Derren Brown is a unique force in the world of illusion - he can seemingly predict and control human behaviour. He doesn't claim to be a mind-reader, instead he describes his craft as a mixture of magic, suggestion, psychology, misdirection and showmanship. Whatever you choose to call it, his unparalleled performances amaze and unsettle all those who watch him. This is a powerful and provocative form of entertainment, unlikely to be imitated for a long while.
Derren Brown is a unique force in the world of illusion - he can seemingly predict and control human behaviour. He doesn't claim to be a mind-reader, instead he describes his craft as a mixture of magic, suggestion, psychology, misdirection and showmanship. Whatever you choose to call it, his unparalleled performances amaze and unsettle all those who watch him. This is a powerful and provocative form of entertainment, unlikely to be imitated for a long while.
2004-04-23
0
A maker of illusions for magicians protects an ingenue likely to be murdered.
Harry Potter has lived under the stairs at his aunt and uncle's house his whole life. But on his 11th birthday, he learns he's a powerful wizard—with a place waiting for him at the Hogwarts School of Witchcraft and Wizardry. As he learns to harness his newfound powers with the help of the school's kindly headmaster, Harry uncovers the truth about his parents' deaths—and about the villain who's to blame.
Cars fly, trees fight back, and a mysterious house-elf comes to warn Harry Potter at the start of his second year at Hogwarts. Adventure and danger await when bloody writing on a wall announces: The Chamber Of Secrets Has Been Opened. To save Hogwarts will require all of Harry, Ron and Hermione’s magical abilities and courage.
Year three at Hogwarts means new fun and challenges as Harry learns the delicate art of approaching a Hippogriff, transforming shape-shifting Boggarts into hilarity and even turning back time. But the term also brings danger: soul-sucking Dementors hover over the school, an ally of the accursed He-Who-Cannot-Be-Named lurks within the castle walls, and fearsome wizard Sirius Black escapes Azkaban. And Harry will confront them all.
When Harry Potter's name emerges from the Goblet of Fire, he becomes a competitor in a grueling battle for glory among three wizarding schools—the Triwizard Tournament. But since Harry never submitted his name for the Tournament, who did? Now Harry must confront a deadly dragon, fierce water demons and an enchanted maze only to find himself in the cruel grasp of He Who Must Not Be Named.
Returning for his fifth year of study at Hogwarts, Harry is stunned to find that his warnings about the return of Lord Voldemort have been ignored. Left with no choice, Harry takes matters into his own hands, training a small group of students to defend themselves against the dark arts.
As Lord Voldemort tightens his grip on both the Muggle and wizarding worlds, Hogwarts is no longer a safe haven. Harry suspects perils may even lie within the castle, but Dumbledore is more intent upon preparing him for the final battle fast approaching. Together they work to find the key to unlock Voldemorts defenses and to this end, Dumbledore recruits his old friend and colleague Horace Slughorn, whom he believes holds crucial information. Even as the decisive showdown looms, romance blossoms for Harry, Ron, Hermione and their classmates. Love is in the air, but danger lies ahead and Hogwarts may never be the same again.
Shrek, Fiona, and Donkey set off to Far, Far Away to meet Fiona's mother and father, the Queen and King. But not everyone is happily ever after. Shrek and the King find it difficult to get along, and there's tension in the marriage. The Fairy Godmother discovers that Fiona has married Shrek instead of her son Prince Charming and plots to destroy their marriage.
Princess Jasmine grows tired of being forced to remain in the palace, so she sneaks out into the marketplace, in disguise, where she meets street urchin Aladdin. The couple falls in love, although Jasmine may only marry a prince. After being thrown in jail, Aladdin becomes embroiled in a plot to find a mysterious lamp, with which the evil Jafar hopes to rule the land.
The evil Queen Bavmorda hunts the newborn princess Elora Danan, a child prophesied to bring about her downfall. When the royal infant is found by Willow, a timid farmer and aspiring sorcerer, he's entrusted with delivering her from evil.
The sorcerer and his apprentice Galen are on a mission to kill an evil dragon to save the King’s daughter from being sacrificed according to a pact that the King himself made with the dragon to protect his kingdom.
In the city of Orario, beneath an impossibly tall tower, lies the dungeon. Only adventurers who form partnerships with the gods themselves have any hope of defeating the monsters that lie within. But the dungeon is not the only place where monsters exist. Far from Orario, in the ruins of an ancient city, a new threat arises. To counter this threat, the goddess Artemis has come to Orario in search of a champion—but it’s not Ais Wallenstein (the legendary Sword Princess) nor Ottar (the strongest warrior to ever enter the dungeon) that she chooses. Rather it is Bell Cranel, a newbie adventurer partnered with a low-tier goddess.
With its armies sweeping across the continent, the Empire seems unstoppable. After securing victory over the remnants of the Republic's army, the Empire's ultimate victory is finally within reach. However, dark clouds are gathering in the East. The communist-led Russy Federation is mustering troops on its western border, preparing to enter the war. Supported by a detachment of Allied volunteer magicians—among whom is Mary Sioux, the daughter of a soldier killed by Tanya—the Federation is determined to spread the communist creed and bring the Empire to its knees. Meanwhile, Tanya and her battalion return to the imperial capital from the southern front. Upon their arrival, they are tasked with investigating troop movements on the border with the Federation. Any escalation of violence at this point may lead to new conflicts, plunging the world into a global war. Will the Empire eventually emerge victorious from its struggle, or will it crumble in the face radically different ideologies?
An ancient church is being dismantled and moved to a new location, stone by stone. One of the gargoyles from the stones falls into the possession of a mother who takes the stone man back to her family. Soon after, four strangers show up in the village and the Sogood & Firkettle children seem to be the only ones who question the mysterious things that begin to happen. This film was originally broadcast across six 25 minute episodes with a total runtime of 150 minutes. A few years later, the US cable network Nickelodeon edited the miniseries into a 2 hour (including commercials) movie block. This 2 hour edited version was shown throughout the 1980s on US television.
Join Harris, III (Harris "the third"), renowned magician and storyteller, as he explores the depths of deception we often mistake for truth, and discover an alternate life you may not currently be imagining.
Long Tack Sam was an internationally renowned Chinese acrobat and magician. He overcame isolation, poverty, cultural and linguistic barriers, extreme racism and world wars to become one of the most successful vaudeville acts of his time. His showmanship was unrivalled, yet he refused to appear in movies because of the way Chinese were portrayed at the time. A celebration of the spirit of Long Tack Sam's magic and art, this richly textured first person road movie is an exhilarating testament to his legacy and a prismatic tour through the 20th Century. It all begins in a small village in China... https://www.nfb.ca/film/the_magical_life_of_long_tack_sam/
A mirror joins two worlds, modern-day Bangkok and Bangkok under Rama IV, together. Maneechan, a diplomat investigating recently uncovered documents in France concerning ancient Thailand, learns the story behind them first-hand as she travels back in time through the mirror.