A woman's mythological journey into a dystopian world.
This DVD includes upbeat music for movement and active play, plus new activity modes: play, dance, and quiet-time modes; and new discovery cards: real-world animals and objects with sound effects.
There's nothing like a restful nap in a pleasant wooded valley. But when André awakens and is greeted by a pesky yellow-and-black striped insect with a nasty stinger, he ends up taking a quick (and painful) hike.
A baby lamp finds a ball to play with and it's all fun and games until the ball bursts. Just when the elder Luxo thinks his kid will settle down for a bit, Luxo Jr. finds a ball ten times bigger.
Life as the sole sale item in the clearance corner of Eben's Bikes can get lonely. So Red, a unicycle, dreams up a clown owner and his own juggling act that steals the show. But all too soon, the applause turns into the sound of rainfall, as reality rushes back. Red must resign himself to sitting in the corner and await his fate.
Babies are hardly monster-like, unless you're a toy. After escaping a drooling baby, Tinny realizes that he wants to be played with after all. But in the amount of time it takes him to discover this, the baby's attention moves on to other things only an infant could find interesting.
Life on a shelf as a snowman trapped in a snow-globe blizzard can become wearing, especially when you're surrounded by knickknacks from sunnier locales. When the jaded snowman finally breaks free of his glass house, his vacation plans are cut short.
An aging codger named Geri plays a daylong game of chess in the park against himself. Somehow, he begins losing to his livelier opponent. But just when the game's nearly over, Geri manages to turn the tables.
One by one, a flock of small birds perches on a telephone wire. Sitting close together has problems enough, and then comes along a large dopey bird that tries to join them. The birds of a feather can't help but make fun of him - and their clique mentality proves embarrassing in the end.
Mike discovers that being the top-ranking laugh collector at Monsters, Inc. has its benefits – in particular, earning enough money to buy a six-wheel-drive car that's loaded with gadgets. That new-car smell doesn't last long enough, however, as Sulley jump-starts an ill-fated road test that teaches Mike the true meaning of buyer's remorse.
The Parrs' baby Jack-Jack is thought to be normal, not having any super-powers like his parents or siblings. But when an outsider is hired to watch him, Jack-Jack shows his true potential.
With one coin to make a wish at the piazza fountain, a peasant girl encounters two competing street performers who'd prefer the coin find its way into their tip jars. The little girl, Tippy, is caught in the middle as a musical duel ensues between the one-man-bands.
Mater, the rusty but trusty tow truck from Cars, spends a day in Radiator Springs playing scary pranks on his fellow townsfolk. That night at Flo's V8 Café, the Sheriff tells the story of the legend of the Ghostlight, and as everyone races home Mater is left alone primed for a good old-fashioned scare.
In the future, one can achieve immortality by obtaining a mechanized body. Orphaned, young Tetsuro hitches a ride on the space train Galaxy Express 999 in the hope of obtaining a cyborg body to avenge his mother's death. Along the way, he meets Maetel, who is the spitting image of his dead mother.
Two penniless orphans, Black and White, struggle to survive on the mean streets of Treasure Town. When a megacorporation threatens to tear down the town to build an amusement park, Black and White engage in the fight of their life.
A mysterious suicide and a series of unmanned robot run-aways sparks off a Police investigation into the suspicious software on-board thousands of industrial robots around Tokyo.
Fritz, now married and with a son, is desperate to escape from the domestic hell he now finds himself in. Lighting up a joint, he begins to dream about his eight other lives, hoping to find one that will provide a pleasant distraction.
Afro Samurai avenged his father and found a life of peace. But the legendary master is forced back into the game by a beautiful and deadly woman from his past. The sparks of violence dropped along Afro’s bloody path now burn out of control – and nowhere are the flames of hatred more intense than in the eyes of Sio.
This winter is extraordinary; Moomintroll decides to stay awake to explore the winter instead of hibernating as usually. And winters are certainly totally different than he had imagined. Strangest creatures wander amidst the snowdrifts; midwinter darkness surrounds the Moominvalley, and on top of that, an eccentric guest is soon to appear. This guest requires many measures, and is called Christmas, Hemulen tells to a surprised Moomintroll.
King George, unlike most kings, spends most of his time in the bathtub, playing with his favorite toy - a rubber ducky. But George isn't satisfied with just his rubber ducky - he wants all the duckies! The king learns a lesson in humility from his brave soldier Thomas, whose ducky George had stolen. Eventually, George faces his sin and learns that it's always important to share with others.
When snow comes, winter sports are back and all the animals rush to the frozen lake.