Pierre Cephas
Samuraï
Pierre, a young man in his thirties, grew up with his two brothers in a city in the suburbs of Paris. He still lives there today with his wife, Deborah. His everyday life is divided between a job where he is exploited, discussions with his friends and brothers, family meals and unpreventable altercations with the cops.
1995-06-14
5.5
Scooby and the gang have their first musical mystery in “Scooby Doo: Music of the Vampire.” It begins when they take a sing-a-long road trip into bayou country to attend the “Vampire-Palooza Festival” – an outdoor fair dedicated to all things Draculian. At first it looks as if they’re in for some fun and lots of Southern snacks, but events soon turn scary when a real live vampire comes to life, bursts from his coffin and threatens all the townsfolk. On top of that, this baritone blood sucker seems intent on taking Daphne as his vampire bride! Could the vampire be a descendant of a famous vampire hunter who is trying to sell his book? Or perhaps he’s the local politician, who has been trying to make his name in the press by attacking the vampires as downright unwholesome. The answers are to be found in a final song-filled showdown in the swamp in which our heroes unmask one of their most macabre monsters yet.
For the past four years, San Francisco cop Jack Cates has been after an unidentified drug kingpin who calls himself the Ice Man. Jack finds a picture that proves that the Ice Man has put a price on the head of Reggie Hammond, who is scheduled to be released from prison on the next day.
Alice finds the deadly dreams of Freddy Krueger starting once again. This time, the taunting murderer is striking through the sleeping mind of her unborn child.
Chucky is reconstructed by a toy factory to dispel the negative publicity surrounding the doll, and tracks young Andy Barclay to a foster home where the chase begins again.
Mecha Mutt, a revolutionary remote-controlled lunar rover resembling a large canine, goes rogue at Houston's Annual Science Expo. Scooby-Doo! Mecha Mutt Menace is the fourth in a series of direct-to-video short films.
The gang flies off to Africa for a video animal safari titled 'So Goodi!,' only to learn that - zoinks! - the creatures are actually shape-shifting jungle demons! In Homeward Hound, a "fiercely fanged" cat creature petrifies the competing pooches at a dog show, including the visiting Scooby-Doo! Finally, a giant Wakumi bird is stealing sculptures that are scheduled to be housed in a museum in New Mexico, Old Monster. There's never a dull moment when Scooby-Doo enters the scene!
In yet another hilarious caper, Fred, Daphne, Velma, Shaggy and, of course, Scooby-Doo team up with the talented Harlem Globetrotters to solve a haunting that, apparently, involves the ghosts of Paul Revere and other Revolutionary War soldiers. A second episode features the gang and the Globetrotters heading to a deserted island for some relaxation, but they realize they are in for trouble when their ship sets sail with nobody at the wheel.
Scooby-Doo and the rest of the ghost-busting gang visit a quiet farm town where everyone is preparing for the annual Halloween harvest celebration.
Pretty Joy and her friend come to Moscow to shoot a commercial. A taxi driver, who recruits girls for an underground organization run by a distant descendant of Rasputin, suggests they visit the Rasputin Museum. During the tour, the girls are hypnotized by the evil character, who hypnotizes his victims before using their charms to seduce the rich tourists.
After the death of Shaggy's Uncle Beaureguard, he, Scooby and Scrappy arrive at the late uncle's Southern plantation to collect the inheritance. But as soon as they arrive, they find it is haunted by the ghost of a Confederate soldier. With this spook on their tails while they solve riddles in search of the inheritance, they seek help from the Boo Brothers, a trio of ghost-exterminators to help catch this nasty ghoul.
Early morning silence is broken by screeching tires as a helicopter bears down on a speeding vehicle. Taking a quick corner, the team tumbles out into the woods as their car pulls away. Now they must make their way through the thick of nature and thick gunfire to accomplish their mission. Not a single word of dialogue is spoken throughout the entire film. Instead, the music, sounds, images and deeply truthful acting turn a simple plot into an intense experience. Passion and intrigue keep building to the very end.
Shaggy is selected to participate in the World Invitational Games in London, England.
Scooby, Shaggy and Scrappy are on their way to a Miss Grimwood's Finishing School for Girls, where they've been hired as gym teachers. Once there, however, they find that not only is it actually an all-girl school of famous monsters' daughters but there's a villainess out to enslave the girls.
Scooby-Doo and friends are off on another adventure in this collection of 3 episodes from the various eras of Scooby-Doo TV shows.
The Mega Mondo Pop Cartoon-a-Con in sunny California marks the spot for mystery in this all-new original Scooby-Doo adventure! The Mystery Inc. pals -- Fred, Daphne, Velma, Shaggy and Scooby -- head to the annual convention, but they're not there to crack their next case. They want to meet their favorite comic book characters and see a megabucks movie premiere, an explosive big-screen remake of the classic cartoon The Adventures of Blue Falcon, featuring Shaggy and Scooby's favorite superheroes: caped avenger Blue Falcon and his trusty but bumbling robo-pup, Dynomutt.
Once again tampering with mother nature to disastrous results, Dr. Herbert West continues his research while serving time in a maximum security prison for his previous exploits. West's limited prison-cell experiments are suddenly interrupted by the arrival of a new prison doctor and the brother of the girl who suffered from West's experiments 13 years earlier.
Architect/vigilante Paul Kersey arrives back in New York City and is forcibly recruited by a crooked police chief to fight street crime caused by a large gang terrorizing the neighborhoods.
Phase Gaye Re Obama is a comedy set against the backdrop of global recession/meltdown that originated in USA. The film traces the journey of OM Shashtri, an American citizen of Indian origin, who loses all his wealth overnight to the global recession & has been asked to vacate his home by the bank unless he pays up $100,000 (mortgaged amount) within 30 days. Seeing no other option Om comes to India to sell a small piece of an ancestral property. But within days of landing in India he is kidnapped by a 'recession-hit' underworld gang those who think that he is still a millionaire. What happens to Om, is he able to save his home, how did the 'poor' gangster cope with their 'poor' catch & what do small town Indian gangsters have to say to President Obama...is largely forms the rest of the story. The film, showcases how global recession/ meltdown impacted lives from an America based businessman to underworld dons in the dusty plains of small town India.
A comedy about a naive young architect and his wild designs for a “New Moscow.” The Soviet censors weren't at all amused and shelved it.