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1984: Scientists and a group of cultists discover intelligent beings in space. The initial effects of their alien biological order are terrible. The doctors are at a loss. But despite increased security measures, life still goes on. "Beings from another star? - That's ridiculous!" The show must go on. Two attractive young girls rehearse a dance for a commercial, but the recording equipment goes on strike. Filming is finished. Full of optimism for their future, the girls travel to a theater director's hotel. However: "Mr. Goldwine has been missing for three days. Only his luggage is still here." Tina, who painfully remembers her last love, is brought to her senses by the cool, blonde Doris. Now it's time to take a deep breath. Strangely, the flowers in the window box have withered. Fluorescent stones glitter instead and are picked up hypnotized. The UFOS break through the earth's atmosphere. People are carried off by rays of aggression.
Duncan Webb, a brilliant scientist, sees his life fall apart as he rushes to finish his life's work: a time machine. As the project draws nearer to completion, Duncan experiences consequences from the past, present and future.
A trio of superheroes, Astroknight, Cryptid Kid, and Showstopper, go on a mission to save the world from evil in a retro comic book inspired adventure.
An astronaut crashes in the middle of nowhere. A young woman searches for her family in an abandoned urban wasteland. A prisoner prepares for a space program that will make him the first human being on Mars.
In an apocalyptic future, a group of hunted resistance fighters led by Stacy try to find a simple chef named Alex Rayne, who holds the key to the annihilation of the cyborg army, controlled by Magnatron Corp.
In the near future, when communications go offline at a remote nuclear power plant isolated in the desert, a young safety inspector, Abby Dixon, is forced to fly out to bring them back online. Once inside the facility, mysterious clues and strange behaviors cause Abby to have doubts about the sanity, and perhaps identities, of the two employees onsite.
In a post-nuclear world, a happy family of ranchers is beseiged by a roving band of ne'er do well marauders who want to eat the men and mate with the women. Having already killed and eaten an entire mission full of nuns, the family has no choice but to grab their rifles and defend their homestead. Meanwhile, the lonely, nubile daughter begins to have feelings for the buff blond stranger with no family who has wandered onto the property. It's romance, intrigue, action, and violence on the dark continent!
Universal Century 0074. Since leaving Texas Colony, Édouard Mass has camouflaged his identity and enrolled in the Autonomous Republic of Zeon's Space Defense Military Academy under the name of Char Aznable. He develops a friendship with his classmate Garma, a scion of the Zabi family. Gradually the two become admired by the other students. Then, in Universal Century 0077, the young at last rise up in arms and begin the fight for independence against the Earth Federation's security forces. This rebellion, however, also marks the beginning of Char’s spectacular scenario of revenge… Now, the gears of history are turning!
An ex-con trying to find work in a new Depression is lured back to a life of crime, but his gang passes the point of no return once they become fugitives.
Marc, a successful, ambitious man, is diagnosed with terminal cancer, and is given a few months to live. Unable to accept death, he decides to cryogenically freeze himself. The love of his life is devastated. Seventy years later, Marc becomes the first cryogenic resuscitated person in history. But this doesn't happen in the idealized way he dreamt of.
Following the success of the Dawn Rebellion, Degwin negotiates with Vice Admiral Revil to surrender all Federation assets and the complete withdrawal of Federation forces from Side 3 to prevent similar incidents from happening again. After bring reprimanded by Degwin for failure to look after Garma, Dozle sends Char - who motivated Garma into starting the rebellion - to Earth; in response, Char requests to become a mobile suit pilot when he returns. Feeling the burden of his responsibilities, Dozle proposes to cadet Zenna Mia. In the Earth city of Manaus, Char lands a job as a mobile worker pilot at a construction site. He meets a young Lalah Sune at a casino.
After 10 years without contact, Dez, a Tellux Federation pilot goes to make contact with the missing colony on Blume.
The passengers of a luxury airliner become stranded on a remote, mysterious island after an emergency landing. They soon realize the island holds a dark, deadly secret.
Badger, an astronaut returning home from a deep-space mission, must survive a sudden oxygen leak before returning home to Earth.
Mila, an eleven-year-old girl, faces her last days of life before the end of the world. At the same time, she struggles to understand what this means and to keep her family together by holding a party for the final moment.
It is the year 2028 and antibiotics are no longer effective. A corporation called Lifeline has invented a health chip which everyone can get for free via the NHS. You can buy an upgrade which is effective against more infections and diseases. In 2028 computing and processing power is restricted however for someone to have an upgrade some one has to die for the power to be transferred. People are dieing randomly. Lifeline are launching their 2nd upgrade which is expected to earn them billions along with their ministerial backer. Daniel Avery has lost his wife and daughter in such circumstances and recent nightmares and flashbacks have instigated him to investigate. He slowly uncovers the truth with the help of a rebel group of the pull for power and greed that goes right to the top.
When a group of elite online gamers each receive a mysterious invitation to trial a state-of-the-art virtual reality video game, it’s a dream come true and impossible to resist. Arriving at the test site, the group step into hi-tech gear and prepare for a revolutionary, next-level gaming experience that brings modern warfare to life with frightening realism. At first it’s a unique and exhilarating experience. But what starts out like a dream encounter with cutting edge technology quickly takes a turn for the sinister. Once the group are attacked by enemy combatants, they soon realize this is no game after all. Make a mistake here and you pay with your life. Now these masters of the shoot ‘em up will have to fight for survival within a game gone bad, but this time it’s for real.
The protagonist is psychologically disturbed by recurring nightmares. Something is adrift in a river inlet, drawing ever closer to him. To seek solace he approaches a psychiatrist and for a short while is freed from nightmares till he meets a woman and falls in love.