29-year-old programmer Suzuki Ichirou finds himself transported into a fantasy RPG. Within the game, he's a 15-year-old named Satou. At first he thinks he's dreaming, but his experiences seem very real. Due to a powerful ability he possesses with limited use, he ends up wiping out an army of lizard men and becomes a high leveled adventurer. Satou decides to hide his level, and plans to live peacefully and meet new people. However, developments in the game's story, such as the return of a demon king, may cause a nuisance to Satou's plans.
Psycho-Pass is set in a futuristic era in Japan where the Sibyl System, a powerful network of psychometric scanners, actively measures the biometrics of its citizens' minds. The resulting assessment is called a Psycho-Pass. When the calculated likelihood of an individual committing a crime, measured by the Crime Coefficient index, exceeds an accepted threshold, he or she is pursued, apprehended, and either arrested or decomposed by the field officers of the Crime Investigation Department of the Public Safety Bureau.
When Kouichi arrives at his new school, he immediately senses something frightening in the atmosphere of his new class, something that no student wants to talk about and that seems to be related to a mysterious and silent girl.
E! True Hollywood Story is an American documentary series on E! that deals with famous Hollywood celebrities, movies, TV shows and also well-known public figures. Among the topics covered on the program include salacious re-tellings of Hollywood secrets, show-biz scandals, celebrity murders and mysteries, porn-star biographies, and "where-are-they-now?" investigations of former child stars. It frequently features in-depth interviews, actual courtroom footage, and dramatic reenactments. When aired on the E! network, episodes will be updated to reflect the current life or status of the subject.
In the near future, a Virtual Reality Massive Multiplayer Online Role-Playing Game (VRMMORPG) called Sword Art Online has been released where players control their avatars with their bodies using a piece of technology called Nerve Gear. One day, players discover they cannot log out, as the game creator is holding them captive unless they reach the 100th floor of the game's tower and defeat the final boss. However, if they die in the game, they die in real life. Their struggle for survival starts now...
Louise Françoise Le Blanc de La Vallière’s name is so long and her spell-casting skills are so poor that everyone at the Tristain Academy of Magic just calls her “Louise the Zero.” Louise’s humiliation only increases during an important second-year test, she inexplicably summons Saito Hiraga, a totally normal teenager from Tokyo. Now she’s stuck with him and Saito’s stuck with the lousy life of being a familiar.
Tsutsui Hikari (a.k.a "Tsuttsun") is a high school student who is content with his virtual life of anime and video games. One day, he gets stuck cleaning the pool with Iroha, a real live girl who is stylish, sassy and known to be easy with boys ... and she aggressively approaches him! Tsuttsun, who has few friends and lives in his own world, finds himself smitten by the confident and wild Iroha ... and his whole world is turned upside down!! It's the awkward and pure love story of a boy who experiences relationship for the first time.
As a child, Masamune Makabe once suffered greatly at the hands of a wealthy and beautiful girl named Aki Adagaki, who nicknamed him "Piggy" due to his chubby appearance. Seeking revenge against his tormentor, Masamune works hard to improve himself and returns as an incredibly handsome, albeit narcissistic, high school student. When he encounters Aki once again, he is prepared to exact vengeance. With the aid of the rich girl's maid, Yoshino Koiwai, Masamune slowly begins to build his relationship with Aki, intending to break her heart when the time is right. However, as his friendship with Aki begins to grow, Masamune starts to question the objectives of his devious plans, and if bringing them to fruition is what his heart truly desires.
Yukihira Souma's dream is to become a full-time chef in his father's restaurant and surpass his father's culinary skill. But just as Yukihira graduates from middle schools his father, Yukihira Jouichirou, closes down the restaurant to travel and cook around the world. Although downtrodden, Souma's fighting spirit is rekindled by a challenge from Jouichirou which is to survive in an elite culinary school where only 10% of the students graduate. Can Souma survive?
Saitama is a hero who only became a hero for fun. After three years of “special” training, though, he's become so strong that he's practically invincible. In fact, he's too strong — even his mightiest opponents are taken out with a single punch, and it turns out that being devastatingly powerful is actually kind of a bore. With his passion for being a hero lost along with his hair, yet still faced with new enemies every day, how much longer can he keep it going?
Banri Tada is a freshman at a Tokyo law school. After an accident, he suffers severe memory loss. Despite the incident, he befriends fellow freshman, Mitsuo Yanagisawa, which leads him to the beautiful, yet obsessive, Kouko Kaga.
Set in a world where witches run havoc, the military decides to shift from using sword to utilizing guns to neutralize magical threats. The Anti-Magic Academy is an institution that specializes in training witch hunters. Takeru Kusunagi, who can’t use guns and continues to fight with a sword, is relegated to the 35th Test Platoon, a motley group who can’t cooperate. One day, Ouka Ohtori, an elite pistol master who was forced into demotion, joins the platoon. Will they be able to gather their strengths and work together?
The world's number one assassin has been reincarnated as the eldest son of a family of aristocrat assassins. In exchange for being reincarnated in another world, a goddess has imposed upon him one condition. "Kill the Hero who is prophesied to destroy the world." This was to be the mission in his new life. The synergistic effect of the vast knowledge and experience he gained that made all manner of assassinations possible in the modern world, and the secret techniques and magic of the fantasy world's most powerful family of assassins turn him into the greatest assassin of all time.
Keita Amano is a perfectly mediocre loner with no particular distinguishing features other than his love for games. One day, his school's prettiest girl and Gamer Club President Karen Tendo suddenly calls out to him. That moment changes Keita's life forever, as he now finds himself in the midst of a romcom with beautiful girl gamers... or, well, that's how it usually goes. Not with him, however.
Asakura Yoh is a shaman, a person who communicates with ghosts. He enters the Shaman Fight, for whoever wins the tournament gets to commune with the Great Spirit, God . . . that and his fiance Anna wants to be the wife of the Shaman King. Helping him are his friends Manta, Horo Horo, Ryu, and his samurai ghost partner, Amidamaru.
A 34-year-old hikikomori is kicked out of his home by his family after the death of his parents. After his eviction, he saves a group of teenagers from being killed by a speeding truck, but loses his life in the process. When he comes to, he realizes he has been reborn as Rudeus Greyrat, in a world of swords and sorcery.
The original thirty-minute version of Scooby-Doo and Scrappy-Doo constitutes the fourth incarnation of the Hanna-Barbera Saturday morning cartoon Scooby-Doo. It premiered on September 22, 1979 and ran for one season on ABC as a half-hour program. A total of sixteen episodes were produced. It was the last Hanna-Barbera cartoon series to use the studio's laugh track. Cartoon Network's classic channel Boomerang reruns the series.
A thriller set two hundred years in the future following the case of a missing young woman who brings a hardened detective and a rogue ship's captain together in a race across the solar system to expose the greatest conspiracy in human history.
Nadeshiko, a high school student who had moved from Shizuoka to Yamanashi, decides to see the famous, 1000 yen-bill-featured Mount Fuji. Even though she manages to bike all the way to Motosu, she's forced to turn back because of worsening weather. Unable to set her eyes on her goal, she faints partway to her destination. When she wakes up, it's night, in a place she's never been before, with no way of knowing how to get home. Nadeshiko is saved when she encounters Rin, a girl who is out camping by herself. This outdoorsy girls story begins with this first encounter between Nadeshiko and Rin.
Picking up where 'The New Scooby and Scappy Doo Show' left off. The main difference being that the team is now occasionally joined by Daphne Blake and friends to solve mysteries together.