Kō Kitamura, whose family owns a sporting goods store, has known the Tsukishima girls since he was born. The Tsukishima family runs a batting center and cafe, and they have four daughters. There's Ichiyo, the responsible eldest; Wakaba, Kō's cheerful best friend; Aoba, who doesn't get along with Kō; and Momiji, the energetic youngest daughter. When Kō enters high school, he aspires to lead his baseball team to the Koshien National High School Championship as their ace pitcher and make Wakaba's dream come true.
Satoru Fujinuma is a struggling manga artist who has the ability to turn back time and prevent deaths. When his mother is killed he turns back time to solve the mystery, but ends up back in elementary school, just before the disappearance of his classmate Kayo.
Hakuno Kishinami finds himself in the midst of a Holy Grail war with no memories of how he got there. Through his confusion, he must fight to survive.
This series takes the contestants back to Camp Wawanakwa, only this time with thirteen new contestants; Anne Maria, B, Brick, Cameron, Dakota, Dawn, Jo, Lightning, Mike, Sam, Scott, Staci, and Zoey. Additionally the island is radioactive due to becoming a nuclear waste dump. This new season has new friendships, new rivalries, new relationships, and the biggest drama to date.
The dark untold story of Steins;Gate that leads with the eccentric mad scientist Okabe, struggling to recover from a failed attempt at rescuing Kurisu. He decides to give up and abandons his lively scientist alter ego, in pursuit to forget the past. When all seems to be normal, he is seemingly pulled back into the past by meeting an acquaintance of Kurisu, who tells him that they have begun testing a device that stores the memory of a human and creates a simulation of them with their characteristics and personalities. Okabe begins testing and finds out that the simulation of Kurisu has brought back anguish and some new unexpected tragedies. Zero is a side story that explores events from the Beta Attractor Field's future that contribute in making the end of the original story possible.
In the near future, Vivy, a diva-type A.I., went up on stage each day with hopes of putting her heart into her song. One day, the A.I. Matsumoto, who claims to have arrived from 100 years in the future, appears before Vivy with an important request...
On the front lines of the war, Tanya Degurechaff, blond hair, blue eyes, and porcelain white skin, commands her squad with lisping voice. Actually, she is one of Japan's most elite salary men, reborn as a little girl into a world of magical warfare after angering a mysterious being who calls himself God.
Natsuo is a high school boy who is experiencing the crushing despair of unrequited love. To make matters worse, the person he is in love with is his teacher, Hina. In an attempt to lift his spirits, he attends a mixer where he meets a girl named Rui. The two sleep together, expecting never to see one another again, but fate has other plans. His life suddenly becomes more complicated when his father comes home and announces he has remarried a woman with two daughters whom Natsuo has met before: Hina and Rui!
A superhero-admiring boy without any powers enrolls in a prestigious hero academy and learns what it really means to be a hero.
The legendary swordsmith Kiki Shikizaki created 1,000 swords in his career. The more of the swords a country owns, the higher its chances are at winning a war. When the shogun emerged victorious, he collected 988 swords, but these were merely the “practice pieces”. The last twelve swords were the crowning achievements of Kiki’s career. Each one of them is so powerful that a single man could defeat an army with it. Togame, the shogun’s strategist, gets the order to collect these swords. At first she hired a ninja, but each of the swords’ value is so high that the entire ninja clan went rogue once they got hold of one. She then put her trust in another warrior, but he kept the sword for himself. Her final hope now is Shichika, the seventh and last student of the Kyotoryuu School.
Rome, 30 April 1993. A crowd throws coins at Italian politician Bettino Craxi - as if the Civil War has begun. Be quick if you want a place in the new system. Now, it's every man for himself. 1993 is the last chance to set up the Second Republic. Everyone fights their own battles.
Scenery that we have never seen. Sounds that we have never heard. Scent that we have never smelled. Food that we have never tasted. And the surge of emotion that we have never experienced. This is the expedition of recollecting the pieces torn apart and sensation left alone. When we reach that place, what will we think? Howling, 40 degree angle. Raging, 50 degree angle. Shouting, 60 degree angle. A wilderness beyond the heavy sea. The furthest south, far from civilization. At the top of the Earth. We will find lights through the girls' eyes to live tomorrow.
A shy university student in Tokyo, Karen Kohiruimaki stands in stark contrast to her in-game avatar—in fact, she happens to stand above everyone else too, much to her dismay. Towering above all the people around her, Karen's insecurities over her height reach the point where she turns to the virtual world for an escape. Starting game after game in hopes of manifesting as a cute, short character, she finally obtains her ideal self in the world of Gun Gale Online. Overjoyed by her new persona, she pours her time into the game as LLENN, garnering her reputation as the legendary player killer. However, when one of LLENN's targets gets the best of her, she ends up meeting Pitohui, a skilled yet eccentric woman. Pitohui insists that LLENN participates in Squad Jam, a battle royale. Thrust into the heated competition, LLENN must fight with all her wit and will if she hopes to shoot her way to the top.
Set in a family restaurant in Hokkaido, the northern prefecture of Japan, 16-year-old high school student Sōta Takanashi works part-time along with his strange co-workers: Popura Taneshima, a high school girl who—despite being a year older than Sōta—is easily mistaken for a elementary/middle schooler, and Kyoko Shirafuji, the 28-year-old store manager who does not bother to do any work at all.
When Yadomi Jinta was a child, he was a central piece in a group of close friends. In time, however, these childhood friends drifted apart, and when they became high school students, they had long ceased to think of each other as friends. One of the friends from that group, Honma Meiko, now has a wish she asks Jinta to fulfil. The problem is, she can't remember what her wish is anymore.
The legend of the Four Dragons and the origin of the land has been passed down for generations in the land of Kouka. Currently, Hiryuu Palace has no one else next in line for the throne other than the fifteen year old princess, Yona, who had been raised with care. Finally, the night of her sixteenth birthday arrives. She expects it to be a wonderful day spent with her peace-loving father, Il, her servant and friend Hak, and her cousin Soo-won, who she had feelings for... However... That night, Yona goes to visit her father to tell him how she really feels, because he opposes to her getting married to Soo-won. However, when she gets to her room, she encounters a shocking truth. The destinies of Yona and the Four Dragons entwine in this period drama fantasy romance!
37-year-old corporate worker Mikami Satoru is stabbed by a random killer, and is reborn to an alternate world. But he turns out to be reborn a slime! Thrown into this new world with the name Rimuru Tempest, he begins his quest to create a world that’s welcoming to all races. Broken free from ordinary, stale past life, his fresh adventure in a fantasy world as a slime monster with unique abilities begins.
A group of friends have customized their microwave so that it can send text messages to the past. As they perform different experiments, an organization named SERN who has been doing their own research on time travel tracks them down and now the characters have to find a way to avoid being captured by them.
Minato is a boy who stopped playing water polo due to a certain incident in the winter of his third middle school year. He picks the sport back up again with a new team when he starts in high school, but the fledgling team runs into many problems.
Arata Kaizaki (27) quit the job he landed after graduation in only three months. His life did not go well after that. Now his parents are threatening to stop sending money, and want him to come back to the country. He has no friend or girlfriend to share his troubles with...as he hits rock bottom a strange man named Ryou Yoake appears. He invites Arata to join a societal rehabilitation program for NEETs called ReLife. This program uses a mysterious drug to make him look younger, and sends him back to high school for a year...