After twelve years of playing his favorite MMORPG game, Momonga logs in for the last time only to find himself transported into its world playing it indefinitely. Throughout his adventures, his avatar ascends to the title of Sorcerer King Ains Ooal Gown. Once prosperous but now on the brink of ruin, The Sacred Kingdom enjoyed years of peace after construction of an enormous wall protecting them from neighboring invasions. But, one day this comes to an end when the Demon Emperor Jaldabaoth arrives with an army of villainous demi-humans. Fearing invasion of their own lands, the neighboring territory of the Slane Theocracy is forced to beg their enemies at the Sorcerer Kingdom for help. Heeding the call, Momonga, now known as the Sorcerer King Ains Ooal Gown, rallies the Sorcerer Kingdom and its undead army to join the fight alongside the Sacred Kingdom and the Slane Theocracy in hopes to defeat the Demon Emperor.
After twelve years of playing his favorite MMORPG game, Momonga logs in for the last time only to find himself transported into its world playing it indefinitely. Throughout his adventures, his avatar ascends to the title of Sorcerer King Ains Ooal Gown. Once prosperous but now on the brink of ruin, The Sacred Kingdom enjoyed years of peace after construction of an enormous wall protecting them from neighboring invasions. But, one day this comes to an end when the Demon Emperor Jaldabaoth arrives with an army of villainous demi-humans. Fearing invasion of their own lands, the neighboring territory of the Slane Theocracy is forced to beg their enemies at the Sorcerer Kingdom for help. Heeding the call, Momonga, now known as the Sorcerer King Ains Ooal Gown, rallies the Sorcerer Kingdom and its undead army to join the fight alongside the Sacred Kingdom and the Slane Theocracy in hopes to defeat the Demon Emperor.
2024-09-20
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Two years have passed since the final battle with Sephiroth. Though Midgar, city of mako, city of prosperity, has been reduced to ruins, its people slowly but steadily walk the road to reconstruction. However, a mysterious illness called Geostigma torments them. With no cure in sight, it brings death to the afflicted, one after another, robbing the people of their fledgling hope.
Harry Potter has lived under the stairs at his aunt and uncle's house his whole life. But on his 11th birthday, he learns he's a powerful wizard—with a place waiting for him at the Hogwarts School of Witchcraft and Wizardry. As he learns to harness his newfound powers with the help of the school's kindly headmaster, Harry uncovers the truth about his parents' deaths—and about the villain who's to blame.
Cars fly, trees fight back, and a mysterious house-elf comes to warn Harry Potter at the start of his second year at Hogwarts. Adventure and danger await when bloody writing on a wall announces: The Chamber Of Secrets Has Been Opened. To save Hogwarts will require all of Harry, Ron and Hermione’s magical abilities and courage.
Year three at Hogwarts means new fun and challenges as Harry learns the delicate art of approaching a Hippogriff, transforming shape-shifting Boggarts into hilarity and even turning back time. But the term also brings danger: soul-sucking Dementors hover over the school, an ally of the accursed He-Who-Cannot-Be-Named lurks within the castle walls, and fearsome wizard Sirius Black escapes Azkaban. And Harry will confront them all.
When Harry Potter's name emerges from the Goblet of Fire, he becomes a competitor in a grueling battle for glory among three wizarding schools—the Triwizard Tournament. But since Harry never submitted his name for the Tournament, who did? Now Harry must confront a deadly dragon, fierce water demons and an enchanted maze only to find himself in the cruel grasp of He Who Must Not Be Named.
Returning for his fifth year of study at Hogwarts, Harry is stunned to find that his warnings about the return of Lord Voldemort have been ignored. Left with no choice, Harry takes matters into his own hands, training a small group of students to defend themselves against the dark arts.
As Lord Voldemort tightens his grip on both the Muggle and wizarding worlds, Hogwarts is no longer a safe haven. Harry suspects perils may even lie within the castle, but Dumbledore is more intent upon preparing him for the final battle fast approaching. Together they work to find the key to unlock Voldemorts defenses and to this end, Dumbledore recruits his old friend and colleague Horace Slughorn, whom he believes holds crucial information. Even as the decisive showdown looms, romance blossoms for Harry, Ron, Hermione and their classmates. Love is in the air, but danger lies ahead and Hogwarts may never be the same again.
Shrek, Fiona, and Donkey set off to Far, Far Away to meet Fiona's mother and father, the Queen and King. But not everyone is happily ever after. Shrek and the King find it difficult to get along, and there's tension in the marriage. The Fairy Godmother discovers that Fiona has married Shrek instead of her son Prince Charming and plots to destroy their marriage.
Princess Jasmine grows tired of being forced to remain in the palace, so she sneaks out into the marketplace, in disguise, where she meets street urchin Aladdin. The couple falls in love, although Jasmine may only marry a prince. After being thrown in jail, Aladdin becomes embroiled in a plot to find a mysterious lamp, with which the evil Jafar hopes to rule the land.
A member of an elite paramilitary counter-terrorism unit becomes traumatized after witnessing the suicide bombing of a young girl and is forced to undergo retraining. However, unbeknownst to him, he becomes a key player in a dispute between rival police divisions, as he finds himself increasingly involved with the sister of the girl he saw die.
The evil Queen Bavmorda hunts the newborn princess Elora Danan, a child prophesied to bring about her downfall. When the royal infant is found by Willow, a timid farmer and aspiring sorcerer, he's entrusted with delivering her from evil.
The sorcerer and his apprentice Galen are on a mission to kill an evil dragon to save the King’s daughter from being sacrificed according to a pact that the King himself made with the dragon to protect his kingdom.
In Japan, the vampire-hunter Saya, who is a powerful original, is sent by her liaison with the government, David, posed as a teenage student to the Yokota High School on the eve of Halloween to hunt down vampires. Saya asks David to give a new katana to her. Soon she saves the school nurse Makiho Amano from two vampires disguised of classmates and Makiho witnesses her fight against the powerful demon.
Shin has shut his heart ever since his mother died when he was young. His childhood friend Kotori has been looking after him ever since. Now that they are in the third year of high school, and it seems like they can finally move forward, another Shin from another Japan has suddenly appeared in front of them.
In the city of Orario, beneath an impossibly tall tower, lies the dungeon. Only adventurers who form partnerships with the gods themselves have any hope of defeating the monsters that lie within. But the dungeon is not the only place where monsters exist. Far from Orario, in the ruins of an ancient city, a new threat arises. To counter this threat, the goddess Artemis has come to Orario in search of a champion—but it’s not Ais Wallenstein (the legendary Sword Princess) nor Ottar (the strongest warrior to ever enter the dungeon) that she chooses. Rather it is Bell Cranel, a newbie adventurer partnered with a low-tier goddess.
It is the second year of the Kowa Period. The world has unified around the reorganize United Federation of Nations, and has enjoyed days of continuing peace, but now, that peace suddenly comes to an end. Suzaku, while travelling as the masked man "Zero" accompanying Nunnally on her visit to the refugee camp, is defeated by a mysterious Knightmare Frame, and the two of them are taken away. Following secret orders from Schneizel, Kallen, Lloyd and Sayoko infiltrate Zilkistan, the Land of Warriors, where they are attacked by a mysterious Geass user. There in Zilkhstan is a person named C.C., known to the assailants as the "former master". In the indomitable kingdom which once conquered even the great army of the Holy Britannian Empire, what do the people desire? Hope, or despair? The people of Zilkhstan Palace certainly know of Geass. What are they, and C.C., planning?
With its armies sweeping across the continent, the Empire seems unstoppable. After securing victory over the remnants of the Republic's army, the Empire's ultimate victory is finally within reach. However, dark clouds are gathering in the East. The communist-led Russy Federation is mustering troops on its western border, preparing to enter the war. Supported by a detachment of Allied volunteer magicians—among whom is Mary Sioux, the daughter of a soldier killed by Tanya—the Federation is determined to spread the communist creed and bring the Empire to its knees. Meanwhile, Tanya and her battalion return to the imperial capital from the southern front. Upon their arrival, they are tasked with investigating troop movements on the border with the Federation. Any escalation of violence at this point may lead to new conflicts, plunging the world into a global war. Will the Empire eventually emerge victorious from its struggle, or will it crumble in the face radically different ideologies?
An ancient church is being dismantled and moved to a new location, stone by stone. One of the gargoyles from the stones falls into the possession of a mother who takes the stone man back to her family. Soon after, four strangers show up in the village and the Sogood & Firkettle children seem to be the only ones who question the mysterious things that begin to happen. This film was originally broadcast across six 25 minute episodes with a total runtime of 150 minutes. A few years later, the US cable network Nickelodeon edited the miniseries into a 2 hour (including commercials) movie block. This 2 hour edited version was shown throughout the 1980s on US television.
U.C. 0097, one year after the opening of "Laplace's Box". Despite the revelation of the Universal Century Charter that acknowledges the existence and rights of Newtypes, the framework of the world has not been greatly altered. The conflict later dubbed the "Laplace Incident" is thought to have ended with the downfall of the Neo Zeon remnants known as the Sleeves. In its final battle, two full psycho-frame mobile suits displayed power beyond human understanding. The white unicorn and the black lion were sealed away to remove this danger from people's consciousness, and they should now be completely forgotten. However, the RX-0 Unicorn Gundam 03, which disappeared two years earlier, is now about to show itself in the Earth Sphere once more. A golden phoenix… named Phenex.