A young boy goes to live with his great-grandmother. While she tells him stories of his ancestors, he begins to see the spirits of children who lived in the house during the reign of Charles II.
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Raku Ichijo is an average high school student. He also happens to be the sole heir to the head of a Yakuza Family called the Shuei-gumi. 10 years ago, Raku made a promise… a secret promise with a girl he met. They promised one another that they will “get married when they reunite.” Since then, Raku never let go of the pendant the girl gave him.
Fourteen-year-old Iruma Suzuki has just been abandoned and sold to a demon by his irresponsible parents! Surprisingly, the next thing he knows he's living with the demon who has adopted him as his new grandson and has been transferred into a school in the Netherworld where his new demon grandfather works as the principal. Thus begins the cowardly Iruma-kun's extraordinary school life among the otherworldly as he faces his true self, takes on challenges, and rises to become someone great.
After saving the universe, Steven is still at it, tying up every loose end. As he runs out of other people's problems to solve, he'll finally have to face his own.
High school student Kanade Amakusa suffers from a curse called "Absolute Choice,” which requires him to select an action from a list of options that appear before him at random. Unfortunately, Amakusa’s choices are limited to the weird and perverse, causing him to become something of a social outcast at school. But when a sudden choice on the way home from school causes a beautiful girl to fall out of the sky, Amakusa might’ve found the key to break his curse for good!
Demon King Daimao follows Akuto Sai as the lead character, who on the day he enters Constant Magic Academy, receives a very unexpected future occupation aptitude test result: “Demon King.”
One day, high-school boy Yamada bumps into the beautiful girl Shiraishi on the stairs (literally), and their lips touch as they fall. When they regain their wits, they realize that they have swapped bodies. As time progresses, the two realize that this is not the only mysterious happening in the school.
29-year-old programmer Suzuki Ichirou finds himself transported into a fantasy RPG. Within the game, he's a 15-year-old named Satou. At first he thinks he's dreaming, but his experiences seem very real. Due to a powerful ability he possesses with limited use, he ends up wiping out an army of lizard men and becomes a high leveled adventurer. Satou decides to hide his level, and plans to live peacefully and meet new people. However, developments in the game's story, such as the return of a demon king, may cause a nuisance to Satou's plans.
The year is 1991 and 6th grader Yaguchi Haruo only has video games to live for. He's not popular in school and he's neither handsome, funny, nice nor even friendly. The only thing he has going for him is that he is good at video games. One day at the local arcade, he plays Oono Akira, a fellow classmate but who's popular, smart, pretty and a rich girl that absolutely destroys him at Street Fighter II. Not only does he lose to her 30 times in a row, he can’t beat her at any game. Haruo can’t seem to shake Akira off as she follows him from arcade to arcade everyday after school and beats him every time. As weird as it sounds, the odd couple begins a strange bond and friendship.
Keita Amano is a perfectly mediocre loner with no particular distinguishing features other than his love for games. One day, his school's prettiest girl and Gamer Club President Karen Tendo suddenly calls out to him. That moment changes Keita's life forever, as he now finds himself in the midst of a romcom with beautiful girl gamers... or, well, that's how it usually goes. Not with him, however.
In 2012, the world allegedly comes to an end at the hands of a human-made virus, ravaging the global populace and leaving only children untouched. It is at this time that vampires emerge from the recesses of the earth, likely followed by age-old horrors of the dark thought only to be myth. The vampires sweep the earth and claim it in a single violent stroke, subjugating the remnants of humanity and leading them beneath the surface to safety. This "protection" comes at the price of donating blood to their captors. At the age of twelve, Yūichirō and his friend and fellow orphan Mikaela plotted to escape along with the children in Hyakuya Orphanage. However, this resulted in their deaths and Mikaela sacrifices himself in order for Yūichirō to escape and be saved by members of the Moon Demon Company, an extermination unit of the Japanese Imperial Demon Army. Four years later, Yūichirō dedicates his life to destroy vampires and seek revenge against them for murdering his "family".
Being just a normal student without a special talent, Makoto Naegi wins a lottery to attend the prestigious Hope's Peak Academy where only the top prodigies attend. However, instead of this being the beginning of a wonderful high school life, it's a ticket to despair, because the only way to graduate from Hope's Peak Academy is to kill one of your fellow students or be one of their victims.
Natsuo is a high school boy who is experiencing the crushing despair of unrequited love. To make matters worse, the person he is in love with is his teacher, Hina. In an attempt to lift his spirits, he attends a mixer where he meets a girl named Rui. The two sleep together, expecting never to see one another again, but fate has other plans. His life suddenly becomes more complicated when his father comes home and announces he has remarried a woman with two daughters whom Natsuo has met before: Hina and Rui!
Nice guy Kio’s normal life gets turned upside down when he meets a friendly, sexy cat-alien named Eris. She’s on a peaceful mission—and she’s ready to play. Things get even friskier when her fellow felines set up base in Kio’s house. It’s not all fun and games, though. Danger is afoot, thanks to several secret agencies and enemy dog-aliens on Eris’s tail.
Bored with life and considering the real world to be just a “crappy game,” savvy sibling shut-ins Sora and Shiro have withdrawn into their own fantasy world filled with video games. However, one day they find themselves summoned to another world by a boy who calls himself “God,” their abilities are about to be put to the ultimate test! Now not only their fates — but the fate of all of humanity — will be decided by a series of games that may just be the hardest these super-geniuses have ever faced!
Haruka Shinozaki has been interested in the class representative, Akiho Kousaka, since his first year in high school. She is attractive, good at sports, and is an all-around model student. Since they are in the same class this year, Shinozaki decides to confess his feelings—and, to his shock, Kousaka agrees to be his girlfriend! However, he finds that Kousaka is a bit stranger than he first thought: this seemingly perfect girl has never been in a relationship. But even though she is inexperienced, she vows to please Shinozaki in every way she can... such as learning multiple sex positions or his fetishes. Shinozaki tries to assure her that her studies into such subjects aren't necessary, but Kousaka devotes herself to making him happy in more ways than one.
At the end of her first year of high school, Futaba Yoshioka suddenly has a chance encounter with her first love, Kou Tanaka. Three years ago, he transferred schools before she was able to say how she felt about him. After meeting each other again, Futaba realizes that he has gone through many changes. He acts more cool and even had his last name changed to Mabuchi. Gradually the two rekindle their love while piecing together what had happened in the time that they were apart.
Magic Knights are modern magic-users who fight with weapons converted from their souls. Ikki Kurogane goes to a school for these Magic Knights, but he is the "Failed Knight" or "Worst One" who is failing because he has no magical skills. However, one day, he is challenged to a duel by Stella, a foreign princess and the "Number One" student. In this duel, "the loser must be obedient for life."
Thirty years before the events of Magi, a brave and handsome young man named Sinbad set sail and started his adventure. The future High King of Seven Seas gradually matured through various encounters and farewells, taking him towards kingship step by step.
Natsuki Subaru, an ordinary high school student, is on his way home from the convenience store when he finds himself transported to another world. As he's lost and confused in a new world where he doesn't even know left from right, the only person to reach out to him was a beautiful girl with silver hair. Determined to repay her somehow for saving him from his own despair, Subaru agrees to help the girl find something she's looking for.
Like many hardworking members of the workforce, Kuroto Nakano is perpetually stressed out by his job. Still, since he lives alone, he must carry on to sustain himself. Little do humans like Kuroto know, this stress takes the form of darkness residing within a person's body and will bring one's life to ruin. Fox deities can see this darkness and have the duty to save people before it is too late. To help rid Kuroto of his stress, Senko-san, an eight hundred-year-old foxgirl, volunteers to take care of him, and will do everything she can to ease the tension in his weary soul.