evaluation of the legacy of an icon.
Set backstage at three iconic product launches and ending in 1998 with the unveiling of the iMac, Steve Jobs takes us behind the scenes of the digital revolution to paint an intimate portrait of the brilliant man at its epicenter.
The story of the Commodore PET, VIC-20, C64 and Amiga from engineers, games developers and how Commodore influenced the first 8-bit generation users.
In 1900, a storm blew a boatload of sponge divers off course and forced them to take shelter by the tiny Mediterranean island of Antikythera. Diving the next day, they discovered a 2,000 year-old Greek shipwreck. Among the ship's cargo they hauled up was an unimpressive green lump of corroded bronze. Rusted remnants of gear wheels could be seen on its surface, suggesting some kind of intricate mechanism. The first X-ray studies confirmed that idea, but how it worked and what it was for puzzled scientists for decades. Recently, hi-tech imaging has revealed the extraordinary truth: this unique clockwork machine was the world's first computer.
THE 414s tells the story of the first widely recognized computer hackers, a group of Milwaukee teenagers who gained notoriety in 1983 when they broke into dozens of high-profile computer systems, including the Los Alamos National Laboratory, a classified nuclear weapons research facility.