30-year-old single Mary Richards moves to Minneapolis to start a new life after a romantic break-up. There she reacquaints with Phyllis who rents her a room, and meets her upstairs neighbor and new best friend Rhoda. Mary unexpectedly lands a job as associate producer at the TV station WJM, where she works alongside her bristly boss, Lou; the comical newswriter, Murray; and the newscast's often-incompetent anchor, Ted.
Good Times is an American sitcom that originally aired from February 8, 1974, until August 1, 1979, on the CBS television network. It was created by Eric Monte and Mike Evans, and developed by Norman Lear, the series' primary executive producer. Good Times is a spin-off of Maude, which is itself a spin-off of All in the Family along with The Jeffersons. The series is set in Chicago. The first two seasons were taped at CBS Television City in Hollywood. In the fall of 1975, the show moved to Metromedia Square, where Norman Lear's own production company was housed.
The misadventures of a divorced mother, two teenage daughters, and new building superintendent in Indianapolis.
The Waltons live their life in a rural Virginia community during the Great Depression and World War II.
Rod Serling narrates an anthology of fantasy, horror and sci-fi stories from a set resembling a macabre museum. A chilling work of art serves as the connective link between the stories.
A satirical inversion of the ideal of the perfect American nuclear family, they are an eccentric wealthy family who delight in everything grotesque and macabre, and are never really aware that people find them bizarre or frightening. In fact, they themselves are often terrified by "normal" people.
Ray Barone is a successful sportswriter living on Long Island with his wife Debra, daughter Ally, and twin sons, Geoffrey and Michael. That's the good news. The bad news? Ray's meddling parents, Frank and Marie, live directly across the street and embrace the motto "Su casa es mi casa," infiltrating their son's home to an extent unparalleled in television history.
At Deep Space Nine, a space station located next to a wormhole in the vicinity of the liberated planet of Bajor, Commander Sisko and crew welcome alien visitors, root out evildoers and solve all types of unexpected problems that come their way.
Space. The Final Frontier. The U.S.S. Enterprise embarks on a five year mission to explore the galaxy. The Enterprise is under the command of Captain James T. Kirk with First Officer Mr. Spock, from the planet Vulcan. With a determined crew, the Enterprise encounters Klingons, Romulans, time paradoxes, tribbles and genetic supermen led by Khan Noonian Singh. Their mission is to explore strange new worlds, to seek new life and new civilizations, and to boldly go where no man has gone before.
Brakebills University is a secret institution specializing in magic. There, amidst an unorthodox education of spellcasting, a group of twenty-something friends soon discover that a magical fantasy world they read about as children is all too real— and poses grave danger to humanity.
Three sisters (Prue, Piper and Phoebe) reunite and unlock their powers to become the Charmed Ones, the most powerful good witches of all time, whose prophesied destiny is to protect innocent lives from evil beings such as demons and warlocks. Each sister possesses unique magical powers that grow and evolve, while they attempt to maintain normal lives in modern day San Francisco.
Dr. Gregory House, a drug-addicted, unconventional, misanthropic medical genius, leads a team of diagnosticians at the fictional Princeton–Plainsboro Teaching Hospital in New Jersey.
Walter White, a New Mexico chemistry teacher, is diagnosed with Stage III cancer and given a prognosis of only two years left to live. He becomes filled with a sense of fearlessness and an unrelenting desire to secure his family's financial future at any cost as he enters the dangerous world of drugs and crime.
Spoiled billionaire playboy Oliver Queen is missing and presumed dead when his yacht is lost at sea. He returns five years later a changed man, determined to clean up the city as a hooded vigilante armed with a bow.
When a young boy vanishes, a small town uncovers a mystery involving secret experiments, terrifying supernatural forces, and one strange little girl.
Seven noble families fight for control of the mythical land of Westeros. Friction between the houses leads to full-scale war. All while a very ancient evil awakens in the farthest north. Amidst the war, a neglected military order of misfits, the Night's Watch, is all that stands between the realms of men and icy horrors beyond.
Over the last ten years, technology has transformed almost every aspect of our lives before we've had time to stop and question it. In every home; on every desk; in every palm - a plasma screen; a monitor; a smartphone - a black mirror of our 21st Century existence.
Hundreds of cash-strapped players accept a strange invitation to compete in children's games. Inside, a tempting prize awaits — with deadly high stakes.
To carry out the biggest heist in history, a mysterious man called The Professor recruits a band of eight robbers who have a single characteristic: none of them has anything to lose. Five months of seclusion - memorizing every step, every detail, every probability - culminate in eleven days locked up in the National Coinage and Stamp Factory of Spain, surrounded by police forces and with dozens of hostages in their power, to find out whether their suicide wager will lead to everything or nothing.
Beginning in a time of relative peace, we follow an ensemble cast of characters as they confront the re-emergence of evil to Middle-earth. From the darkest depths of the Misty Mountains, to the majestic forests of Lindon, to the breathtaking island kingdom of Númenor, to the furthest reaches of the map, these kingdoms and characters will carve out legacies that live on long after they are gone.