It's about the massacre of a witch (dukun santet) by a mysterious figure in Banyuwangi, 1998
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Reverend John Keyes and his wife, Lorna, on their way to a new congregation out west, break down in the desert and are rescued by the residents of a nearby town. At first warm and welcoming, the townspeople become more and more solicitous of John and insistent that he stay on as their minister, against the wishes of Lorna, who goes unheeded and slowly becomes deathly ill. Will John realize the danger before it is too late?
A chauvinistic young man pays a visit to a new nightclub named "Salem's Flames", unaware that he is about to meet his comeuppance at the hands of a coven of witches.
A young woman of considerable social standing receives a curse from a black magician that causes her her head to detach from her body and attack anyone in sight. A good wizard is able to limit the effects of the curse to effect her only on the 15th of each month, but when she falls in love, things get complicated.
Mara is a teenager who deeply loves everything related to the esoteric arts. On her birthday, she receives a virtual game as a gift that will lead her to live a magical and dangerous experience. Now, after starting the game, Mara must save her sister from the clutches of Satan himself. Anything can happen within the rules of the game, and Mara will have to overcome several obstacles, her own convictions and beliefs, to get her family back.
Pseudo-documentary about black magic and the study of witchcraft with a rare appearance by real-life occultist Alex Sanders.
Bill Williamson is back, alive and well and doing a recon mission around D.C. This time he wants to cause a major population disruption within the USA which result in devastating consequences reverberating throughout the world. His new mission this time to bring down The President of the United States and his Secret Service detail. Bill brings with him all the freak-in havoc and acidity of the previous 2 movies.
A visual exploration into the origins of witchcraft in the UK and in particular the demystification of symbolism still embedded today within many modern religious artefacts and rituals. X-rated upon its original release, this documentary looks in detail at previously hidden magic rites and rituals. Sharing the secrets of initiation into a coven, divination through animal sacrifice, ritual scrying, the casting of a 'death spell', and the chilling intimacy of a Black Mass.
An evil warlock takes over a rock club. He uses beautiful, large-breasted and frequently nude women to try to collect enough souls so that he may be able to bring Satan to Earth.
One night in a dark nightclub, Jeff meets the beautiful and mysterious Tisa; Jeff is never seen alive again. Jeff's sister Cindy seeks the help of family friend Will Sparrow! As Will examines Jeff's death, he stumbles into a web of evil as old as time itself. He learns that Tisa is part of an evil coven of beautiful women that worship a long forgotten snake god, Malleus. The women of the cult must seduce men and lure them to their deaths to fulfill an ancient prophecy and unleash the ultimate evil upon the earth! Will is put in a life and death situation by going undercover, so that he alone may unlock the horrible secret before it is too late.
Rock musicians are selling their souls to the devil for fame and fortune. An attorney with magical powers attempts to stop it.
A warlock refuses to use his powers for evil, but comes across another warlock who isn't bothered by such trivial matters. In fact, the evil warlock falls for the good warlock's girlfriend, and decides to get rid of his competition so he can turn the girlfriend into one of his many sex slaves. The good warlock, not quite sure how to handle the situation, turns to an African witch doctor for help.
Three drama students revive three witches, who want to open a gate to hell; Will Spanner and Kelly get involved, while Detectives Lutz and Garner investigate.
In England, bisexual British vampires free Californian Satanist Hyde from police custody; LAPD Detective Lutz and Interpol's Bureau 17 try to catch them.
Early 18th century. Cartographer Jonathan Green undertakes a scientific voyage from Europe to the East. Having passed through Transylvania and crossed the Carpathian Mountains, he finds himself in a small village lost in impassible woods. Nothing but chance and heavy fog could bring him to this cursed place. People who live here do not resemble any other people which the traveler saw before that. The villagers, having dug a deep moat to fend themselves from the rest of the world, share a naive belief that they could save themselves from evil, failing to understand that evil has made its nest in their souls and is waiting for an opportunity to gush out upon the world.
A vampire posing as a priest creates a cult of blood thirsty humans and is responsible for a number of killings beginning with a massacre at a church.
A group of young men dare a classmate to reach the porch of a legendary old house, said to be haunted by the thirteen victims of a family massacre. In hopes of making a viral video they arm him with a video camera to prove he was there or to capture him fleeing in terror before even reaching the house, as others have. When he doesn't return, the guys must go in to get him. Inside they discover the truth about the house, the fate of their friend and their own fate as well.
Judgment Tavern tells the story of Lucia, a young girl carrying her father's living head as they search for his fleeing body. On a cold dark night, they take shelter in a small village tavern - where a mysterious stranger with unfinished business is waiting.
Whilst on their way to a concert four friends get sidetracked and stranded in a seemingly abandoned town and whilst looking for help find themselves stalked and terrorised by a gang of violent clown dressed psychopaths who will stop at nothing ensnaring them into their sinister blood thirsty games.
Two sisters who suffered abuse as children at the hands of their sadistic father decide, after his death, to use witchcraft to bring his spirit back to get revenge.
Locked away in a dungeon, an heretic prepares a witchcraft to escape.