While fighting an intense inter-galactic war, a mecha pilot is accidentally warped into a space-time neither he nor his computer recognize. After waking up from a long-time hibernation, he finds himself trapped on a planet, with human residents talking in an unknown form of language, using inferior technologies, and - most shocking to him - naturally breathable air.
The Social Welfare Agency saves the lives of terminal patients using cybernetic implants. Then it teaches them to kill. After surviving the slaughter of her family, young Henrietta awakens to her new life at the Agency with a rebuilt body and no memory. Teamed with Jose, who is responsible for turning her into the perfect assassin, Henrietta’s been given a second chance—but at what cost?
The school love story is set at Baramon High School, a private boys' school for the prefecture's most elite. The protagonist is a seventeen year old boy who transfers into the school and meets various major players on campus, such as the outlaw teacher, the soccer captain, and a childhood friend whom the protagonist has not seen for seven years. The school presents opportunities for friendship, love and conflict, and changes are now bound to happen in the main character's life.
This is Gameindustri. Beings called Goddesses rule the countries of this unreal world. The four goddesses govern four states: Planeptune, Lastation, Lowee and Leanbox. For many long years these countries fought each other over the Share, the source of the Goddesses' power. However, fearful that the conflict would pointlessly erode their strength, the goddesses signed a Friendship Treaty forbidding them from taking the Share by force. Under the treaty, the Goddesses and their younger sisters took a step forward to a new stage in their relations. It is the dawn of a new, dynamic era marked occasionally by shared laughter, disputes as well as cooperation. But what does the future hold in store for Gameindustri...?
There’s a claw-fisted, genocidal maniac terrorizing the planet of endless illusion, and only Van, a tight-lipped loner in a jet black tuxedo, can bring the scoundrel to justice. Armed with his shape-shifting sword and a mechanized suit of armor, Van hunts the villain who murdered his one true love. With any luck, he’ll find the man he seeks before the sun sets on civilization.
Born into a world 1000 years in our future, Saki and her friends live in utopia. Not only is their idyllic community overflowing with resources, but technology is obsolete, thanks to a magical power that grants the ability to materialize anything. However, when Saki discovers a lost artifact, the facade is shattered! Faced with a startling truth about their town, Saki and her companions face dangers they never knew existed, and their choices may change the fate of everyone.
Tsuburaya Pro, Takara, and Trigger joint venture and direct sequel to the 1993 tokusatsu series "Denkou Choujin Gridman". Yuta Hibiki can’t remember who he is, and now he’s seeing and hearing things that others don’t! A voice from an old computer tells him to remember his calling, and he sees a massive, unmoving creature in the distance. Nothing’s making sense—until the behemoth springs to life! Suddenly, Yuta is pulled into a computer, reappearing in reality as the colossal hero—Gridman!
A group of friends have customized their microwave so that it can send text messages to the past. As they perform different experiments, an organization named SERN who has been doing their own research on time travel tracks them down and now the characters have to find a way to avoid being captured by them.
Kagome Higurashi is a modern day young girl who lives with her family by the old Higure shrine. Unbeknownst to Kagome, she is the reincarnation of priestess Kikyo and posseses the "Jewel of Four Souls" (the Shikon jewel). One ill-fated day, Kagome locates an ancient well near her home and is abruptly transported through the well and into a feudal Japan, inhabited by demons. There, she encounters Inuyasha, son of a powerful demon father and a human mother, who is pinned to a tree by an enchanted arrow.
A former Marine out to punish the criminals responsible for his family's murder finds himself ensnared in a military conspiracy.
Saitama is a hero who only became a hero for fun. After three years of “special” training, though, he's become so strong that he's practically invincible. In fact, he's too strong — even his mightiest opponents are taken out with a single punch, and it turns out that being devastatingly powerful is actually kind of a bore. With his passion for being a hero lost along with his hair, yet still faced with new enemies every day, how much longer can he keep it going?
Bored and unhappy as the Lord of Hell, Lucifer Morningstar abandoned his throne and retired to Los Angeles, where he has teamed up with LAPD detective Chloe Decker to take down criminals. But the longer he's away from the underworld, the greater the threat that the worst of humanity could escape.
Sheriff's deputy Rick Grimes awakens from a coma to find a post-apocalyptic world dominated by flesh-eating zombies. He sets out to find his family and encounters many other survivors along the way.
Wednesday Addams is sent to Nevermore Academy, a bizarre boarding school where she attempts to master her psychic powers, stop a monstrous killing spree of the town citizens, and solve the supernatural mystery that affected her family 25 years ago — all while navigating her new relationships.
The Targaryen dynasty is at the absolute apex of its power, with more than 15 dragons under their yoke. Most empires crumble from such heights. In the case of the Targaryens, their slow fall begins when King Viserys breaks with a century of tradition by naming his daughter Rhaenyra heir to the Iron Throne. But when Viserys later fathers a son, the court is shocked when Rhaenyra retains her status as his heir, and seeds of division sow friction across the realm.
Wealth, lust, and betrayal set in the backdrop of Regency era England, seen through the eyes of the powerful Bridgerton family.
Hundreds of cash-strapped players accept a strange invitation to compete in children's games. Inside, a tempting prize awaits — with deadly high stakes.
With his straw hat and ragtag crew, young pirate Monkey D. Luffy goes on an epic voyage for treasure.
In the year 2517, after the arrival of humans in a new star system, follow the adventures of the renegade crew of Serenity, a "Firefly-class" spaceship.
A small Norwegian town experiencing warm winters and violent downpours seems to be headed for another Ragnarök -- unless someone intervenes in time.
Psycho-Pass is set in a futuristic era in Japan where the Sibyl System, a powerful network of psychometric scanners, actively measures the biometrics of its citizens' minds. The resulting assessment is called a Psycho-Pass. When the calculated likelihood of an individual committing a crime, measured by the Crime Coefficient index, exceeds an accepted threshold, he or she is pursued, apprehended, and either arrested or decomposed by the field officers of the Crime Investigation Department of the Public Safety Bureau.