Pastry Mille Morteln, age 9, is both his father's heir and the reincarnation of an unfulfilled pastry chef. While he dreams of a land filled with sweet treats, there's a lot to be done first! From learning how to fight, to controlling his new magical talents and doing his best to defend his village from bandits, and yet all he really wants to do is bake the perfect apple pie... Pastry Mille Morteln has his work cut out for him in Sweet Reincarnation.
Ten years ago, the hero Max defeated the Demon Lord. In order to regain his power, the Demon Lord went into a deep slumber...but when he awakens, his body is only a chibi version of its fearsome form. Now curious to see what his enemy is up to, the Demon Lord visits Max, only to discover the mighty hero living in a dirty one-room apartment. The Demon Lord decides to move in with Max and help his old enemy become a formidable opponent once more!
A middle-aged man with only one passion in his life meets a fitting end in a traffic accident. That's where most stories would end, but instead, this is when his story begins when he's reborn as what he admired the most in life--a vending machine! But his new lease on life happens in the worst place possible--what can a vending machine do in a monster-infested dungeon when he can't speak or even move on his own?
Living inside a fairy tale may sound like a dream, but for this heroine, it’s more of a nightmare. After her mysterious death, Rinko is reborn as Raeliana—a loved and wealthy character in a novel. But she knows the ending: her murder at the hands of her fiancé. So, she hatches a plan to stay alive, one that involves a devilish duke and a phony engagement. Can she rewrite her story?
High school student Chiyo Sakura has a crush on schoolmate Umetarō Nozaki, but when she confesses her love to him, he mistakes her for a fan and gives her an autograph. When she says that she always wants to be with him, he invites her to his house and has her help on some drawings. Chiyo discovers that Nozaki is actually a renowned shōjo manga artist named Sakiko Yumeno. She then agrees to be his assistant in order to get closer to him. As they work on his manga Let's Fall in Love (恋しよっ), they encounter other schoolmates who assist them or serve as inspirations for characters in the stories.
Tsutsui Hikari (a.k.a "Tsuttsun") is a high school student who is content with his virtual life of anime and video games. One day, he gets stuck cleaning the pool with Iroha, a real live girl who is stylish, sassy and known to be easy with boys ... and she aggressively approaches him! Tsuttsun, who has few friends and lives in his own world, finds himself smitten by the confident and wild Iroha ... and his whole world is turned upside down!! It's the awkward and pure love story of a boy who experiences relationship for the first time.
Kisaragi Amatsuyu is invited out alone by the cool beauty upperclassman Cosmos and his childhood friend Himawari. Expecting to hear their confessions, he triumphantly goes to meet each of them in turn. But Cosmos and Himawari both instead confess to Amatsuyu that they like his friend. Amatsuyu fights this lonely battle, but there is another girl who is looking at him. She is a gloomy girl with glasses and braids. Amatsuyu finds that he hates her, because she's always turning her sharp tongue only on him and finding enjoyment in his troubles. But it turns out that she's the only one who actually does like him.
Advanced placement into a school of higher grade proof-reading is determined by the results of the Promotion Test strictly for class type. Ranging from A class with the best facilities anyone can offer all the way down to F Class which is composed of low dining tables, rotten tatami mats and other worn out facilities. Students can change classes by competing using the Examination Summons Battle system or ESB. Students summon characters with their equivalent test mark scores and use them to compete with other classes.
Kyotaro Ichikawa, a boy barely clinging to the bottom rung of his school's social ladder, secretly believes he’s the tortured lead in some psychological thriller. He spends his days dreaming up ways to disrupt his classmates' peaceful lives and pining after Anna Yamada, the class idol. But Kyotaro's not nearly the troubled teen he pretends to be…and it turns out Anna's a bit odd herself!
People are not always who they appear to be, as is the case with Umaru Doma, the perfect high school girl—that is, until she gets home! Once the front door closes, the real fun begins. When she dons her hamster hoodie, she transforms from a refined, over-achieving student into a lazy, junk food-eating otaku, leaving all the housework to her responsible older brother Taihei. Whether she's hanging out with her friends Nana Ebina and Kirie Motoba, or competing with her self-proclaimed "rival" Sylphinford Tachibana, Umaru knows how to kick back and have some fun! Himouto! Umaru-chan is a cute story that follows the daily adventures of Umaru and Taihei, as they take care of—and put up with—each other the best they can, as well as the unbreakable bonds between friends and siblings.
One day, high-school boy Yamada bumps into the beautiful girl Shiraishi on the stairs (literally), and their lips touch as they fall. When they regain their wits, they realize that they have swapped bodies. As time progresses, the two realize that this is not the only mysterious happening in the school.
A collection of animated horror stories based on the works of Japanese artist Junji Ito.
A disastrous school trip leaves four students stranded on an uninhabited island. Staying alive on a deserted island is easy for Homare, thanks to her survivalist father's training. While the others struggle, she shows them that being isolated may not be as dreadful as they thought.
Twenty years ago, Shokichi Komachi was part of the Bugs 2 mission to Mars that discovered Terra Formars, human-cockroach hybrids that resulted from a terraforming accident. Shokichi was one of only two survivors. Now, the AE virus that came from Mars is raging wildly on earth. Shokichi boards the spacecraft Annex 1 to go back to Mars to find a sample in order to create a vaccine. They will face an unanticipated accident, a multinational conspiracy, and even more advanced Terra Formars.
In the near future, in a world born of human imagination, what humans would call ghosts or monsters appear, and they come to be called "phantoms." Haruhiko Ichijō, is a first year at Hosea Academy along with his upperclassman Mai Kawakami, who fights phantoms with the ability "Spirit of Five Elements," Reina Izumi, who has the ability "Phantom Eater," and Koito Minase, who fights phantoms in solitude. They experience the ups and downs of high school life before a certain incident leads them to the truth of this world.
A supernatural system allows people to take revenge by having other people sent to Hell via the services of a mysterious entity and her assistants who implement this system. Revenge, injustice, hatred, and the nature of human emotions are common themes throughout the series.
Misaka’s electro-manipulation abilities – and delightfully destructive Railgun projectile move – make her a rock star in Academy City. The techno-metropolis is packed with supernaturally powered students known as espers, including Misaka’s flirty friend and roommate, Kuroko. She uses her teleportation skills as a member of the Judgment law enforcement team, fighting crime alongside her fellow agent Uiharu. Joined by their friend Saten, a spunky Level 0 esper, Misaka, Kuroko, and Uiharu have a blast taking on danger whenever and wherever it arises.
29-year-old programmer Suzuki Ichirou finds himself transported into a fantasy RPG. Within the game, he's a 15-year-old named Satou. At first he thinks he's dreaming, but his experiences seem very real. Due to a powerful ability he possesses with limited use, he ends up wiping out an army of lizard men and becomes a high leveled adventurer. Satou decides to hide his level, and plans to live peacefully and meet new people. However, developments in the game's story, such as the return of a demon king, may cause a nuisance to Satou's plans.
Fear, survival, instinct. Thrown into a foreign land with nothing but hazy memories and the knowledge of their name, they can feel only these three emotions resonating deep within their souls. A group of strangers is given no other choice than to accept the only paying job in this game-like world—the role of a soldier in the Reserve Army—and eliminate anything that threatens the peace in their new world, Grimgar. When all of the stronger candidates join together, those left behind must create a party together to survive: Manato, a charismatic leader and priest; Haruhiro, a nervous thief; Yume, a cheerful hunter; Shihoru, a shy mage; Mogzo, a kind warrior; and Ranta, a rowdy dark knight. Despite its resemblance to one, this is no game—there are no redos or respawns; it is kill or be killed. It is now up to this ragtag group of unlikely fighters to survive together in a world where life and death are separated only by a fine line.
Nicknamed "Sadako" for her spooky appearance, high schooler Sawako begins to break out of her shell when she befriends popular boy Kazehaya.
Saitama is a hero who only became a hero for fun. After three years of “special” training, though, he's become so strong that he's practically invincible. In fact, he's too strong — even his mightiest opponents are taken out with a single punch, and it turns out that being devastatingly powerful is actually kind of a bore. With his passion for being a hero lost along with his hair, yet still faced with new enemies every day, how much longer can he keep it going?