6.4Raised suckling poison arrows among the sparring Iga ninja factions, Mumon is a carefree 16th-century mercenary. When the ninja council makes a power play to defeat the young Nobukatsu Oda struggling to step into his father’s warlord shoes as they expand rule across the country, Mumon jumps into the fray to satisfy his new bride Okuni’s demand that he make good on his promises of wealth. Yet Mumon soon finds what is worth fighting for beyond money or nation.
7.0A pair of down-on-their-luck swordsmen arrive in a dusty, windblown town, where they become involved in a local clan dispute. One, previously a farmer, longs to become a noble samurai. The other, a former samurai haunted by his past, prefers living anonymously with gangsters. But when both men discover the wrongdoings of the nefarious clan leader, they side with a band of rebels who are under siege at a remote mountain cabin.
6.4Older, wiser but still a wandering loner, the blind, peace-loving masseur Ichi seeks a peaceful life in a rural village. When he's caught in the middle of a power struggle between two rival Yakuza clans, his reputation as a deadly defender of the innocent is put to the ultimate test in a series of sword-slashing showdowns.
7.1After years on the road establishing his reputation as Japan's greatest fencer, Takezo returns to Kyoto. Otsu waits for him, yet he has come not for her but to challenge the leader of the region's finest school of fencing. To prove his valor and skill, he walks deliberately into ambushes set up by the school's followers.
6.9Ichi is staying at an inn when a woman dies. Her dying wish is that Ichi take her son to his father, an artist living in a nearby town. After arriving in the town, Ichi finds out that the father has been forced by a local boss to create illegal pornography to pay off his gambling debts. Ichi makes it his mission to save the man and reunite the family, even though it brings him into conflict with a samurai he sort of befriended on his way to the town.
7.2Struggling to elevate himself from his low caste in 17th century Japan, Miyamoto trains to become a mighty samurai warrior.
7.1In 1863, when American warships approach Japan, an enigmatic ronin becomes an important figure in a complex game of power between the Shogunate and the empire.
7.0Wishing to find peace, Zatoichi travels to his old village but only finds trouble when he ends up in a love triangle and finds old scores have followed him home.
7.5In 1868, after the Bakumatsu war ends, the ex-assassin Kenshin Himura traverses Japan with an inverted sword, to defend the needy without killing.
7.3A group of travelers is stranded in a small country inn when the river floods during heavy rains. As the bad weather continues, tensions rise amongst the trapped travelers.
7.4Zatoichi comes upon the town of Tonda, overrun by gangsters. Using one of his favorite techniques, Zatoichi proceeds to win 8 ryo in a rigged gambling game. Of course, the local gangsters attempt to kill him, and the adventure begins. It turns out a blacksmith named Senzo examines Zatoichi's cane sword, and discovers it to be forged by his old mentor. Senzo discovers the sword is at the end of its usefulness and will break when it is used next.
7.2Blind traveler Zatoichi is a master swordsman and a masseur with a fondness for gambling on dice games. When he arrives in a village torn apart by warring gangs, he sets out to protect the townspeople.
6.9Zatoichi is sworn to protect the life of a young girl and without any real allies finds himself in the middle of a bloody turf war.
7.7Shishio sets sail in his ironclad ship to bring down the government. In order to stop him, Kenshin trains with his old master to learn his final technique.
6.8Benkei, a master fighter and killer, vows never to take another life after his conversion to Buddhism. His faith in pacifism, however, is shaken and ultimately broken by the attacks from a trio of fighters known only as the demons. Taking up his sword once more, he sets out to end their murderous terror.
6.7A fugitive lord and his six retainers disguise themselves as monks to bluff their way through a hostile checkpoint.
7.2After their lord is tricked into committing ritual suicide, forty-seven samurai warriors await the chance to avenge their master and reclaim their honor.
7.4Japan, 1860. The men of the Mito clan, victims of the Ansei purge, anxiously prowl around the Sakurada Gate of Edo Castle with the intention of assassinating Naosuke Ii of Hikone, tairō of the Tokugawa shogunate and responsible for their misfortune.
7.0Returning to the village where a year before he had killed Hirate, a much-admired opponent, Zatoichi encounters another swordsman and former rival in love.
9.0Action and adventure abound in this story of friendship between two rival firefighters, Kichigoro and Jirokichi in old Japan. When Mukai Sadayu, the vassal of Kaga Clan's accounting officer, Shinagawa Daihachi demands that Omon serve him tea in his mansion and she refuses, the clan's samurai abduct her setting in motion a series of events that will bring the two firefighters into a world of danger and excitement. Jirokichi, leader of the Edo firefighting team "Ha-gumi" must first rescue Omon from the clutches of the vile Kaga Clan's retainers.
7.9Returning to their lord's castle, samurai warriors Washizu and Miki are waylaid by a spirit who predicts their futures. When the first part of the spirit's prophecy comes true, Washizu's scheming wife, Asaji, presses him to speed up the rest of the spirit's prophecy by murdering his lord and usurping his place. Director Akira Kurosawa's resetting of William Shakespeare's "Macbeth" in feudal Japan is one of his most acclaimed films.
6.7A warrior-in-training and his bumbling friends go in pursuit of a stolen sword.
7.2Blind traveler Zatoichi is a master swordsman and a masseur with a fondness for gambling on dice games. When he arrives in a village torn apart by warring gangs, he sets out to protect the townspeople.
10.0In Edo, an amnesic man with extraordinary sword skills searches for clues about his past and his identity.
6.2Japan, 1701. A group of samurai become rônin after their lord is forced to commit seppuku for assaulting a court official, who will become the target of a merciless revenge.
0.0A wave of terror is threatening to unseat Shogun Yoshimune. Police stations are erupting into flames, convicts escaping from prison, houses robbed and vandalized, streets teeming with panicked citizens. Is Ijyuin Tanomo, highly-placed official of Owari clan, secretly using deadly ninja to foment riot and rebellion? Narumiya Shinbei, a lone samurai spy adept at ninjutsu must uncover the hidden hand orchestrating these shocking crimes. Shinbei enlists a small band of dedicated ninja to lay siege to the enemy’s stronghold, where his own sister works as an undercover agent. Now, ninja must fight ninja in a last desperate battle to save the shogunate.
6.2Fearless Edo-period police inspector Hanzo Itami, nicknamed The Razor, has developed his own unique way of extracting information for his inquiries. His first adventure sees him investigating his superior officer's mistress, whom he suspects of having ties with a reputed criminal on the loose.