Rakuro Hizutome only cares about one thing: beating crappy VR games. He devotes his entire life to these buggy games and could clear them all in his sleep. One day, he decides to challenge himself and play a popular god-tier game called Shangri-La Frontier. But he quickly learns just how difficult it is. Will his expert skills be enough to uncover its hidden secrets?
In the late 19th century, the British Empire nobility reigns while its working class suffers at their hands. Sympathetic to their plight, William James Moriarty wants to topple it all. Frustrated by the systemic inequity, Moriarty strategizes to fix the entire nation. Not even consulting detective Sherlock Holmes can stand in his way. It’s time for crime to revolutionize the world!
After punching a famous curator in the face for criticizing his work as "textbook and lifeless," Handa Seishuu is sent to Gotō Island to calm his nerves and find new inspiration for his calligraphy. Growing up in the city all his life, though, Handa must adapt to country life while meeting an assortment of quirky people during his tenure.
In Orario, fearless adventurers band together in search of fame and fortune within the underground labyrinth known as the Dungeon. But Bell Cranel, novice adventurer, has bigger plans than riches and glory; he fights monsters in the hope of having a fateful encounter with a girl. When this happens, it doesn't go exactly as he planned. Thus begins the story of an unlikely pair, a boy and a goddess, both trying to prove themselves, both eager to reach their goals.
Many years ago, a Great Civil War ravaged Japan, leaving the country fragmented between two regions: Kansai and Kanto. In Kansai, a group of six Akudama carry out missions given to them by a mysterious black cat, while evading the police. But a dangerous journey is about to unfold when a civilian girl becomes twisted into the Akudama's way of life and witnesses their criminal drives.
Tatara is an average middle school student with no particular dreams until an unexpected incident draws him into the fascinating world of ballroom dancing. “If I can just find one thing to be passionate about...” He dives into the world of dance, believing it's his opportunity to change. “Dance is a passion!”
Meet the girls on the losing side of romance! First is Anna Yanami, the girl-next-door type who can’t say no to delicious food. Then there’s Lemon Yakishio, a beautiful and spirited athlete. Last but not least is Chika Komari, the cute yet shy heroine with gentle charm. Together, they navigate awkward setbacks hoping to finally find love!
Kae Serinuma is a second year high school student and an avid fujoshi who secretly ships her classmates, Igarashi and Nanashima. The death of her favorite anime character causes her to become stressed and lose weight rapidly. Now that Serinuma has become an attractive girl to her classmates, snarky junior Shinomiya and senior Mutsumi, how is she going to deal with them with her constant BL-filled fujoshi mind?
Fear, survival, instinct. Thrown into a foreign land with nothing but hazy memories and the knowledge of their name, they can feel only these three emotions resonating deep within their souls. A group of strangers is given no other choice than to accept the only paying job in this game-like world—the role of a soldier in the Reserve Army—and eliminate anything that threatens the peace in their new world, Grimgar. When all of the stronger candidates join together, those left behind must create a party together to survive: Manato, a charismatic leader and priest; Haruhiro, a nervous thief; Yume, a cheerful hunter; Shihoru, a shy mage; Mogzo, a kind warrior; and Ranta, a rowdy dark knight. Despite its resemblance to one, this is no game—there are no redos or respawns; it is kill or be killed. It is now up to this ragtag group of unlikely fighters to survive together in a world where life and death are separated only by a fine line.
The moment Miou Aida first met Haruki Serizawa at the Sakuragaoka High School Entrance Ceremony they both felt an unexplainable connection. Despite their completely different personalities, they found themselves walking home together after school every day. As they spend more time together, their feelings for each other grow stronger.
Komura starts his school year with a new seat neighbor in homeroom—the bespectacled Mie. Before long, he's nursing a raging crush on his quirky classmate who's always forgetting her glasses! While this might be ideal for Komura to get to know Mie better, will his poor heart give out from the daily strain of being up close and personal with the girl he likes?!
In disguise as her friend, Ha-ri shows up to a blind date to scare him away. But plans go awry when he turns out to be her CEO — and makes a proposal.
In a world plagued by creatures known as Kaiju, Kafka Hibino aspired to enlist in The Defense Force. He makes a promise to enlist with his childhood friend, Mina Ashiro. Soon, life takes them in separate ways. While employed cleaning up after Kaiju battles, Kafka meets Reno Ichikawa. Reno's determination to join The Defense Force reawakens Kafka's promise to join Mina and protect humanity.
After failing his college entrance exams, 18 year-old Tsukasa Mizugaki is offered a position at the renowned SAI Corporation, known for its production and management of Giftia, androids that possess human emotions. Tsukasa’s position is in the terminal service department where the main job is to recover Giftias that are close to their expiration, a graveyard department in every sense. To make matters worse, Tsukasa is ordered to work with Isla, a female Giftia who is never given any responsibility other than serving tea to co-workers.
Like many hardworking members of the workforce, Kuroto Nakano is perpetually stressed out by his job. Still, since he lives alone, he must carry on to sustain himself. Little do humans like Kuroto know, this stress takes the form of darkness residing within a person's body and will bring one's life to ruin. Fox deities can see this darkness and have the duty to save people before it is too late. To help rid Kuroto of his stress, Senko-san, an eight hundred-year-old foxgirl, volunteers to take care of him, and will do everything she can to ease the tension in his weary soul.
At a high school full of unique characters, Tadano helps his shy and unsociable classmate Komi reach her goal of making friends with 100 people.
Shikimori seems like the perfect girlfriend: cute, fun to be around, sweet when she wants to be… but she has a cool dark side that comes out under the right circumstances. And her boyfriend Izumi loves to be around when that happens!
29-year-old programmer Suzuki Ichirou finds himself transported into a fantasy RPG. Within the game, he's a 15-year-old named Satou. At first he thinks he's dreaming, but his experiences seem very real. Due to a powerful ability he possesses with limited use, he ends up wiping out an army of lizard men and becomes a high leveled adventurer. Satou decides to hide his level, and plans to live peacefully and meet new people. However, developments in the game's story, such as the return of a demon king, may cause a nuisance to Satou's plans.
Takamiya Honoka is a regular student whose only problem seems to be that he sits next to Kagari Ayaka, the school's #1 beauty. They have never spoken to each other before and any small interaction between them immediately results in her fanclub beating him. Yet when a falling part of the school's building is about to send him to the afterlife, it's Kagari that comes to his rescue. Only... she's dressed as a witch, carrying him in her arms and floating on a broom?! Kagari tells him it is her mission to protect him and that now she can finally protect him openly rather than undercover.